From 6e666939a00455bdc6892544bbde560f5d477f10 Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Mon, 23 Apr 2018 15:17:25 +0300 Subject: [PATCH] Wearables apply OnWearing StatusEffects in all the components of an item, not just the Wearable component. --- Barotrauma/BarotraumaShared/Source/Items/Components/Wearable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaShared/Source/Items/Components/Wearable.cs b/Barotrauma/BarotraumaShared/Source/Items/Components/Wearable.cs index f70ebab2d..a2742df41 100644 --- a/Barotrauma/BarotraumaShared/Source/Items/Components/Wearable.cs +++ b/Barotrauma/BarotraumaShared/Source/Items/Components/Wearable.cs @@ -163,7 +163,7 @@ namespace Barotrauma.Items.Components item.SetTransform(picker.SimPosition, 0.0f); item.SetContainedItemPositions(); - ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker); + item.ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker); #if CLIENT PlaySound(ActionType.OnWearing, picker.WorldPosition);