diff --git a/Barotrauma/BarotraumaShared/Source/Characters/Animation/HumanoidAnimController.cs b/Barotrauma/BarotraumaShared/Source/Characters/Animation/HumanoidAnimController.cs index 04875d727..d503d7df7 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/Animation/HumanoidAnimController.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/Animation/HumanoidAnimController.cs @@ -1226,7 +1226,7 @@ namespace Barotrauma transformedHoldPos = rightHand.pullJoint.WorldAnchorA - transformedHandlePos[0]; itemAngle = (rightHand.Rotation + (holdAngle - MathHelper.PiOver2) * Dir); } - if (character.SelectedItems[1] == item) + else if (character.SelectedItems[1] == item) { if (leftHand.IsSevered) return; transformedHoldPos = leftHand.pullJoint.WorldAnchorA - transformedHandlePos[1];