Only limbs with enough mass can cause impact damage to the sub, basictutorial changes, prevent ragdolls from teleporting inside submarinebody

This commit is contained in:
Regalis
2016-02-07 23:18:51 +02:00
parent 201dc1b733
commit 6de5bac61b
17 changed files with 53 additions and 21 deletions
@@ -247,7 +247,7 @@ namespace Barotrauma.Items.Components
//GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
spriteBatch.DrawString(GUI.Font,
"Charge: " + (int)charge + "/" + (int)capacity + "kWm (" + (int)((charge / capacity) * 100.0f) + " %)",
"Charge: " + (int)charge + "/" + (int)capacity + " kWm (" + (int)((charge / capacity) * 100.0f) + " %)",
new Vector2(x + 30, y + 30), Color.White);
spriteBatch.DrawString(GUI.Font, "Recharge rate: " + (int)((rechargeSpeed / maxRechargeSpeed) * 100.0f) + " %", new Vector2(x + 30, y + 95), Color.White);