dmgn
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@@ -10,6 +10,7 @@
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<Sprite texture ="tools.png" sourcerect="0,17,41,17" depth="0.5"/>
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<!-- the item takes 10 seconds to break down in a deconstructor and turns into a polycarbonate bar and a steel bar -->
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<Deconstruct time="10">
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<Item name="Polycarbonate Bar"/>
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<Item name="Steel Bar"/>
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@@ -33,7 +34,8 @@
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<!-- welding a door, it will get stuck after a while -->
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<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="20.0" Condition="3.0"/>
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<!-- the tool can fix structures, i.e. walls and windows -->
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<Fixable name="structure"/>
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<!-- construction skill 20 required to use the item -->
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