Unstable 0.17.1.0
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@@ -1,13 +1,11 @@
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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namespace Barotrauma.Items.Components
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{
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class NotComponent : ItemComponent
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{
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private bool signalReceived;
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private bool continuousOutput;
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[Editable, Serialize(false, IsPropertySaveable.Yes, description: "When enabled, the component continuously outputs \"1\" when it's not receiving a signal.", alwaysUseInstanceValues: true)]
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[InGameEditable, Serialize(false, IsPropertySaveable.Yes, description: "When enabled, the component continuously outputs \"1\" when it's not receiving a signal.", alwaysUseInstanceValues: true)]
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public bool ContinuousOutput
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{
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get { return continuousOutput; }
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