Unstable 0.17.1.0
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@@ -707,7 +707,7 @@ namespace Barotrauma.Items.Components
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#if SERVER
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for (int i = 0; i < Vines.Count; i += VineChunkSize)
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{
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GameMain.Server.CreateEntityEvent(item, new object[] { NetEntityEvent.Type.ComponentState, item.GetComponentIndex(this), i });
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item.CreateServerEvent(this, new EventData(offset: i));
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}
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#elif CLIENT
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ResetPlanterSize();
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