Unstable 0.17.1.0
This commit is contained in:
@@ -145,7 +145,7 @@ namespace Barotrauma
|
||||
npc.SetCustomInteract(
|
||||
(speaker, player) => { if (e1 == speaker) { Trigger(speaker, player); } else { Trigger(player, speaker); } },
|
||||
TextManager.Get("CampaignInteraction.Talk"));
|
||||
GameMain.NetworkMember.CreateEntityEvent(npc, new object[] { NetEntityEvent.Type.AssignCampaignInteraction });
|
||||
GameMain.NetworkMember.CreateEntityEvent(npc, new Character.AssignCampaignInteractionEventData());
|
||||
#endif
|
||||
}
|
||||
if (!AllowMultipleTargets) { return; }
|
||||
@@ -194,7 +194,7 @@ namespace Barotrauma
|
||||
npc.SetCustomInteract(null, null);
|
||||
npc.RequireConsciousnessForCustomInteract = true;
|
||||
#if SERVER
|
||||
GameMain.NetworkMember.CreateEntityEvent(npc, new object[] { NetEntityEvent.Type.AssignCampaignInteraction });
|
||||
GameMain.NetworkMember.CreateEntityEvent(npc, new Character.AssignCampaignInteractionEventData());
|
||||
#endif
|
||||
}
|
||||
else if (npcOrItem.TryGet(out Item item))
|
||||
|
||||
Reference in New Issue
Block a user