Unstable 0.17.1.0
This commit is contained in:
@@ -313,8 +313,7 @@ namespace Barotrauma
|
||||
ShipCommandLog("Dismissing " + shipIssueWorker + " for character " + shipIssueWorker.OrderedCharacter);
|
||||
#endif
|
||||
var order = new Order(OrderPrefab.Dismissal, null).WithManualPriority(3).WithOrderGiver(character);
|
||||
//character.Speak(orderPrefab.GetChatMessage(shipIssueWorker.OrderedCharacter.Name, "", givingOrderToSelf: false));
|
||||
shipIssueWorker.OrderedCharacter.SetOrder(order);
|
||||
shipIssueWorker.OrderedCharacter.SetOrder(order, isNewOrder: true);
|
||||
shipIssueWorker.RemoveOrder();
|
||||
break;
|
||||
}
|
||||
@@ -368,7 +367,7 @@ namespace Barotrauma
|
||||
ShipGlobalIssueFixLeaks shipGlobalIssueFixLeaks = new ShipGlobalIssueFixLeaks(this);
|
||||
for (int i = 0; i < crewSizeModifier; i++)
|
||||
{
|
||||
var order = new Order(OrderPrefab.Prefabs["fixleaks"], null);
|
||||
var order = OrderPrefab.Prefabs["fixleaks"].CreateInstance(OrderPrefab.OrderTargetType.Entity);
|
||||
ShipIssueWorkers.Add(new ShipIssueWorkerFixLeaks(this, order, shipGlobalIssueFixLeaks));
|
||||
}
|
||||
shipGlobalIssues.Add(shipGlobalIssueFixLeaks);
|
||||
@@ -376,7 +375,7 @@ namespace Barotrauma
|
||||
ShipGlobalIssueRepairSystems shipGlobalIssueRepairSystems = new ShipGlobalIssueRepairSystems(this);
|
||||
for (int i = 0; i < crewSizeModifier; i++)
|
||||
{
|
||||
var order = new Order(OrderPrefab.Prefabs["repairsystems"], null);
|
||||
var order = OrderPrefab.Prefabs["repairsystems"].CreateInstance(OrderPrefab.OrderTargetType.Entity);
|
||||
ShipIssueWorkers.Add(new ShipIssueWorkerRepairSystems(this, order, shipGlobalIssueRepairSystems));
|
||||
}
|
||||
shipGlobalIssues.Add(shipGlobalIssueRepairSystems);
|
||||
|
||||
Reference in New Issue
Block a user