Unstable 0.17.1.0
This commit is contained in:
@@ -106,7 +106,8 @@ namespace Barotrauma
|
||||
WaterEffect.Parameters["xBlurDistance"].SetValue(BlurAmount / 100.0f);
|
||||
}
|
||||
else
|
||||
{ WaterEffect.CurrentTechnique = WaterEffect.Techniques["WaterShader"];
|
||||
{
|
||||
WaterEffect.CurrentTechnique = WaterEffect.Techniques["WaterShader"];
|
||||
}
|
||||
|
||||
Vector2 offset = WavePos;
|
||||
|
||||
Reference in New Issue
Block a user