Unstable 0.17.1.0
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@@ -705,13 +705,13 @@ namespace Barotrauma.Items.Components
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requiredTimeBlock.Text = ToolBox.SecondsToReadableTime(timeUntilReady > 0.0f ? timeUntilReady : requiredTime);
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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uint recipeHash = pendingFabricatedItem?.RecipeHash ?? 0;
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msg.Write(recipeHash);
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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FabricatorState newState = (FabricatorState)msg.ReadByte();
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float newTimeUntilReady = msg.ReadSingle();
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