Unstable 0.17.1.0
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@@ -80,7 +80,7 @@ namespace Barotrauma.Items.Components
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}
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#endif
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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State = msg.ReadBoolean();
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ushort userID = msg.ReadUInt16();
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@@ -251,12 +251,12 @@ namespace Barotrauma.Items.Components
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return true;
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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msg.Write(pendingState);
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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ushort userID = msg.ReadUInt16();
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Character user = userID == Entity.NullEntityID ? null : Entity.FindEntityByID(userID) as Character;
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@@ -156,17 +156,17 @@ namespace Barotrauma.Items.Components
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}
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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//targetForce can only be adjusted at 10% intervals -> no need for more accuracy than this
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msg.WriteRangedInteger((int)(targetForce / 10.0f), -10, 10);
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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if (correctionTimer > 0.0f)
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{
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StartDelayedCorrection(type, msg.ExtractBits(5 + 16), sendingTime);
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StartDelayedCorrection(msg.ExtractBits(5 + 16), sendingTime);
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return;
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}
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@@ -705,13 +705,13 @@ namespace Barotrauma.Items.Components
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requiredTimeBlock.Text = ToolBox.SecondsToReadableTime(timeUntilReady > 0.0f ? timeUntilReady : requiredTime);
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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uint recipeHash = pendingFabricatedItem?.RecipeHash ?? 0;
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msg.Write(recipeHash);
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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FabricatorState newState = (FabricatorState)msg.ReadByte();
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float newTimeUntilReady = msg.ReadSingle();
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@@ -216,14 +216,14 @@ namespace Barotrauma.Items.Components
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}
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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//flowpercentage can only be adjusted at 10% intervals -> no need for more accuracy than this
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msg.WriteRangedInteger((int)(flowPercentage / 10.0f), -10, 10);
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msg.Write(IsActive);
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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int msgStartPos = msg.BitPosition;
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@@ -244,7 +244,7 @@ namespace Barotrauma.Items.Components
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{
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int msgLength = msg.BitPosition - msgStartPos;
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msg.BitPosition = msgStartPos;
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StartDelayedCorrection(type, msg.ExtractBits(msgLength), sendingTime);
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StartDelayedCorrection(msg.ExtractBits(msgLength), sendingTime);
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return;
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}
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@@ -608,9 +608,10 @@ namespace Barotrauma.Items.Components
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Vector2 pointerPos = pos - new Vector2(0, 30) * scale;
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float scaleMultiplier = 0.95f;
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if (optimalRangeNormalized.X == optimalRangeNormalized.Y)
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{
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sectorSprite.Draw(spriteBatch, pointerPos, GUIStyle.Red, MathHelper.PiOver2, scale);
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sectorSprite.Draw(spriteBatch, pointerPos, GUIStyle.Red, MathHelper.PiOver2, scale * scaleMultiplier);
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}
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else
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{
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@@ -619,7 +620,6 @@ namespace Barotrauma.Items.Components
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spriteBatch.GraphicsDevice.ScissorRectangle = new Rectangle(0, 0, GameMain.GraphicsWidth, (int)(pointerPos.Y + (meterSprite.size.Y - meterSprite.Origin.Y) * scale) - 3);
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spriteBatch.Begin(SpriteSortMode.Deferred, rasterizerState: GameMain.ScissorTestEnable);
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float scaleMultiplier = 0.95f;
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sectorSprite.Draw(spriteBatch, pointerPos, optimalRangeColor, MathHelper.PiOver2 + (allowedSectorRad.X + allowedSectorRad.Y) / 2.0f, scale * scaleMultiplier);
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sectorSprite.Draw(spriteBatch, pointerPos, offRangeColor, optimalSectorRad.X, scale * scaleMultiplier);
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sectorSprite.Draw(spriteBatch, pointerPos, warningColor, allowedSectorRad.X, scale * scaleMultiplier);
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@@ -711,7 +711,7 @@ namespace Barotrauma.Items.Components
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tempRangeIndicator?.Remove();
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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msg.Write(autoTemp);
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msg.Write(PowerOn);
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@@ -721,11 +721,11 @@ namespace Barotrauma.Items.Components
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correctionTimer = CorrectionDelay;
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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if (correctionTimer > 0.0f)
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{
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StartDelayedCorrection(type, msg.ExtractBits(1 + 1 + 8 + 8 + 8 + 8), sendingTime);
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StartDelayedCorrection(msg.ExtractBits(1 + 1 + 8 + 8 + 8 + 8), sendingTime);
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return;
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}
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@@ -766,7 +766,7 @@ namespace Barotrauma.Items.Components
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if (activePingsCount == 0) { disruptedDirections.Clear(); }
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foreach (AITarget t in AITarget.List)
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{
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if (t.Entity is Character c && c.Params.HideInSonar) { continue; }
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if (t.Entity is Character c && !c.IsUnconscious && c.Params.HideInSonar) { continue; }
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if (t.SoundRange <= 0.0f || float.IsNaN(t.SoundRange) || float.IsInfinity(t.SoundRange)) { continue; }
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float distSqr = Vector2.DistanceSquared(t.WorldPosition, transducerCenter);
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@@ -1264,7 +1264,7 @@ namespace Barotrauma.Items.Components
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}
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foreach (AITarget aiTarget in AITarget.List)
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{
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float disruption = aiTarget.Entity is Character c ? c.Params.SonarDisruption : aiTarget.SonarDisruption;
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float disruption = aiTarget.Entity is Character c && !c.IsUnconscious ? c.Params.SonarDisruption : aiTarget.SonarDisruption;
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if (disruption <= 0.0f || aiTarget.InDetectable) { continue; }
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float distSqr = Vector2.DistanceSquared(aiTarget.WorldPosition, pingSource);
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if (distSqr > worldPingRadiusSqr) { continue; }
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@@ -1413,7 +1413,7 @@ namespace Barotrauma.Items.Components
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foreach (Character c in Character.CharacterList)
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{
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if (c.AnimController.CurrentHull != null || !c.Enabled) { continue; }
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if (c.Params.HideInSonar) { continue; }
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if (!c.IsUnconscious && c.Params.HideInSonar) { continue; }
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if (DetectSubmarineWalls && c.AnimController.CurrentHull == null && item.CurrentHull != null) { continue; }
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if (c.AnimController.SimplePhysicsEnabled)
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@@ -1742,7 +1742,7 @@ namespace Barotrauma.Items.Components
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MineralClusters = null;
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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msg.Write(currentMode == Mode.Active);
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if (currentMode == Mode.Active)
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@@ -1758,7 +1758,7 @@ namespace Barotrauma.Items.Components
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}
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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int msgStartPos = msg.BitPosition;
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@@ -1782,7 +1782,7 @@ namespace Barotrauma.Items.Components
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{
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int msgLength = msg.BitPosition - msgStartPos;
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msg.BitPosition = msgStartPos;
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StartDelayedCorrection(type, msg.ExtractBits(msgLength), sendingTime);
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StartDelayedCorrection(msg.ExtractBits(msgLength), sendingTime);
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return;
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}
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@@ -822,7 +822,7 @@ namespace Barotrauma.Items.Components
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Connection dockingConnection = item.Connections?.FirstOrDefault(c => c.Name == "toggle_docking");
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if (dockingConnection != null)
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{
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connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection, ignoreInactiveRelays: true);
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connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection, ignoreInactiveRelays: true, allowTraversingBackwards: false);
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}
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checkConnectedPortsTimer = CheckConnectedPortsInterval;
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}
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@@ -894,7 +894,7 @@ namespace Barotrauma.Items.Components
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pathFinder = null;
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
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{
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msg.Write(AutoPilot);
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msg.Write(dockingNetworkMessagePending);
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@@ -921,7 +921,7 @@ namespace Barotrauma.Items.Components
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}
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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int msgStartPos = msg.BitPosition;
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@@ -962,7 +962,7 @@ namespace Barotrauma.Items.Components
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{
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int msgLength = (int)(msg.BitPosition - msgStartPos);
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msg.BitPosition = msgStartPos;
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StartDelayedCorrection(type, msg.ExtractBits(msgLength), sendingTime);
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StartDelayedCorrection(msg.ExtractBits(msgLength), sendingTime);
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return;
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}
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