Unstable 0.17.1.0
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@@ -523,7 +523,7 @@ namespace Barotrauma
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private string GetSpritePath(ContentPath texturePath)
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{
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if (!character.IsHumanoid) { return texturePath.Value; }
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return GetSpritePath(texturePath, character?.Info);
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return GetSpritePath(texturePath, character.Info);
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}
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partial void LoadParamsProjSpecific()
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