Overhaul fabricators and deconstructors to have minCondition, maxCondition (deconstructor) and outCondition
Implement several suggestions listed in https://github.com/Regalis11/Barotrauma/issues/196 Add more fabricatables and deconstructables
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@@ -15,16 +15,22 @@
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<sound file="fabricator.ogg" type="OnActive" range="1000.0" loop="true"/>
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<fabricableitem name="Harpoon Gun" requireditems="Steel Bar, Polycarbonate Bar, Aluminium" requiredtime="20">
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<fabricableitem name="Harpoon Gun" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="30"/>
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<Item name="Aluminium" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name="Spear" requireditems="Steel Bar" requiredtime="10"/>
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<fabricableitem name="Plasma Cutter" requireditems="Steel Bar, Polycarbonate Bar, Aluminium" requiredtime="20">
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<RequiredSkill name="Construction" level="30"/>
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<fabricableitem name="Revolver Round" requireditems="Copper Bar" requiredtime="10">
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<Item name="Aluminium" mincondition="0.5" usecondition="true"/>
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</fabricableitem>
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<fabricableitem name="Welding Tool" requireditems="Steel Bar, Polycarbonate Bar, Aluminium" requiredtime="20">
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<fabricableitem name="Plasma Cutter" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="30"/>
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<Item name="Aluminium" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name="Welding Tool" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="30"/>
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<Item name="Aluminium" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name="Railgun Shell" requireditems="Steel Bar, Steel Bar, Polycarbonate Bar" requiredtime="20">
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@@ -33,13 +39,23 @@
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<fabricableitem name="Nuclear Shell" requireditems="Steel Bar, Steel Bar, Uranium Bar, Polycarbonate Bar" requiredtime="30">
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<RequiredSkill name="Construction" level="40"/>
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</fabricableitem>
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<fabricableitem name="Depth Charge Shell" requireditems="Steel Bar, Steel Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="25"/>
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</fabricableitem>
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<fabricableitem name="Nuclear Depth Charge Shell" requireditems="Steel Bar, Steel Bar, Uranium Bar" requiredtime="30">
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<RequiredSkill name="Construction" level="40"/>
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</fabricableitem>
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<fabricableitem name="Diving Mask" requireditems="Polycarbonate Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="25"/>
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</fabricableitem>
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<fabricableitem name="Diving Suit" requireditems="Steel Bar, Aluminium, Aluminium, Polycarbonate Bar, Polycarbonate Bar" requiredtime="30">
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<fabricableitem name="Diving Suit" requireditems="Steel Bar, Polycarbonate Bar, Polycarbonate Bar" requiredtime="30">
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<RequiredSkill name="Construction" level="40"/>
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<Item name="Aluminium" count="2" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name="Fire Extinguisher" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="10"/>
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<fabricableitem name="Flashlight" requireditems="Copper Bar, Polycarbonate Bar" requiredtime="10"/>
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<fabricableitem name="Wire" requireditems="Copper Bar" requiredtime="5"/>
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<fabricableitem name="Button" requireditems="Steel Bar, FPGA Circuit" requiredtime="10"/>
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@@ -62,25 +78,42 @@
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<fabricableitem name="Underwater Scooter" requireditems="Steel Bar, Polycarbonate Bar, Polycarbonate Bar, FPGA Circuit" requiredtime="30"/>
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<fabricableitem name="Fulgurium Battery Cell" requireditems="Steel Bar, Fulgurium Bar, Sulphuric Acid" requiredtime="10"/>
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<fabricableitem name="Flare" requireditems="Phosphorus,Aluminium" requiredtime="10"/>
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<fabricableitem name ="Stun Grenade" requireditems="Steel Bar, Flash Powder, Chloral Hydrate" requiredtime="20">
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<RequiredSkill name="Construction" level="30"/>
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<fabricableitem name="Fulgurium Battery Cell" requireditems="Steel Bar, Fulgurium Bar" requiredtime="10">
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<Item name="Sulphuric Acid" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name ="Incendium Grenade" requireditems="Stun Grenade, Incendium Bar" requiredtime="20">
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<fabricableitem name="Flare" requiredtime="10">
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<Item name="Phosphorus" mincondition="0.25" usecondition="true"/>
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<Item name="Aluminium" mincondition="0.25" usecondition="true"/>
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</fabricableitem>
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<fabricableitem name ="Stun Grenade" requireditems="Steel Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="30"/>
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<Item name="Flash Powder" mincondition="0.75"/>
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<Item name="Chloral Hydrate" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name ="Incendium Grenade" requireditems="Steel Bar, Incendium Bar" requiredtime="20">
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<RequiredSkill name="Construction" level="40"/>
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<Item name="Flash Powder" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name ="IC-4 Block" requireditems="C-4 Block, Incendium Bar" requiredtime="20"/>
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<fabricableitem name="Battery Cell" requireditems="Steel Bar, Copper Bar, Sulphuric Acid" requiredtime="10"/>
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<fabricableitem name="Battery Cell" requireditems="Steel Bar, Copper Bar" requiredtime="10">
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<Item name="Sulphuric Acid" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name="Fuel Rod" requireditems="Steel Bar, Uranium Bar"/>
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<fabricableitem name="Incendium Fuel Rod" requireditems="Steel Bar, Incendium Bar"/>
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<fabricableitem name="Uranium Bar">
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<Item name="Uranium Powder" count="3" mincondition="0.75"/>
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</fabricableitem>
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<fabricableitem name="Oxygen Tank" requireditems="Steel Bar" outcondition="0.0"/>
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<fabricableitem name="Welding Fuel Tank" requireditems="Steel Bar" outcondition="0.0"/>
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</Fabricator>
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<ConnectionPanel selectkey="Action" canbeselected = "true">
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