v0.19.14.0

This commit is contained in:
Regalis11
2022-10-20 17:05:24 +03:00
parent 35c6bd2526
commit 6cddd03918
62 changed files with 578 additions and 338 deletions
@@ -514,7 +514,7 @@ namespace Barotrauma.Items.Components
if (GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer)
{
if (Rand.Range(0.0f, 1.0f) < FireProbability * deltaTime)
if (Rand.Range(0.0f, 1.0f) < FireProbability * deltaTime && item.CurrentHull != null)
{
Vector2 displayPos = ConvertUnits.ToDisplayUnits(rayStart + (rayEnd - rayStart) * lastPickedFraction * 0.9f);
if (item.CurrentHull.Submarine != null) { displayPos += item.CurrentHull.Submarine.Position; }