v0.19.14.0
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@@ -543,7 +543,7 @@ namespace Barotrauma
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private void GetName(Rand.RandSync randSync, out string name)
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{
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var nameElement = CharacterConfigElement.GetChildElement("names") ?? CharacterConfigElement.GetChildElement("name");
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ContentXElement nameElement = CharacterConfigElement.GetChildElement("names") ?? CharacterConfigElement.GetChildElement("name");
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ContentPath namesXmlFile = nameElement?.GetAttributeContentPath("path") ?? ContentPath.Empty;
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XElement namesXml = null;
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if (!namesXmlFile.IsNullOrEmpty()) //names.xml is defined
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@@ -554,8 +554,8 @@ namespace Barotrauma
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else //the legacy firstnames.txt/lastnames.txt shit is defined
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{
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namesXml = new XElement("names", new XAttribute("format", "[firstname] [lastname]"));
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var firstNamesPath = ReplaceVars(nameElement.GetAttributeContentPath("firstname")?.Value ?? "");
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var lastNamesPath = ReplaceVars(nameElement.GetAttributeContentPath("lastname")?.Value ?? "");
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string firstNamesPath = nameElement == null ? string.Empty : ReplaceVars(nameElement.GetAttributeContentPath("firstname")?.Value ?? "");
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string lastNamesPath = nameElement == null ? string.Empty : ReplaceVars(nameElement.GetAttributeContentPath("lastname")?.Value ?? "");
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if (File.Exists(firstNamesPath) && File.Exists(lastNamesPath))
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{
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var firstNames = File.ReadAllLines(firstNamesPath);
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