Merge branch 'master' of https://gitlab.com/poe.regalis/barotrauma
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@@ -61,6 +61,7 @@ namespace Barotrauma
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if (character.IsDead || character.IsUnconscious || stunTimer > 0.0f)
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{
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levitatingCollider = false;
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Collider.FarseerBody.FixedRotation = false;
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/*if (character.IsRemotePlayer)
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