The server maintains a list of unique EntityEvents created during the round and sends them to clients who join mid-round
This commit is contained in:
@@ -480,7 +480,7 @@ namespace Barotrauma
|
||||
|
||||
memPos.Insert(index, posInfo);
|
||||
break;
|
||||
case ServerNetObject.ENTITY_STATE:
|
||||
case ServerNetObject.ENTITY_EVENT:
|
||||
bool isInventoryUpdate = msg.ReadBoolean();
|
||||
|
||||
if (isInventoryUpdate)
|
||||
|
||||
Reference in New Issue
Block a user