The server maintains a list of unique EntityEvents created during the round and sends them to clients who join mid-round

This commit is contained in:
Regalis
2017-02-18 15:09:13 +02:00
parent 0e66f2a69c
commit 6c8f5b8999
7 changed files with 160 additions and 37 deletions
@@ -480,7 +480,7 @@ namespace Barotrauma
memPos.Insert(index, posInfo);
break;
case ServerNetObject.ENTITY_STATE:
case ServerNetObject.ENTITY_EVENT:
bool isInventoryUpdate = msg.ReadBoolean();
if (isInventoryUpdate)