38f1ddb...178a853: v0.8.9.1, removed content folder
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@@ -1,4 +1,5 @@
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using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using System;
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namespace Barotrauma
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@@ -22,6 +23,19 @@ namespace Barotrauma
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}
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private string levelSeed = "";
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public void SetLevelDifficulty(float difficulty)
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{
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difficulty = MathHelper.Clamp(difficulty, 0.0f, 100.0f);
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if (GameMain.Server != null)
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{
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GameMain.Server.SelectedLevelDifficulty = difficulty;
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lastUpdateID++;
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}
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#if CLIENT
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levelDifficultyScrollBar.BarScroll = difficulty / 100.0f;
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#endif
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}
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public void ToggleTraitorsEnabled(int dir)
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{
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@@ -36,6 +50,33 @@ namespace Barotrauma
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SetTraitorsEnabled((YesNoMaybe)index);
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}
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public void SetBotCount(int botCount)
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{
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if (GameMain.Server != null)
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{
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if (botCount < 0) botCount = GameMain.Server.MaxBotCount;
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if (botCount > GameMain.Server.MaxBotCount) botCount = 0;
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GameMain.Server.BotCount = botCount;
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lastUpdateID++;
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}
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#if CLIENT
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(botCountText as GUITextBlock).Text = botCount.ToString();
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#endif
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}
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public void SetBotSpawnMode(BotSpawnMode botSpawnMode)
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{
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if (GameMain.Server != null)
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{
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GameMain.Server.BotSpawnMode = botSpawnMode;
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lastUpdateID++;
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}
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#if CLIENT
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(botSpawnModeText as GUITextBlock).Text = botSpawnMode.ToString();
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#endif
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}
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public void SetTraitorsEnabled(YesNoMaybe enabled)
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{
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if (GameMain.Server != null) GameMain.Server.TraitorsEnabled = enabled;
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