38f1ddb...178a853: v0.8.9.1, removed content folder

This commit is contained in:
Joonas Rikkonen
2019-03-18 19:46:58 +02:00
parent 38f1ddb6fe
commit 6c0679c297
1054 changed files with 151673 additions and 144931 deletions
@@ -19,11 +19,17 @@ namespace Barotrauma.Networking
No = 0, Maybe = 1, Yes = 2
}
enum BotSpawnMode
{
Normal, Fill
}
partial class GameServer : NetworkMember, ISerializableEntity
{
private class SavedClientPermission
{
public readonly string IP;
public readonly ulong SteamID;
public readonly string Name;
public List<DebugConsole.Command> PermittedCommands;
@@ -34,6 +40,14 @@ namespace Barotrauma.Networking
this.Name = name;
this.IP = ip;
this.Permissions = permissions;
this.PermittedCommands = permittedCommands;
}
public SavedClientPermission(string name, ulong steamID, ClientPermissions permissions, List<DebugConsole.Command> permittedCommands)
{
this.Name = name;
this.SteamID = steamID;
this.Permissions = permissions;
this.PermittedCommands = permittedCommands;
}
@@ -58,6 +72,8 @@ namespace Barotrauma.Networking
private SelectionMode subSelectionMode, modeSelectionMode;
private float selectedLevelDifficulty;
private bool registeredToMaster;
private WhiteList whitelist;
@@ -102,8 +118,7 @@ namespace Barotrauma.Networking
get;
private set;
}
[Serialize(60.0f, true)]
public float AutoRestartInterval
{
@@ -111,6 +126,20 @@ namespace Barotrauma.Networking
set;
}
[Serialize(false, true)]
public bool StartWhenClientsReady
{
get;
private set;
}
[Serialize(0.8f, true)]
public float StartWhenClientsReadyRatio
{
get;
private set;
}
[Serialize(true, true)]
public bool AllowSpectating
{
@@ -176,6 +205,32 @@ namespace Barotrauma.Networking
get;
set;
}
[Serialize(0, true)]
public int BotCount
{
get;
set;
}
[Serialize(16, true)]
public int MaxBotCount
{
get;
set;
}
public BotSpawnMode BotSpawnMode
{
get;
set;
}
public float SelectedLevelDifficulty
{
get { return selectedLevelDifficulty; }
set { selectedLevelDifficulty = MathHelper.Clamp(value, 0.0f, 100.0f); }
}
[Serialize(true, true)]
public bool AllowDisguises
@@ -233,6 +288,13 @@ namespace Barotrauma.Networking
private set;
}
[Serialize(120.0f, true)]
public float KickAFKTime
{
get;
private set;
}
[Serialize(true, true)]
public bool TraitorUseRatio
{
@@ -254,8 +316,8 @@ namespace Barotrauma.Networking
set;
}
[Serialize("Sandbox", true)]
public string GameMode
[Serialize("sandbox", true)]
public string GameModeIdentifier
{
get;
set;
@@ -267,8 +329,13 @@ namespace Barotrauma.Networking
get;
set;
}
public int MaxPlayers
{
get { return maxPlayers; }
}
public List<string> AllowedRandomMissionTypes
public List<MissionType> AllowedRandomMissionTypes
{
get;
set;
@@ -305,17 +372,22 @@ namespace Barotrauma.Networking
doc.Root.SetAttributeValue("name", name);
doc.Root.SetAttributeValue("public", isPublic);
doc.Root.SetAttributeValue("port", config.Port);
doc.Root.SetAttributeValue("port", NetPeerConfiguration.Port);
if (Steam.SteamManager.USE_STEAM) doc.Root.SetAttributeValue("queryport", QueryPort);
doc.Root.SetAttributeValue("maxplayers", maxPlayers);
doc.Root.SetAttributeValue("enableupnp", config.EnableUPnP);
doc.Root.SetAttributeValue("enableupnp", NetPeerConfiguration.EnableUPnP);
doc.Root.SetAttributeValue("autorestart", autoRestart);
doc.Root.SetAttributeValue("SubSelection", subSelectionMode.ToString());
doc.Root.SetAttributeValue("ModeSelection", modeSelectionMode.ToString());
doc.Root.SetAttributeValue("LevelDifficulty", ((int)selectedLevelDifficulty).ToString());
doc.Root.SetAttributeValue("TraitorsEnabled", TraitorsEnabled.ToString());
/*doc.Root.SetAttributeValue("BotCount", BotCount);
doc.Root.SetAttributeValue("MaxBotCount", MaxBotCount);*/
doc.Root.SetAttributeValue("BotSpawnMode", BotSpawnMode.ToString());
doc.Root.SetAttributeValue("AllowedRandomMissionTypes", string.Join(",", AllowedRandomMissionTypes));
doc.Root.SetAttributeValue("AllowedClientNameChars", string.Join(",", AllowedClientNameChars.Select(c => c.First + "-" + c.Second)));
@@ -374,10 +446,17 @@ namespace Barotrauma.Networking
Enum.TryParse(doc.Root.GetAttributeString("ModeSelection", "Manual"), out modeSelectionMode);
Voting.AllowModeVoting = modeSelectionMode == SelectionMode.Vote;
selectedLevelDifficulty = doc.Root.GetAttributeFloat("LevelDifficulty", 20.0f);
GameMain.NetLobbyScreen.SetLevelDifficulty(selectedLevelDifficulty);
var traitorsEnabled = TraitorsEnabled;
Enum.TryParse(doc.Root.GetAttributeString("TraitorsEnabled", "No"), out traitorsEnabled);
TraitorsEnabled = traitorsEnabled;
GameMain.NetLobbyScreen.SetTraitorsEnabled(traitorsEnabled);
var botSpawnMode = BotSpawnMode.Fill;
Enum.TryParse(doc.Root.GetAttributeString("BotSpawnMode", "Fill"), out botSpawnMode);
BotSpawnMode = botSpawnMode;
//"65-90", "97-122", "48-59" = upper and lower case english alphabet and numbers
string[] allowedClientNameCharsStr = doc.Root.GetAttributeStringArray("AllowedClientNameChars", new string[] { "32-33", "65-90", "97-122", "48-59" });
@@ -406,12 +485,20 @@ namespace Barotrauma.Networking
}
}
if (min > -1 && max > -1) AllowedClientNameChars.Add(Pair<int, int>.Create(min, max));
if (min > -1 && max > -1) AllowedClientNameChars.Add(new Pair<int, int>(min, max));
}
AllowedRandomMissionTypes = doc.Root.GetAttributeStringArray(
"AllowedRandomMissionTypes",
MissionPrefab.MissionTypes.ToArray()).ToList();
AllowedRandomMissionTypes = new List<MissionType>();
string[] allowedMissionTypeNames = doc.Root.GetAttributeStringArray(
"AllowedRandomMissionTypes", Enum.GetValues(typeof(MissionType)).Cast<MissionType>().Select(m => m.ToString()).ToArray());
foreach (string missionTypeName in allowedMissionTypeNames)
{
if (Enum.TryParse(missionTypeName, out MissionType missionType))
{
if (missionType == Barotrauma.MissionType.None) continue;
AllowedRandomMissionTypes.Add(missionType);
}
}
if (GameMain.NetLobbyScreen != null
#if CLIENT
@@ -421,17 +508,20 @@ namespace Barotrauma.Networking
{
#if SERVER
GameMain.NetLobbyScreen.ServerName = doc.Root.GetAttributeString("name", "");
GameMain.NetLobbyScreen.SelectedModeName = GameMode;
GameMain.NetLobbyScreen.SelectedModeIdentifier = GameModeIdentifier;
GameMain.NetLobbyScreen.MissionTypeName = MissionType;
#endif
GameMain.NetLobbyScreen.ServerMessageText = doc.Root.GetAttributeString("ServerMessage", "");
}
GameMain.NetLobbyScreen.SetBotSpawnMode(BotSpawnMode);
GameMain.NetLobbyScreen.SetBotCount(BotCount);
#if CLIENT
showLogButton.Visible = SaveServerLogs;
#endif
List<string> monsterNames = GameMain.Config.SelectedContentPackage.GetFilesOfType(ContentType.Character);
List<string> monsterNames = GameMain.Instance.GetFilesOfType(ContentType.Character).ToList();
for (int i = 0; i < monsterNames.Count; i++)
{
monsterNames[i] = Path.GetFileName(Path.GetDirectoryName(monsterNames[i]));
@@ -465,15 +555,29 @@ namespace Barotrauma.Networking
{
string clientName = clientElement.GetAttributeString("name", "");
string clientIP = clientElement.GetAttributeString("ip", "");
if (string.IsNullOrWhiteSpace(clientName) || string.IsNullOrWhiteSpace(clientIP))
string steamIdStr = clientElement.GetAttributeString("steamid", "");
if (string.IsNullOrWhiteSpace(clientName))
{
DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - all clients must have a name and an IP address.");
continue;
}
if (string.IsNullOrWhiteSpace(clientIP) && string.IsNullOrWhiteSpace(steamIdStr))
{
DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - all clients must have an IP address or a Steam ID.");
continue;
}
string permissionsStr = clientElement.GetAttributeString("permissions", "");
ClientPermissions permissions;
if (!Enum.TryParse(permissionsStr, out permissions))
ClientPermissions permissions = ClientPermissions.None;
if (permissionsStr.ToLowerInvariant() == "all")
{
foreach (ClientPermissions permission in Enum.GetValues(typeof(ClientPermissions)))
{
permissions |= permission;
}
}
else if (!Enum.TryParse(permissionsStr, out permissions))
{
DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + permissionsStr + "\" is not a valid client permission.");
continue;
@@ -498,7 +602,22 @@ namespace Barotrauma.Networking
}
}
clientPermissions.Add(new SavedClientPermission(clientName, clientIP, permissions, permittedCommands));
if (!string.IsNullOrEmpty(steamIdStr))
{
if (ulong.TryParse(steamIdStr, out ulong steamID))
{
clientPermissions.Add(new SavedClientPermission(clientName, steamID, permissions, permittedCommands));
}
else
{
DebugConsole.ThrowError("Error in " + ClientPermissionsFile + " - \"" + steamIdStr + "\" is not a valid Steam ID.");
continue;
}
}
else
{
clientPermissions.Add(new SavedClientPermission(clientName, clientIP, permissions, permittedCommands));
}
}
}
@@ -554,9 +673,17 @@ namespace Barotrauma.Networking
{
XElement clientElement = new XElement("Client",
new XAttribute("name", clientPermission.Name),
new XAttribute("ip", clientPermission.IP),
new XAttribute("permissions", clientPermission.Permissions.ToString()));
if (clientPermission.SteamID > 0)
{
clientElement.Add(new XAttribute("steamid", clientPermission.SteamID));
}
else
{
clientElement.Add(new XAttribute("ip", clientPermission.IP));
}
if (clientPermission.Permissions.HasFlag(ClientPermissions.ConsoleCommands))
{
foreach (DebugConsole.Command command in clientPermission.PermittedCommands)