38f1ddb...178a853: v0.8.9.1, removed content folder

This commit is contained in:
Joonas Rikkonen
2019-03-18 19:46:58 +02:00
parent 38f1ddb6fe
commit 6c0679c297
1054 changed files with 151673 additions and 144931 deletions
@@ -12,6 +12,12 @@ namespace Barotrauma
private static string ConfigFile = Path.Combine("Content", "Orders.xml");
public static List<Order> PrefabList;
public Order Prefab
{
get;
private set;
}
public readonly string Name;
public readonly string DoingText;
@@ -19,15 +25,25 @@ namespace Barotrauma
public readonly Sprite SymbolSprite;
public readonly Type ItemComponentType;
public readonly string ItemName;
public readonly string[] ItemIdentifiers;
public readonly string AITag;
public readonly Color Color;
//if true, the order is issued to all available characters
public bool TargetAllCharacters;
public readonly float FadeOutTime;
public Entity TargetEntity;
public ItemComponent TargetItemComponent;
public readonly bool UseController;
public ItemComponent TargetItem;
public Controller ConnectedController;
public readonly string[] AppropriateJobs;
public readonly string[] Options;
public readonly string[] OptionNames;
static Order()
{
@@ -39,98 +55,125 @@ namespace Barotrauma
foreach (XElement orderElement in doc.Root.Elements())
{
if (orderElement.Name.ToString().ToLowerInvariant() != "order") continue;
PrefabList.Add(new Order(orderElement));
var newOrder = new Order(orderElement);
newOrder.Prefab = newOrder;
PrefabList.Add(newOrder);
}
//PrefabList.Add(new Order("Follow", "Following"));
//PrefabList.Add(new Order("Dismiss", "Dismissed"));
//PrefabList.Add(new Order("Wait", "Wait"));
//PrefabList.Add(new Order("Operate Reactor", "Operating reactor", typeof(Reactor), new string[] {"Power up", "Shutdown"}));
//PrefabList.Add(new Order("Operate Railgun", "Operating railgun", typeof(Turret), new string[] { "Fire at will", "Hold fire" }));
}
private Order(XElement orderElement)
{
Name = orderElement.GetAttributeString("name", "Name not found");
DoingText = orderElement.GetAttributeString("doingtext", "");
AITag = orderElement.GetAttributeString("aitag", "");
Name = TextManager.Get("OrderName." + AITag, true) ?? orderElement.GetAttributeString("name", "Name not found");
DoingText = TextManager.Get("OrderNameDoing." + AITag, true) ?? orderElement.GetAttributeString("doingtext", "");
string targetItemName = orderElement.GetAttributeString("targetitemtype", "");
if (!string.IsNullOrWhiteSpace(targetItemName))
string targetItemType = orderElement.GetAttributeString("targetitemtype", "");
if (!string.IsNullOrWhiteSpace(targetItemType))
{
try
{
ItemComponentType = Type.GetType("Barotrauma.Items.Components." + targetItemName, true, true);
ItemComponentType = Type.GetType("Barotrauma.Items.Components." + targetItemType, true, true);
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + ConfigFile + ", item component type " + targetItemName + " not found", e);
DebugConsole.ThrowError("Error in " + ConfigFile + ", item component type " + targetItemType + " not found", e);
}
}
ItemName = orderElement.GetAttributeString("targetitemname", "");
Color = new Color(orderElement.GetAttributeVector4("color", new Vector4(1.0f, 1.0f, 1.0f, 1.0f)));
ItemIdentifiers = orderElement.GetAttributeStringArray("targetitemidentifiers", new string[0], trim: true, convertToLowerInvariant: true);
Color = orderElement.GetAttributeColor("color", Color.White);
FadeOutTime = orderElement.GetAttributeFloat("fadeouttime", 0.0f);
UseController = orderElement.GetAttributeBool("usecontroller", false);
TargetAllCharacters = orderElement.GetAttributeBool("targetallcharacters", false);
AppropriateJobs = orderElement.GetAttributeStringArray("appropriatejobs", new string[0]);
Options = orderElement.GetAttributeStringArray("options", new string[0]);
string optionStr = orderElement.GetAttributeString("options", "");
if (string.IsNullOrWhiteSpace(optionStr))
string translatedOptionNames = TextManager.Get("OrderOptions." + AITag, true);
if (translatedOptionNames == null)
{
Options = new string[0];
OptionNames = orderElement.GetAttributeStringArray("optionnames", new string[0]);
}
else
{
Options = optionStr.Split(',');
for (int i = 0; i<Options.Length; i++)
string[] splitOptionNames = translatedOptionNames.Split(',');
OptionNames = new string[Options.Length];
for (int i = 0; i < Options.Length && i < splitOptionNames.Length; i++)
{
Options[i] = Options[i].Trim();
OptionNames[i] = splitOptionNames[i].Trim();
}
}
if (OptionNames.Length != Options.Length)
{
DebugConsole.ThrowError("Error in Order " + Name + " - the number of option names doesn't match the number of options.");
OptionNames = Options;
}
foreach (XElement subElement in orderElement.Elements())
{
if (subElement.Name.ToString().ToLowerInvariant() != "sprite") continue;
SymbolSprite = new Sprite(subElement);
break;
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "sprite":
SymbolSprite = new Sprite(subElement);
break;
}
}
}
private Order(string name, string doingText, Type itemComponentType, string[] parameters = null)
public Order(Order prefab, Entity targetEntity, ItemComponent targetItem)
{
Name = name;
DoingText = doingText;
ItemComponentType = itemComponentType;
Options = parameters == null ? new string[0] : parameters;
}
Prefab = prefab;
public Order(Order prefab, ItemComponent targetItem)
{
Name = prefab.Name;
AITag = prefab.AITag;
DoingText = prefab.DoingText;
ItemComponentType = prefab.ItemComponentType;
Options = prefab.Options;
SymbolSprite = prefab.SymbolSprite;
Color = prefab.Color;
UseController = prefab.UseController;
TargetAllCharacters = prefab.TargetAllCharacters;
AppropriateJobs = prefab.AppropriateJobs;
FadeOutTime = prefab.FadeOutTime;
TargetItem = targetItem;
TargetEntity = targetEntity;
if (targetItem != null)
{
if (UseController)
{
var controllers = targetItem.Item.GetConnectedComponents<Controller>();
if (controllers.Count > 0) ConnectedController = controllers[0];
}
TargetEntity = targetItem.Item;
TargetItemComponent = targetItem;
}
}
public bool HasAppropriateJob(Character character)
{
if (AppropriateJobs == null || AppropriateJobs.Length == 0) return true;
if (character.Info == null || character.Info.Job == null) return false;
for (int i = 0; i < AppropriateJobs.Length; i++)
{
if (character.Info.Job.Prefab.Identifier.ToLowerInvariant() == AppropriateJobs[i].ToLowerInvariant()) return true;
}
return false;
}
private Order(string name, string doingText, string[] parameters = null)
:this (name,doingText, null, parameters)
public string GetChatMessage(string targetCharacterName, string targetRoomName, string orderOption = "")
{
orderOption = orderOption ?? "";
string messageTag = "OrderDialog." + AITag;
if (!string.IsNullOrEmpty(orderOption)) messageTag += "." + orderOption;
string msg = TextManager.Get(messageTag, true);
if (msg == null) return "";
if (targetCharacterName == null) targetCharacterName = "";
if (targetRoomName == null) targetRoomName = "";
return msg.Replace("[name]", targetCharacterName).Replace("[roomname]", targetRoomName);
}
}