38f1ddb...178a853: v0.8.9.1, removed content folder
This commit is contained in:
@@ -1,26 +1,21 @@
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using Barotrauma.Networking;
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using Barotrauma.Extensions;
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using Barotrauma.Networking;
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using Barotrauma.Steam;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RestSharp;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using System.Threading;
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namespace Barotrauma
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{
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class ServerListScreen : Screen
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{
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struct ServerInfo
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{
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public string IP;
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public string Port;
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public string ServerName;
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public bool GameStarted;
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public int PlayerCount;
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public int MaxPlayers;
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public bool HasPassword;
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}
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//how often the client is allowed to refresh servers
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private TimeSpan AllowedRefreshInterval = new TimeSpan(0, 0, 3);
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@@ -35,18 +30,19 @@ namespace Barotrauma
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private bool masterServerResponded;
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private IRestResponse masterServerResponse;
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private int[] columnX;
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private float[] columnRelativeWidth;
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//filters
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private GUITextBox searchBox;
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private GUITickBox filterPassword;
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private GUITickBox filterIncompatible;
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private GUITickBox filterFull;
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private GUITickBox filterEmpty;
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//a timer for
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private DateTime refreshDisableTimer;
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private bool waitingForRefresh;
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public ServerListScreen()
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{
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int width = Math.Min(GameMain.GraphicsWidth - 160, 1000);
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@@ -54,67 +50,104 @@ namespace Barotrauma
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Rectangle panelRect = new Rectangle(0, 0, width, height);
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menu = new GUIFrame(panelRect, null, Alignment.Center, "");
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menu.Padding = new Vector4(40.0f, 40.0f, 40.0f, 20.0f);
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menu = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas, Anchor.Center));
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new GUITextBlock(new Rectangle(0, -25, 0, 30), TextManager.Get("JoinServer"), "", Alignment.CenterX, Alignment.CenterX, menu, false, GUI.LargeFont);
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new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.133f), menu.RectTransform, Anchor.TopCenter),
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TextManager.Get("JoinServer"), textAlignment: Alignment.Left, font: GUI.LargeFont);
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new GUITextBlock(new Rectangle(0, 30, 0, 30), TextManager.Get("YourName"), "", menu);
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clientNameBox = new GUITextBox(new Rectangle(0, 60, 200, 30), "", menu);
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clientNameBox.Text = GameMain.Config.DefaultPlayerName;
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var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), menu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.03f) }, style: null);
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new GUITextBlock(new Rectangle(0, 100, 0, 30), TextManager.Get("ServerIP"), "", menu);
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ipBox = new GUITextBox(new Rectangle(0, 130, 200, 30), "", menu)
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//-------------------------------------------------------------------------------------
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//left column
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//-------------------------------------------------------------------------------------
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var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 0.92f), paddedFrame.RectTransform, Anchor.TopLeft));
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), leftColumn.RectTransform), style: null);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("YourName"));
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clientNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.045f), leftColumn.RectTransform), "")
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{
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//max IPv6 address length + port
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MaxTextLength = 45 + 6
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Text = GameMain.Config.DefaultPlayerName
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};
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clientNameBox.OnTextChanged += RefreshJoinButtonState;
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int middleX = (int)(width * 0.35f);
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serverList = new GUIListBox(new Rectangle(middleX, 60, 0, height - 160), "", menu);
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serverList.OnSelected = SelectServer;
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float[] columnRelativeX = new float[] { 0.15f, 0.5f, 0.15f, 0.2f };
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columnX = new int[columnRelativeX.Length];
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for (int n = 0; n < columnX.Length; n++)
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ServerIP"));
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// TODO: Show IP on server info window
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ipBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.045f), leftColumn.RectTransform), "");
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ipBox.OnTextChanged += RefreshJoinButtonState;
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ipBox.OnSelected += (sender, key) =>
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{
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columnX[n] = (int)(columnRelativeX[n] * serverList.Rect.Width);
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if (n > 0) columnX[n] += columnX[n - 1];
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}
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if (sender.UserData is ServerInfo)
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{
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sender.Text = "";
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sender.UserData = null;
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}
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};
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.45f), leftColumn.RectTransform), style: null);
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ScalableFont font = GUI.SmallFont; // serverList.Rect.Width < 400 ? GUI.SmallFont : GUI.Font;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterServers"));
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searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), "");
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new GUITextBlock(new Rectangle(middleX, 30, 0, 30), TextManager.Get("Password"), "", menu).Font = font;
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), leftColumn.RectTransform), style: null);
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new GUITextBlock(new Rectangle(middleX + columnX[0], 30, 0, 30), TextManager.Get("ServerListName"), "", menu).Font = font;
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new GUITextBlock(new Rectangle(middleX + columnX[1], 30, 0, 30), TextManager.Get("ServerListPlayers"), "", menu).Font = font;
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new GUITextBlock(new Rectangle(middleX + columnX[2], 30, 0, 30), TextManager.Get("ServerListRoundStarted"), "", menu).Font = font;
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joinButton = new GUIButton(new Rectangle(-170, 0, 150, 30), TextManager.Get("ServerListRefresh"), Alignment.BottomRight, "", menu);
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joinButton.OnClicked = RefreshServers;
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joinButton = new GUIButton(new Rectangle(0,0,150,30), TextManager.Get("ServerListJoin"), Alignment.BottomRight, "", menu);
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joinButton.OnClicked = JoinServer;
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//--------------------------------------------------------
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int y = 180;
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new GUITextBlock(new Rectangle(0, y, 200, 30), TextManager.Get("FilterServers"), "", menu);
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searchBox = new GUITextBox(new Rectangle(0, y + 30, 200, 30), "", menu);
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searchBox.OnTextChanged += (txtBox, txt) => { FilterServers(); return true; };
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filterPassword = new GUITickBox(new Rectangle(0, y + 60, 30, 30), TextManager.Get("FilterPassword"), Alignment.TopLeft, menu);
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filterPassword = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterPassword"));
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filterPassword.OnSelected += (tickBox) => { FilterServers(); return true; };
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filterFull = new GUITickBox(new Rectangle(0, y + 90, 30, 30), TextManager.Get("FilterFullServers"), Alignment.TopLeft, menu);
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filterIncompatible = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterIncompatibleServers"));
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filterIncompatible.OnSelected += (tickBox) => { FilterServers(); return true; };
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filterFull = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterFullServers"));
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filterFull.OnSelected += (tickBox) => { FilterServers(); return true; };
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filterEmpty = new GUITickBox(new Rectangle(0, y + 120, 30, 30), TextManager.Get("FilterEmptyServers"), Alignment.TopLeft, menu);
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filterEmpty = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("FilterEmptyServers"));
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filterEmpty.OnSelected += (tickBox) => { FilterServers(); return true; };
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//-------------------------------------------------------------------------------------
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//right column
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//-------------------------------------------------------------------------------------
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var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - leftColumn.RectTransform.RelativeSize.X - 0.017f, 0.97f),
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paddedFrame.RectTransform, Anchor.TopRight))
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{
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RelativeSpacing = 0.02f,
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Stretch = true
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};
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serverList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.85f), rightColumn.RectTransform, Anchor.Center))
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{
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OnSelected = SelectServer
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};
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columnRelativeWidth = new float[] { 0.04f, 0.02f, 0.044f, 0.77f, 0.02f, 0.075f, 0.06f };
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var buttonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.075f), rightColumn.RectTransform), style: null);
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GUIButton button = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform, Anchor.TopLeft),
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TextManager.Get("Back"), style: "GUIButtonLarge")
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{
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OnClicked = GameMain.MainMenuScreen.SelectTab
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};
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var refreshButton = new GUIButton(new RectTransform(new Vector2(buttonContainer.Rect.Height / (float)buttonContainer.Rect.Width, 0.9f), buttonContainer.RectTransform, Anchor.Center),
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"", style: "GUIButtonRefresh") {
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ToolTip = TextManager.Get("ServerListRefresh"),
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OnClicked = RefreshServers
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};
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joinButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.9f), buttonContainer.RectTransform, Anchor.TopRight),
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TextManager.Get("ServerListJoin"), style: "GUIButtonLarge")
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{
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OnClicked = JoinServer,
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Enabled = false
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};
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//--------------------------------------------------------
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GUIButton button = new GUIButton(new Rectangle(-20, -20, 100, 30), TextManager.Get("Back"), Alignment.TopLeft, "", menu);
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button.OnClicked = GameMain.MainMenuScreen.SelectTab;
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button.SelectedColor = button.Color;
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refreshDisableTimer = DateTime.Now;
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@@ -128,42 +161,77 @@ namespace Barotrauma
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private void FilterServers()
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{
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serverList.RemoveChild(serverList.FindChild("noresults"));
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serverList.Content.RemoveChild(serverList.Content.FindChild("noresults"));
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foreach (GUIComponent child in serverList.children)
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foreach (GUIComponent child in serverList.Content.Children)
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{
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if (!(child.UserData is ServerInfo)) continue;
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ServerInfo serverInfo = (ServerInfo)child.UserData;
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bool incompatible =
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(!serverInfo.ContentPackageHashes.Any() && serverInfo.ContentPackagesMatch(GameMain.Config.SelectedContentPackages)) ||
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(!string.IsNullOrEmpty(serverInfo.GameVersion) && serverInfo.GameVersion != GameMain.Version.ToString());
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child.Visible =
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serverInfo.ServerName.ToLowerInvariant().Contains(searchBox.Text.ToLowerInvariant()) &&
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(!filterPassword.Selected || !serverInfo.HasPassword) &&
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(!filterIncompatible.Selected || !incompatible) &&
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(!filterFull.Selected || serverInfo.PlayerCount < serverInfo.MaxPlayers) &&
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(!filterEmpty.Selected || serverInfo.PlayerCount > 0);
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}
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if (serverList.children.All(c => !c.Visible))
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if (serverList.Content.Children.All(c => !c.Visible))
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{
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new GUITextBlock(new Rectangle(0, 0, 0, 20), TextManager.Get("NoMatchingServers"), "", serverList).UserData = "noresults";
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("NoMatchingServers"))
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{
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UserData = "noresults"
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};
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}
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}
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private bool RefreshJoinButtonState(GUIComponent component, object obj)
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{
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if (obj == null || waitingForRefresh) return false;
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if (!string.IsNullOrWhiteSpace(clientNameBox.Text) && !string.IsNullOrWhiteSpace(ipBox.Text))
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{
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joinButton.Enabled = true;
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}
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else
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{
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joinButton.Enabled = false;
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}
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return true;
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}
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private bool SelectServer(GUIComponent component, object obj)
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{
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if (obj == null || waitingForRefresh) return false;
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if (!string.IsNullOrWhiteSpace(clientNameBox.Text))
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{
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joinButton.Enabled = true;
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}
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else
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{
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clientNameBox.Flash();
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joinButton.Enabled = false;
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}
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ServerInfo serverInfo;
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try
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{
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serverInfo = (ServerInfo)obj;
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ipBox.UserData = serverInfo;
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ipBox.Text = serverInfo.ServerName;
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}
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catch (InvalidCastException)
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{
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return false;
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}
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ipBox.Text = serverInfo.IP + ":" + serverInfo.Port;
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return true;
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}
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@@ -172,7 +240,11 @@ namespace Barotrauma
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if (waitingForRefresh) return false;
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serverList.ClearChildren();
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new GUITextBlock(new Rectangle(0, 0, 0, 20), TextManager.Get("RefreshingServerList"), "", serverList);
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ipBox.Text = null;
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joinButton.Enabled = false;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("RefreshingServerList"));
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CoroutineManager.StartCoroutine(WaitForRefresh());
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@@ -187,7 +259,20 @@ namespace Barotrauma
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yield return new WaitForSeconds((float)(refreshDisableTimer - DateTime.Now).TotalSeconds);
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}
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CoroutineManager.StartCoroutine(SendMasterServerRequest());
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if (GameMain.Config.UseSteamMatchmaking)
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{
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serverList.ClearChildren();
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if (!SteamManager.GetServers(AddToServerList, UpdateServerInfo, ServerQueryFinished))
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{
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serverList.ClearChildren();
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("ServerListNoSteamConnection"));
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}
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}
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else
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{
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CoroutineManager.StartCoroutine(SendMasterServerRequest());
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}
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waitingForRefresh = false;
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@@ -199,38 +284,33 @@ namespace Barotrauma
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private void UpdateServerList(string masterServerData)
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{
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serverList.ClearChildren();
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if (string.IsNullOrWhiteSpace(masterServerData))
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{
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new GUITextBlock(new Rectangle(0, 0, 0, 20), TextManager.Get("NoServers"), "", serverList);
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return;
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}
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if (masterServerData.Substring(0, 5).ToLowerInvariant() == "error")
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{
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DebugConsole.ThrowError("Error while connecting to master server (" + masterServerData + ")!");
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return;
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}
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string[] lines = masterServerData.Split('\n');
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List<ServerInfo> serverInfos = new List<ServerInfo>();
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for (int i = 0; i < lines.Length; i++)
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{
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string[] arguments = lines[i].Split('|');
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if (arguments.Length < 3) continue;
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string ip = arguments[0];
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string port = arguments[1];
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string serverName = arguments[2];
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bool gameStarted = arguments.Length > 3 && arguments[3] == "1";
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string currPlayersStr = (arguments.Length > 4) ? arguments[4] : "";
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string maxPlayersStr = (arguments.Length > 5) ? arguments[5] : "";
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bool hasPassWord = arguments.Length > 6 && arguments[6] == "1";
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string ip = arguments[0];
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string port = arguments[1];
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string serverName = arguments[2];
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bool gameStarted = arguments.Length > 3 && arguments[3] == "1";
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string currPlayersStr = arguments.Length > 4 ? arguments[4] : "";
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string maxPlayersStr = arguments.Length > 5 ? arguments[5] : "";
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bool hasPassWord = arguments.Length > 6 && arguments[6] == "1";
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string gameVersion = arguments.Length > 7 ? arguments[7] : "";
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string contentPackageNames = arguments.Length > 8 ? arguments[8] : "";
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string contentPackageHashes = arguments.Length > 9 ? arguments[9] : "";
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int playerCount = 0, maxPlayers = 1;
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int.TryParse(currPlayersStr, out playerCount);
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int.TryParse(maxPlayersStr, out maxPlayers);
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int.TryParse(currPlayersStr, out int playerCount);
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int.TryParse(maxPlayersStr, out int maxPlayers);
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var serverInfo = new ServerInfo()
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{
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@@ -240,28 +320,182 @@ namespace Barotrauma
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GameStarted = gameStarted,
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PlayerCount = playerCount,
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MaxPlayers = maxPlayers,
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HasPassword = hasPassWord
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HasPassword = hasPassWord,
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GameVersion = gameVersion
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};
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foreach (string contentPackageName in contentPackageNames.Split(','))
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{
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if (string.IsNullOrEmpty(contentPackageName)) continue;
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serverInfo.ContentPackageNames.Add(contentPackageName);
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}
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foreach (string contentPackageHash in contentPackageHashes.Split(','))
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{
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if (string.IsNullOrEmpty(contentPackageHash)) continue;
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serverInfo.ContentPackageHashes.Add(contentPackageHash);
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}
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var serverFrame = new GUIFrame(new Rectangle(0, 0, 0, 30), (i % 2 == 0) ? Color.Transparent : Color.White * 0.2f, "ListBoxElement", serverList);
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serverFrame.UserData = serverInfo;
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serverInfos.Add(serverInfo);
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}
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var passwordBox = new GUITickBox(new Rectangle(columnX[0] / 2, 0, 20, 20), "", Alignment.CenterLeft, serverFrame);
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passwordBox.Selected = hasPassWord;
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passwordBox.Enabled = false;
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passwordBox.UserData = "password";
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serverList.Content.ClearChildren();
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if (serverInfos.Count() == 0)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
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TextManager.Get("NoServers"));
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return;
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}
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foreach (ServerInfo serverInfo in serverInfos)
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{
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AddToServerList(serverInfo);
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}
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}
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new GUITextBlock(new Rectangle(columnX[0], 0, 0, 0), serverName, "", Alignment.TopLeft, Alignment.CenterLeft, serverFrame);
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new GUITextBlock(new Rectangle(columnX[1], 0, 0, 0), playerCount + "/" + maxPlayers, "", Alignment.TopLeft, Alignment.CenterLeft, serverFrame);
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private void AddToServerList(ServerInfo serverInfo)
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{
|
||||
var serverFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), serverList.Content.RectTransform) { MinSize = new Point(0, 20) },
|
||||
style: "InnerFrame", color: Color.White * 0.5f)
|
||||
{
|
||||
UserData = serverInfo
|
||||
};
|
||||
var serverContent = new GUILayoutGroup(new RectTransform(new Vector2(0.98f, 1.0f), serverFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
||||
{
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.02f
|
||||
};
|
||||
UpdateServerInfo(serverInfo);
|
||||
}
|
||||
|
||||
var gameStartedBox = new GUITickBox(new Rectangle(columnX[2] + (columnX[3] - columnX[2]) / 2, 0, 20, 20), "", Alignment.CenterRight, serverFrame);
|
||||
gameStartedBox.Selected = gameStarted;
|
||||
gameStartedBox.Enabled = false;
|
||||
private void UpdateServerInfo(ServerInfo serverInfo)
|
||||
{
|
||||
var serverFrame = serverList.Content.FindChild(serverInfo);
|
||||
if (serverFrame == null) return;
|
||||
|
||||
var serverContent = serverFrame.Children.First();
|
||||
serverContent.ClearChildren();
|
||||
|
||||
var compatibleBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[0], 0.9f), serverContent.RectTransform, Anchor.Center), label: "")
|
||||
{
|
||||
Enabled = false,
|
||||
Selected =
|
||||
serverInfo.GameVersion == GameMain.Version.ToString() &&
|
||||
serverInfo.ContentPackagesMatch(GameMain.SelectedPackages),
|
||||
UserData = "compatible"
|
||||
};
|
||||
|
||||
var passwordBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[1], 0.5f), serverContent.RectTransform, Anchor.Center), label: "", style: "GUIServerListPasswordTickBox")
|
||||
{
|
||||
ToolTip = TextManager.Get((serverInfo.HasPassword) ? "ServerListHasPassword" : "FilterPassword"),
|
||||
Selected = serverInfo.HasPassword,
|
||||
Enabled = false,
|
||||
UserData = "password"
|
||||
};
|
||||
|
||||
new GUIButton(new RectTransform(new Vector2(columnRelativeWidth[2], 0.8f), serverContent.RectTransform, Anchor.Center), style: "GUIButtonServerListInfo") {
|
||||
ToolTip = TextManager.Get("ServerListInfo"),
|
||||
OnClicked = (btn, obj) => {
|
||||
SelectServer(null, serverInfo);
|
||||
var msgBox = new GUIMessageBox("", "", new string[] { TextManager.Get("Cancel"), TextManager.Get("ServerListJoin") }, 550, 400);
|
||||
msgBox.Buttons[0].OnClicked += msgBox.Close;
|
||||
msgBox.Buttons[1].OnClicked += JoinServer;
|
||||
msgBox.Buttons[1].OnClicked += msgBox.Close;
|
||||
serverInfo.CreatePreviewWindow(msgBox);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
var serverName = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[3], 1.0f), serverContent.RectTransform), serverInfo.ServerName, style: "GUIServerListTextBox");
|
||||
|
||||
var gameStartedBox = new GUITickBox(new RectTransform(new Vector2(columnRelativeWidth[4], 0.4f), serverContent.RectTransform, Anchor.Center),
|
||||
label: "", style: "GUIServerListRoundStartedTickBox") {
|
||||
ToolTip = TextManager.Get((serverInfo.GameStarted) ? "ServerListRoundStarted" : "ServerListRoundNotStarted"),
|
||||
Selected = serverInfo.GameStarted,
|
||||
Enabled = false
|
||||
};
|
||||
|
||||
var serverPlayers = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[5], 1.0f), serverContent.RectTransform),
|
||||
serverInfo.PlayerCount + "/" + serverInfo.MaxPlayers, style: "GUIServerListTextBox", textAlignment: Alignment.Right)
|
||||
{
|
||||
ToolTip = TextManager.Get("ServerListPlayers")
|
||||
};
|
||||
|
||||
var serverPingText = new GUITextBlock(new RectTransform(new Vector2(columnRelativeWidth[6], 1.0f), serverContent.RectTransform), "?",
|
||||
style: "GUIServerListTextBox", textColor: Color.White * 0.5f, textAlignment: Alignment.Right)
|
||||
{
|
||||
ToolTip = TextManager.Get("ServerListPing")
|
||||
};
|
||||
|
||||
if (serverInfo.PingChecked)
|
||||
{
|
||||
serverPingText.Text = serverInfo.Ping > -1 ? serverInfo.Ping.ToString() : "?";
|
||||
}
|
||||
else if (!string.IsNullOrEmpty(serverInfo.IP))
|
||||
{
|
||||
try
|
||||
{
|
||||
GetServerPing(serverInfo, serverPingText);
|
||||
}
|
||||
catch (NullReferenceException ex)
|
||||
{
|
||||
DebugConsole.ThrowError("Ping is null", ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (GameMain.Config.UseSteamMatchmaking && serverInfo.RespondedToSteamQuery.HasValue && serverInfo.RespondedToSteamQuery.Value == false)
|
||||
{
|
||||
string toolTip = TextManager.Get("ServerListNoSteamQueryResponse");
|
||||
compatibleBox.Selected = false;
|
||||
serverContent.Children.ForEach(c => c.ToolTip = toolTip);
|
||||
serverName.TextColor *= 0.8f;
|
||||
serverPlayers.TextColor *= 0.8f;
|
||||
}
|
||||
else if (string.IsNullOrEmpty(serverInfo.GameVersion) || !serverInfo.ContentPackageHashes.Any())
|
||||
{
|
||||
compatibleBox.Selected = false;
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), compatibleBox.Box.RectTransform, Anchor.Center), " ? ", Color.Yellow * 0.85f, textAlignment: Alignment.Center)
|
||||
{
|
||||
ToolTip = TextManager.Get(string.IsNullOrEmpty(serverInfo.GameVersion) ?
|
||||
"ServerListUnknownVersion" :
|
||||
"ServerListUnknownContentPackage")
|
||||
};
|
||||
}
|
||||
else if (!compatibleBox.Selected)
|
||||
{
|
||||
string toolTip = "";
|
||||
if (serverInfo.GameVersion != GameMain.Version.ToString())
|
||||
toolTip = TextManager.Get("ServerListIncompatibleVersion").Replace("[version]", serverInfo.GameVersion);
|
||||
|
||||
for (int i = 0; i < serverInfo.ContentPackageNames.Count; i++)
|
||||
{
|
||||
if (!GameMain.SelectedPackages.Any(cp => cp.MD5hash.Hash == serverInfo.ContentPackageHashes[i]))
|
||||
{
|
||||
if (toolTip != "") toolTip += "\n";
|
||||
toolTip += TextManager.Get("ServerListIncompatibleContentPackage")
|
||||
.Replace("[contentpackage]", serverInfo.ContentPackageNames[i])
|
||||
.Replace("[hash]", Md5Hash.GetShortHash(serverInfo.ContentPackageHashes[i]));
|
||||
}
|
||||
}
|
||||
|
||||
serverContent.Children.ForEach(c => c.ToolTip = toolTip);
|
||||
|
||||
serverName.TextColor *= 0.5f;
|
||||
serverPlayers.TextColor *= 0.5f;
|
||||
}
|
||||
|
||||
FilterServers();
|
||||
}
|
||||
|
||||
private void ServerQueryFinished()
|
||||
{
|
||||
if (serverList.Content.Children.All(c => !c.Visible))
|
||||
{
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverList.Content.RectTransform),
|
||||
TextManager.Get("NoMatchingServers"))
|
||||
{
|
||||
UserData = "noresults"
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<object> SendMasterServerRequest()
|
||||
{
|
||||
RestClient client = null;
|
||||
@@ -291,16 +525,7 @@ namespace Barotrauma
|
||||
{
|
||||
serverList.ClearChildren();
|
||||
restRequestHandle.Abort();
|
||||
if (string.IsNullOrEmpty(GameMain.SteamVersionUrl))
|
||||
{
|
||||
//Steam version is out and could not reach the master server
|
||||
// -> assume legacy master server has been deprecated
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.Get("MasterServerTimeOutError"));
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowMasterServerDeprecatedMessage();
|
||||
}
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.Get("MasterServerTimeOutError"));
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
yield return CoroutineStatus.Running;
|
||||
@@ -311,7 +536,6 @@ namespace Barotrauma
|
||||
serverList.ClearChildren();
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"), TextManager.Get("MasterServerErrorException").Replace("[error]", masterServerResponse.ErrorException.ToString()));
|
||||
}
|
||||
|
||||
else if (masterServerResponse.StatusCode != System.Net.HttpStatusCode.OK)
|
||||
{
|
||||
serverList.ClearChildren();
|
||||
@@ -319,20 +543,11 @@ namespace Barotrauma
|
||||
switch (masterServerResponse.StatusCode)
|
||||
{
|
||||
case System.Net.HttpStatusCode.NotFound:
|
||||
//Steam version is out and server file wasn't found on the legacy master server
|
||||
// -> assume legacy master server has been deprecated
|
||||
if (string.IsNullOrEmpty(GameMain.SteamVersionUrl))
|
||||
{
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
||||
TextManager.Get("MasterServerError404")
|
||||
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
||||
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
||||
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowMasterServerDeprecatedMessage();
|
||||
}
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
||||
TextManager.Get("MasterServerError404")
|
||||
.Replace("[masterserverurl]", NetConfig.MasterServerUrl)
|
||||
.Replace("[statuscode]", masterServerResponse.StatusCode.ToString())
|
||||
.Replace("[statusdescription]", masterServerResponse.StatusDescription));
|
||||
break;
|
||||
case System.Net.HttpStatusCode.ServiceUnavailable:
|
||||
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
|
||||
@@ -357,18 +572,7 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
private void ShowMasterServerDeprecatedMessage()
|
||||
{
|
||||
serverList.ClearChildren();
|
||||
new GUITextBlock(new Rectangle(0, 0, (int)(serverList.Rect.Width * 0.8f), (int)(serverList.Rect.Height * 0.8f)),
|
||||
"This version of Barotrauma is no longer supported and the legacy server list is no longer available.",
|
||||
alignment: Alignment.Center, textAlignment: Alignment.Center,
|
||||
style: "", parent: serverList, wrap: true)
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
}
|
||||
|
||||
private void MasterServerCallBack(IRestResponse response)
|
||||
@@ -382,16 +586,27 @@ namespace Barotrauma
|
||||
if (string.IsNullOrWhiteSpace(clientNameBox.Text))
|
||||
{
|
||||
clientNameBox.Flash();
|
||||
joinButton.Enabled = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
GameMain.Config.DefaultPlayerName = clientNameBox.Text;
|
||||
GameMain.Config.Save();
|
||||
|
||||
string ip = ipBox.Text;
|
||||
string ip = null;
|
||||
if (ipBox.UserData is ServerInfo serverInfo)
|
||||
{
|
||||
ip = serverInfo.IP + ":" + serverInfo.Port;
|
||||
}
|
||||
else if (!string.IsNullOrWhiteSpace(ipBox.Text))
|
||||
{
|
||||
ip = ipBox.Text;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ip))
|
||||
{
|
||||
ipBox.Flash();
|
||||
joinButton.Enabled = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -399,12 +614,7 @@ namespace Barotrauma
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*public void JoinServer(string ip, bool hasPassword, string msg = "Password required")
|
||||
{
|
||||
CoroutineManager.StartCoroutine(ConnectToServer(ip));
|
||||
}*/
|
||||
|
||||
|
||||
private IEnumerable<object> ConnectToServer(string ip)
|
||||
{
|
||||
try
|
||||
@@ -422,6 +632,99 @@ namespace Barotrauma
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
public void GetServerPing(ServerInfo serverInfo, GUITextBlock serverPingText)
|
||||
{
|
||||
serverInfo.PingChecked = false;
|
||||
serverInfo.Ping = -1;
|
||||
|
||||
var pingThread = new Thread(() => { PingServer(serverInfo, 1000); })
|
||||
{
|
||||
IsBackground = true
|
||||
};
|
||||
pingThread.Start();
|
||||
|
||||
CoroutineManager.StartCoroutine(UpdateServerPingText(serverInfo, serverPingText, 1000));
|
||||
}
|
||||
|
||||
private IEnumerable<object> UpdateServerPingText(ServerInfo serverInfo, GUITextBlock serverPingText, int timeOut)
|
||||
{
|
||||
DateTime timeOutTime = DateTime.Now + new TimeSpan(0, 0, 0, 0, milliseconds: timeOut);
|
||||
while (DateTime.Now < timeOutTime)
|
||||
{
|
||||
if (serverInfo.PingChecked)
|
||||
{
|
||||
if (serverInfo.Ping != -1)
|
||||
{
|
||||
if (serverInfo.Ping < 50)
|
||||
{
|
||||
serverPingText.TextColor = Color.Green * 1.75f;
|
||||
}
|
||||
else if (serverInfo.Ping < 150)
|
||||
{
|
||||
serverPingText.TextColor = Color.Yellow * 0.85f;
|
||||
}
|
||||
else
|
||||
{
|
||||
serverPingText.TextColor = Color.Red * 0.75f;
|
||||
}
|
||||
}
|
||||
serverPingText.Text = serverInfo.Ping > -1 ? serverInfo.Ping.ToString() : "?";
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
yield return CoroutineStatus.Running;
|
||||
}
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
public void PingServer(ServerInfo serverInfo, int timeOut)
|
||||
{
|
||||
if (serverInfo?.IP == null)
|
||||
{
|
||||
serverInfo.PingChecked = true;
|
||||
serverInfo.Ping = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
long rtt = -1;
|
||||
IPAddress address = IPAddress.Parse(serverInfo.IP);
|
||||
if (address != null)
|
||||
{
|
||||
//don't attempt to ping if the address is IPv6 and it's not supported
|
||||
if (address.AddressFamily != AddressFamily.InterNetworkV6 || Socket.OSSupportsIPv6)
|
||||
{
|
||||
Ping ping = new Ping();
|
||||
byte[] buffer = new byte[32];
|
||||
try
|
||||
{
|
||||
PingReply pingReply = ping.Send(address, timeOut, buffer, new PingOptions(128, true));
|
||||
|
||||
if (pingReply != null)
|
||||
{
|
||||
switch (pingReply.Status)
|
||||
{
|
||||
case IPStatus.Success:
|
||||
rtt = pingReply.RoundtripTime;
|
||||
break;
|
||||
default:
|
||||
rtt = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (PingException ex)
|
||||
{
|
||||
string errorMsg = "Failed to ping a server (" + serverInfo.ServerName + ", " + serverInfo.IP + ") - " + ex.Message;
|
||||
GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
|
||||
DebugConsole.NewMessage(errorMsg, Color.Red);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
serverInfo.PingChecked = true;
|
||||
serverInfo.Ping = (int)rtt;
|
||||
}
|
||||
|
||||
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
|
||||
{
|
||||
graphics.Clear(Color.CornflowerBlue);
|
||||
@@ -429,11 +732,9 @@ namespace Barotrauma
|
||||
GameMain.TitleScreen.DrawLoadingText = false;
|
||||
GameMain.TitleScreen.Draw(spriteBatch, graphics, (float)deltaTime);
|
||||
|
||||
spriteBatch.Begin(SpriteSortMode.Immediate, null, null, null, GameMain.ScissorTestEnable);
|
||||
|
||||
menu.Draw(spriteBatch);
|
||||
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
|
||||
|
||||
GUI.Draw((float)deltaTime, spriteBatch, null);
|
||||
GUI.Draw(Cam, spriteBatch);
|
||||
|
||||
spriteBatch.End();
|
||||
}
|
||||
@@ -442,10 +743,6 @@ namespace Barotrauma
|
||||
{
|
||||
menu.AddToGUIUpdateList();
|
||||
}
|
||||
|
||||
public override void Update(double deltaTime)
|
||||
{
|
||||
menu.Update((float)deltaTime);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user