38f1ddb...178a853: v0.8.9.1, removed content folder
This commit is contained in:
@@ -9,279 +9,532 @@ namespace Barotrauma
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{
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class CampaignUI
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{
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public enum Tab { Crew = 0, Map = 1, Store = 2 }
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public enum Tab { Map, Crew, Store }
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private Tab selectedTab;
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private GUIFrame[] tabs;
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private GUIButton startButton;
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private GUIFrame topPanel;
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private Tab selectedTab;
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private GUIListBox characterList;
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private GUIListBox characterList, hireList;
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private GUIListBox selectedItemList;
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private GUIListBox myItemList;
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private GUIListBox storeItemList;
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private CampaignMode campaign;
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private GUIComponent missionPanel;
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private GUIComponent selectedLocationInfo;
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private GUIListBox selectedMissionInfo;
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private GUIFrame characterPreviewFrame;
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private Level selectedLevel;
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private float mapZoom = 3.0f;
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private List<GUIButton> tabButtons = new List<GUIButton>();
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private List<GUIButton> itemCategoryButtons = new List<GUIButton>();
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private List<GUITickBox> missionTickBoxes = new List<GUITickBox>();
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public Action StartRound;
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public Action<Location, LocationConnection> OnLocationSelected;
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public Level SelectedLevel
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{
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get { return selectedLevel; }
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}
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public Level SelectedLevel { get; private set; }
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public GUIComponent MapContainer { get; private set; }
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public CampaignMode Campaign { get; }
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public CampaignMode Campaign
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{
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get { return campaign; }
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}
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public CampaignUI(CampaignMode campaign, GUIFrame container)
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{
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this.campaign = campaign;
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this.Campaign = campaign;
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tabs = new GUIFrame[3];
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tabs[(int)Tab.Crew] = new GUIFrame(Rectangle.Empty, null, container);
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tabs[(int)Tab.Crew].Padding = Vector4.One * 10.0f;
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//new GUITextBlock(new Rectangle(0, 0, 200, 25), "Crew:", Color.Transparent, Color.White, Alignment.Left, "", bottomPanel[(int)PanelTab.Crew]);
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int crewColumnWidth = Math.Min(300, (container.Rect.Width - 40) / 2);
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new GUITextBlock(new Rectangle(0, 0, 100, 20), TextManager.Get("Crew") + ":", "", tabs[(int)Tab.Crew], GUI.LargeFont);
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characterList = new GUIListBox(new Rectangle(0, 40, crewColumnWidth, 0), "", tabs[(int)Tab.Crew]);
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characterList.OnSelected = SelectCharacter;
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hireList = new GUIListBox(new Rectangle(0, 40, 300, 0), "", Alignment.Right, tabs[(int)Tab.Crew]);
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new GUITextBlock(new Rectangle(0, 0, 300, 20), TextManager.Get("Hire") + ":", "", Alignment.Right, Alignment.Left, tabs[(int)Tab.Crew], false, GUI.LargeFont);
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hireList.OnSelected = SelectCharacter;
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//---------------------------------------
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tabs[(int)Tab.Map] = new GUIFrame(Rectangle.Empty, null, container);
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tabs[(int)Tab.Map].Padding = Vector4.One * 10.0f;
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if (GameMain.Client == null)
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MapContainer = new GUICustomComponent(new RectTransform(Vector2.One, container.RectTransform), DrawMap, UpdateMap);
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new GUIFrame(new RectTransform(Vector2.One, MapContainer.RectTransform), style: "InnerGlow", color: Color.Black * 0.9f)
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{
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startButton = new GUIButton(new Rectangle(0, 0, 100, 30), TextManager.Get("StartCampaignButton"),
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Alignment.BottomRight, "", tabs[(int)Tab.Map]);
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startButton.OnClicked = (GUIButton btn, object obj) => { StartRound?.Invoke(); return true; };
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startButton.Enabled = false;
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CanBeFocused = false
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};
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// top panel -------------------------------------------------------------------------
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topPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.15f), container.RectTransform, Anchor.TopCenter), style: null)
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{
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CanBeFocused = false
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};
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var topPanelContent = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), topPanel.RectTransform, Anchor.BottomCenter), style: null)
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{
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CanBeFocused = false
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};
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var outpostBtn = new GUIButton(new RectTransform(new Vector2(0.15f, 0.55f), topPanelContent.RectTransform),
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TextManager.Get("Outpost"), textAlignment: Alignment.Center, style: "GUISlopedHeader")
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{
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OnClicked = (btn, userdata) => { SelectTab(Tab.Map); return true; }
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};
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outpostBtn.TextBlock.Font = GUI.LargeFont;
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outpostBtn.TextBlock.AutoScale = true;
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var tabButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 0.3f), topPanelContent.RectTransform, Anchor.BottomLeft), isHorizontal: true);
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int i = 0;
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var tabValues = Enum.GetValues(typeof(Tab));
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foreach (Tab tab in tabValues)
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{
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var tabButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonContainer.RectTransform),
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TextManager.Get(tab.ToString()),
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textAlignment: Alignment.Center,
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style: i == 0 ? "GUISlopedTabButtonLeft" : (i == tabValues.Length - 1 ? "GUISlopedTabButtonRight" : "GUISlopedTabButtonMid"))
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{
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UserData = tab,
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OnClicked = (btn, userdata) => { SelectTab((Tab)userdata); return true; },
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Selected = tab == Tab.Map
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};
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var buttonSprite = tabButton.Style.Sprites[GUIComponent.ComponentState.None][0];
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tabButton.RectTransform.MaxSize = new Point(
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(int)(tabButton.Rect.Height * (buttonSprite.Sprite.size.X / buttonSprite.Sprite.size.Y)), int.MaxValue);
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tabButtons.Add(tabButton);
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tabButton.Font = GUI.LargeFont;
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i++;
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}
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//---------------------------------------
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// crew tab -------------------------------------------------------------------------
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tabs[(int)Tab.Store] = new GUIFrame(Rectangle.Empty, null, container);
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tabs[(int)Tab.Store].Padding = Vector4.One * 10.0f;
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tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
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tabs[(int)Tab.Crew] = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.7f), container.RectTransform, Anchor.TopLeft)
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{
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RelativeOffset = new Vector2(0.0f, topPanel.RectTransform.RelativeSize.Y)
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}, color: Color.Black * 0.7f);
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new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Crew].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
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{
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CanBeFocused = false
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};
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int sellColumnWidth = (tabs[(int)Tab.Store].Rect.Width - 40) / 2 - 20;
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characterList = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.95f), tabs[(int)Tab.Crew].RectTransform, Anchor.Center))
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{
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OnSelected = SelectCharacter
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};
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selectedItemList = new GUIListBox(new Rectangle(0, 30, sellColumnWidth, tabs[(int)Tab.Store].Rect.Height - 80), Color.White * 0.7f, "", tabs[(int)Tab.Store]);
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//selectedItemList.OnSelected = SellItem;
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), characterList.Content.RectTransform),
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TextManager.Get("CampaignMenuCrew"), font: GUI.LargeFont)
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{
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UserData = "mycrew",
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CanBeFocused = false,
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AutoScale = true
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};
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if (campaign is SinglePlayerCampaign)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), characterList.Content.RectTransform),
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TextManager.Get("CampaignMenuHireable"), font: GUI.LargeFont)
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{
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UserData = "hire",
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CanBeFocused = false,
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AutoScale = true
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};
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}
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storeItemList = new GUIListBox(new Rectangle(0, 30, sellColumnWidth, tabs[(int)Tab.Store].Rect.Height - 80), Color.White * 0.7f, Alignment.TopRight, "", tabs[(int)Tab.Store]);
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storeItemList.OnSelected = BuyItem;
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int x = storeItemList.Rect.X - storeItemList.Parent.Rect.X;
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// store tab -------------------------------------------------------------------------
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tabs[(int)Tab.Store] = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.7f), container.RectTransform, Anchor.TopLeft)
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{
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RelativeOffset = new Vector2(0.1f, topPanel.RectTransform.RelativeSize.Y)
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}, color: Color.Black * 0.7f);
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new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Store].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
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{
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CanBeFocused = false
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};
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List<MapEntityCategory> itemCategories = Enum.GetValues(typeof(MapEntityCategory)).Cast<MapEntityCategory>().ToList();
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//don't show categories with no buyable items
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itemCategories.RemoveAll(c => !MapEntityPrefab.List.Any(ep => ep.Price > 0.0f && ep.Category.HasFlag(c)));
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itemCategories.RemoveAll(c =>
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!MapEntityPrefab.List.Any(ep => ep.Category.HasFlag(c) && (ep is ItemPrefab) && ((ItemPrefab)ep).CanBeBought));
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int buttonWidth = Math.Min(sellColumnWidth / itemCategories.Count, 100);
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var storeContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), tabs[(int)Tab.Store].RectTransform, Anchor.Center))
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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};
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), storeContent.RectTransform), "", font: GUI.LargeFont)
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{
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TextGetter = GetMoney
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};
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var storeItemLists = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), storeContent.RectTransform), isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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};
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myItemList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), storeItemLists.RectTransform));
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storeItemList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), storeItemLists.RectTransform))
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{
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OnSelected = BuyItem
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};
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var categoryButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.1f, 0.9f), tabs[(int)Tab.Store].RectTransform, Anchor.CenterLeft, Pivot.CenterRight))
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{
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RelativeSpacing = 0.02f
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};
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foreach (MapEntityCategory category in itemCategories)
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{
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var categoryButton = new GUIButton(new Rectangle(x, 0, buttonWidth, 20), category.ToString(), "", tabs[(int)Tab.Store]);
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categoryButton.UserData = category;
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categoryButton.OnClicked = SelectItemCategory;
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if (category == MapEntityCategory.Equipment)
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var categoryButton = new GUIButton(new RectTransform(new Point(categoryButtonContainer.Rect.Width), categoryButtonContainer.RectTransform),
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"", style: "ItemCategory" + category.ToString())
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{
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SelectItemCategory(categoryButton, category);
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}
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x += buttonWidth;
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UserData = category,
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OnClicked = (btn, userdata) => { SelectItemCategory((MapEntityCategory)userdata); return true; }
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};
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itemCategoryButtons.Add(categoryButton);
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new GUITextBlock(new RectTransform(new Vector2(0.9f, 0.25f), categoryButton.RectTransform, Anchor.BottomCenter),
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TextManager.Get("MapEntityCategory." + category), textAlignment: Alignment.Center, textColor: categoryButton.TextColor)
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{
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AutoScale = true,
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Color = Color.Transparent,
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HoverColor = Color.Transparent,
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PressedColor = Color.Transparent,
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SelectedColor = Color.Transparent,
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CanBeFocused = false
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};
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}
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SelectItemCategory(MapEntityCategory.Equipment);
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// mission info -------------------------------------------------------------------------
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missionPanel = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.5f), container.RectTransform, Anchor.TopRight)
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{
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RelativeOffset = new Vector2(0.0f, topPanel.RectTransform.RelativeSize.Y)
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}, color: Color.Black * 0.7f)
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{
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Visible = false
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};
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new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), missionPanel.RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
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{
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CanBeFocused = false
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};
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.15f), missionPanel.RectTransform, Anchor.TopRight, Pivot.BottomRight)
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{ RelativeOffset = new Vector2(0.1f, -0.05f) }, TextManager.Get("Mission"),
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textAlignment: Alignment.Center, font: GUI.LargeFont, style: "GUISlopedHeader")
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{
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AutoScale = true
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};
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var missionPanelContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionPanel.RectTransform, Anchor.Center))
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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selectedLocationInfo = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f), missionPanelContent.RectTransform))
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{
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RelativeSpacing = 0.02f,
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Stretch = true
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};
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selectedMissionInfo = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.25f), missionPanel.RectTransform, Anchor.BottomRight, Pivot.TopRight))
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{
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Visible = false
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};
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// -------------------------------------------------------------------------
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topPanel.RectTransform.SetAsLastChild();
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SelectTab(Tab.Map);
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UpdateLocationTab(campaign.Map.CurrentLocation);
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UpdateLocationView(campaign.Map.CurrentLocation);
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campaign.Map.OnLocationSelected += SelectLocation;
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campaign.Map.OnLocationChanged += (location) => UpdateLocationTab(location);
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campaign.CargoManager.OnItemsChanged += RefreshItemTab;
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campaign.Map.OnLocationChanged += (prevLocation, newLocation) => UpdateLocationView(newLocation);
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campaign.Map.OnMissionSelected += (connection, mission) =>
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{
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var selectedTickBox = missionTickBoxes.Find(tb => tb.UserData == mission);
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if (selectedTickBox != null)
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{
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selectedTickBox.Selected = true;
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}
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};
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campaign.CargoManager.OnItemsChanged += RefreshMyItems;
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}
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private void UpdateLocationTab(Location location)
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private void UpdateLocationView(Location location)
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{
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if (characterPreviewFrame != null)
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{
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characterPreviewFrame.Parent.RemoveChild(characterPreviewFrame);
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characterPreviewFrame = null;
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}
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if (location.HireManager == null)
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{
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hireList.ClearChildren();
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hireList.Enabled = false;
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new GUITextBlock(new Rectangle(0, 0, 0, 0), TextManager.Get("HireUnavailable"), Color.Transparent, Color.LightGray, Alignment.Center, Alignment.Center, "", hireList);
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return;
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}
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hireList.Enabled = true;
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hireList.ClearChildren();
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foreach (CharacterInfo c in location.HireManager.availableCharacters)
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{
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var frame = c.CreateCharacterFrame(hireList, c.Name + " (" + c.Job.Name + ")", c);
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new GUITextBlock(
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new Rectangle(0, 0, 0, 25),
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c.Salary.ToString(),
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null, null,
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Alignment.TopRight, "", frame);
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}
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RefreshItemTab();
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}
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public void Update(float deltaTime)
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{
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mapZoom += PlayerInput.ScrollWheelSpeed / 1000.0f;
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mapZoom = MathHelper.Clamp(mapZoom, 1.0f, 4.0f);
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if (GameMain.GameSession?.Map != null)
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if (Campaign is SinglePlayerCampaign)
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{
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GameMain.GameSession.Map.Update(deltaTime, new Rectangle(
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tabs[(int)selectedTab].Rect.X + 20,
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tabs[(int)selectedTab].Rect.Y + 20,
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tabs[(int)selectedTab].Rect.Width - 310,
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tabs[(int)selectedTab].Rect.Height - 40), mapZoom);
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var hireableCharacters = location.GetHireableCharacters();
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foreach (GUIComponent child in characterList.Content.Children.ToList())
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{
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if (child.UserData is CharacterInfo character)
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{
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if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
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}
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else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
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{
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continue;
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}
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characterList.RemoveChild(child);
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}
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if (!hireableCharacters.Any())
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
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{
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CanBeFocused = false
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};
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}
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else
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{
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foreach (CharacterInfo c in hireableCharacters)
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{
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var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
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new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
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}
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}
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}
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}
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characterList.UpdateScrollBarSize();
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public void Draw(SpriteBatch spriteBatch)
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RefreshMyItems();
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bool purchaseableItemsFound = false;
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foreach (MapEntityPrefab mapEntityPrefab in MapEntityPrefab.List)
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{
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var itemPrefab = mapEntityPrefab as ItemPrefab;
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if (itemPrefab == null) { continue; }
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PriceInfo priceInfo = itemPrefab.GetPrice(Campaign.Map.CurrentLocation);
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if (priceInfo != null) { purchaseableItemsFound = true; break; }
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}
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//disable store tab if there's nothing to buy
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tabButtons.Find(btn => (Tab)btn.UserData == Tab.Store).Enabled = purchaseableItemsFound;
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if (selectedTab == Tab.Store && !purchaseableItemsFound)
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{
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//switch out from store tab if there's nothing to buy
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SelectTab(Tab.Map);
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}
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else
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{
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//refresh store view
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SelectItemCategory(MapEntityCategory.Equipment);
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}
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}
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private void DrawMap(SpriteBatch spriteBatch, GUICustomComponent mapContainer)
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{
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if (selectedTab == Tab.Map && GameMain.GameSession?.Map != null)
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{
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GameMain.GameSession.Map.Draw(spriteBatch, new Rectangle(
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tabs[(int)selectedTab].Rect.X + 20,
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tabs[(int)selectedTab].Rect.Y + 20,
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tabs[(int)selectedTab].Rect.Width - 310,
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tabs[(int)selectedTab].Rect.Height - 40), mapZoom);
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}
|
||||
GameMain.GameSession?.Map?.Draw(spriteBatch, mapContainer);
|
||||
}
|
||||
|
||||
private void UpdateMap(float deltaTime, GUICustomComponent mapContainer)
|
||||
{
|
||||
GameMain.GameSession?.Map?.Update(deltaTime, mapContainer);
|
||||
}
|
||||
|
||||
public void UpdateCharacterLists()
|
||||
{
|
||||
characterList.ClearChildren();
|
||||
foreach (CharacterInfo c in GameMain.GameSession.CrewManager.GetCharacterInfos())
|
||||
//remove the player's crew from the listbox (everything between the "mycrew" and "hire" labels)
|
||||
foreach (GUIComponent child in characterList.Content.Children.ToList())
|
||||
{
|
||||
c.CreateCharacterFrame(characterList, c.Name + " (" + c.Job.Name + ") ", c);
|
||||
if (child.UserData as string == "mycrew")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else if (child.UserData as string == "hire")
|
||||
{
|
||||
break;
|
||||
}
|
||||
characterList.RemoveChild(child);
|
||||
}
|
||||
foreach (CharacterInfo c in GameMain.GameSession.CrewManager.GetCharacterInfos().Reverse())
|
||||
{
|
||||
var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ") ", c);
|
||||
//add after the "mycrew" label
|
||||
frame.RectTransform.RepositionChildInHierarchy(1);
|
||||
}
|
||||
characterList.UpdateScrollBarSize();
|
||||
}
|
||||
|
||||
public void SelectLocation(Location location, LocationConnection connection)
|
||||
{
|
||||
GUIComponent locationPanel = tabs[(int)Tab.Map].GetChild("selectedlocation");
|
||||
|
||||
if (locationPanel != null) tabs[(int)Tab.Map].RemoveChild(locationPanel);
|
||||
|
||||
locationPanel = new GUIFrame(new Rectangle(0, 0, 250, 190), Color.Transparent, Alignment.TopRight, null, tabs[(int)Tab.Map]);
|
||||
locationPanel.UserData = "selectedlocation";
|
||||
|
||||
if (location == null) return;
|
||||
|
||||
var titleText = new GUITextBlock(new Rectangle(0, 0, 250, 0), location.Name, "", Alignment.TopLeft, Alignment.TopCenter, locationPanel, true, GUI.LargeFont);
|
||||
|
||||
if (GameMain.GameSession.Map.SelectedConnection != null && GameMain.GameSession.Map.SelectedConnection.Mission != null)
|
||||
selectedLocationInfo.ClearChildren();
|
||||
missionPanel.Visible = location != null;
|
||||
|
||||
if (location == null) { return; }
|
||||
|
||||
var container = selectedLocationInfo;
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), location.Name, font: GUI.LargeFont)
|
||||
{
|
||||
var mission = GameMain.GameSession.Map.SelectedConnection.Mission;
|
||||
AutoScale = true
|
||||
};
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), location.Type.DisplayName);
|
||||
|
||||
new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 20, 0, 20), TextManager.Get("Mission") + ": " + mission.Name, "", locationPanel);
|
||||
new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 40, 0, 20), TextManager.Get("Reward") + ": " + mission.Reward + " " + TextManager.Get("Credits"), "", locationPanel);
|
||||
new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 70, 0, 0), mission.Description, "", Alignment.TopLeft, Alignment.TopLeft, locationPanel, true, GUI.SmallFont);
|
||||
Sprite portrait = location.Type.GetPortrait(location.PortraitId);
|
||||
new GUIImage(new RectTransform(new Vector2(1.0f, 0.6f),
|
||||
container.RectTransform), portrait, scaleToFit: true);
|
||||
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), "Select a mission", font: GUI.LargeFont)
|
||||
{
|
||||
AutoScale = true
|
||||
};
|
||||
|
||||
var missionFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.3f), container.RectTransform), style: "InnerFrame");
|
||||
var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionFrame.RectTransform, Anchor.Center))
|
||||
{
|
||||
RelativeSpacing = 0.02f,
|
||||
Stretch = true
|
||||
};
|
||||
|
||||
SelectedLevel = connection?.Level;
|
||||
if (connection != null)
|
||||
{
|
||||
Point maxTickBoxSize = new Point(int.MaxValue, missionContent.Rect.Height / 4) ;
|
||||
List<Mission> availableMissions = Campaign.Map.CurrentLocation.GetMissionsInConnection(connection).ToList();
|
||||
if (!availableMissions.Contains(null)) { availableMissions.Add(null); }
|
||||
|
||||
Mission selectedMission = Campaign.Map.CurrentLocation.SelectedMission != null && availableMissions.Contains(Campaign.Map.CurrentLocation.SelectedMission) ?
|
||||
Campaign.Map.CurrentLocation.SelectedMission : null;
|
||||
missionTickBoxes.Clear();
|
||||
foreach (Mission mission in availableMissions)
|
||||
{
|
||||
var tickBox = new GUITickBox(new RectTransform(new Vector2(0.1f, 0.1f), missionContent.RectTransform) { MaxSize = maxTickBoxSize },
|
||||
mission?.Name ?? TextManager.Get("NoMission"))
|
||||
{
|
||||
UserData = mission,
|
||||
Enabled = GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign),
|
||||
Selected = mission == selectedMission,
|
||||
OnSelected = (tb) =>
|
||||
{
|
||||
if (!tb.Selected) { return false; }
|
||||
RefreshMissionTab(tb.UserData as Mission);
|
||||
Campaign.Map.OnMissionSelected?.Invoke(connection, mission);
|
||||
if (GameMain.Client != null && GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
|
||||
{
|
||||
GameMain.Client?.SendCampaignState();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
missionTickBoxes.Add(tickBox);
|
||||
}
|
||||
GUITickBox.CreateRadioButtonGroup(missionTickBoxes);
|
||||
RefreshMissionTab(selectedMission);
|
||||
|
||||
startButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.7f), missionContent.RectTransform, Anchor.CenterRight),
|
||||
TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge")
|
||||
{
|
||||
IgnoreLayoutGroups = true,
|
||||
OnClicked = (GUIButton btn, object obj) => { StartRound?.Invoke(); return true; },
|
||||
Enabled = true
|
||||
};
|
||||
}
|
||||
|
||||
if (startButton != null) startButton.Enabled = true;
|
||||
|
||||
selectedLevel = connection.Level;
|
||||
|
||||
OnLocationSelected?.Invoke(location, connection);
|
||||
}
|
||||
|
||||
private void CreateItemFrame(PurchasedItem pi, GUIListBox listBox, int width)
|
||||
{
|
||||
GUIFrame frame = new GUIFrame(new Rectangle(0, 0, 0, 50), "ListBoxElement", listBox);
|
||||
frame.UserData = pi;
|
||||
frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
|
||||
|
||||
frame.ToolTip = pi.itemPrefab.Description;
|
||||
public void RefreshMissionTab(Mission selectedMission)
|
||||
{
|
||||
System.Diagnostics.Debug.Assert(
|
||||
selectedMission == null ||
|
||||
(GameMain.GameSession.Map?.SelectedConnection != null &&
|
||||
GameMain.GameSession.Map.CurrentLocation.AvailableMissions.Contains(selectedMission)));
|
||||
|
||||
GameMain.GameSession.Map.CurrentLocation.SelectedMission = selectedMission;
|
||||
|
||||
selectedMissionInfo.ClearChildren();
|
||||
var container = selectedMissionInfo.Content;
|
||||
selectedMissionInfo.Visible = selectedMission != null;
|
||||
selectedMissionInfo.Spacing = 10;
|
||||
if (selectedMission == null) { return; }
|
||||
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
|
||||
selectedMission.Name, font: GUI.LargeFont)
|
||||
{
|
||||
AutoScale = true,
|
||||
CanBeFocused = false
|
||||
};
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
|
||||
TextManager.Get("Reward").Replace("[reward]", selectedMission.Reward.ToString()))
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform),
|
||||
selectedMission.Description, wrap: true)
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
|
||||
if (startButton != null) { startButton.Enabled = true; }
|
||||
}
|
||||
|
||||
private void CreateItemFrame(PurchasedItem pi, PriceInfo priceInfo, GUIListBox listBox, int width)
|
||||
{
|
||||
GUIFrame frame = new GUIFrame(new RectTransform(new Point(listBox.Rect.Width, 50), listBox.Content.RectTransform), style: "ListBoxElement")
|
||||
{
|
||||
UserData = pi,
|
||||
ToolTip = pi.ItemPrefab.Description
|
||||
};
|
||||
|
||||
ScalableFont font = listBox.Rect.Width < 280 ? GUI.SmallFont : GUI.Font;
|
||||
|
||||
GUITextBlock textBlock = new GUITextBlock(
|
||||
new Rectangle(50, 0, 0, 25),
|
||||
pi.itemPrefab.Name,
|
||||
null, null,
|
||||
Alignment.Left, Alignment.CenterX | Alignment.Left,
|
||||
"", frame);
|
||||
textBlock.Font = font;
|
||||
textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
|
||||
textBlock.ToolTip = pi.itemPrefab.Description;
|
||||
|
||||
if (pi.itemPrefab.sprite != null)
|
||||
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Point(listBox.Rect.Width - 50, 25), frame.RectTransform, Anchor.CenterLeft)
|
||||
{
|
||||
GUIImage img = new GUIImage(new Rectangle(0, 0, 40, 40), pi.itemPrefab.sprite, Alignment.CenterLeft, frame);
|
||||
img.Color = pi.itemPrefab.SpriteColor;
|
||||
AbsoluteOffset = new Point(40, 0)
|
||||
}, pi.ItemPrefab.Name, font: font)
|
||||
{
|
||||
ToolTip = pi.ItemPrefab.Description
|
||||
};
|
||||
|
||||
Sprite itemIcon = pi.ItemPrefab.InventoryIcon ?? pi.ItemPrefab.sprite;
|
||||
|
||||
if (itemIcon != null)
|
||||
{
|
||||
GUIImage img = new GUIImage(new RectTransform(new Point(40, 40), frame.RectTransform, Anchor.CenterLeft), itemIcon)
|
||||
{
|
||||
Color = itemIcon == pi.ItemPrefab.InventoryIcon ? pi.ItemPrefab.InventoryIconColor : pi.ItemPrefab.SpriteColor
|
||||
};
|
||||
img.Scale = Math.Min(Math.Min(40.0f / img.SourceRect.Width, 40.0f / img.SourceRect.Height), 1.0f);
|
||||
}
|
||||
|
||||
textBlock = new GUITextBlock(
|
||||
new Rectangle(width - 160, 0, 80, 25),
|
||||
pi.itemPrefab.Price.ToString(),
|
||||
null, null, Alignment.TopLeft,
|
||||
Alignment.TopLeft, "", frame);
|
||||
textBlock.Font = font;
|
||||
textBlock.ToolTip = pi.itemPrefab.Description;
|
||||
textBlock = new GUITextBlock(new RectTransform(new Point(120, 25), frame.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(20, 0) },
|
||||
priceInfo.BuyPrice.ToString(), font: font)
|
||||
{
|
||||
ToolTip = pi.ItemPrefab.Description
|
||||
};
|
||||
|
||||
|
||||
//If its the store menu, quantity will always be 0
|
||||
if (pi.quantity > 0)
|
||||
if (pi.Quantity > 0)
|
||||
{
|
||||
var amountInput = new GUINumberInput(new Rectangle(width - 80, 0, 50, 40), "", GUINumberInput.NumberType.Int, frame);
|
||||
amountInput.MinValueInt = 0;
|
||||
amountInput.MaxValueInt = 1000;
|
||||
amountInput.UserData = pi;
|
||||
amountInput.IntValue = pi.quantity;
|
||||
var amountInput = new GUINumberInput(new RectTransform(new Point(50, 40), frame.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(20, 0) },
|
||||
GUINumberInput.NumberType.Int)
|
||||
{
|
||||
MinValueInt = 0,
|
||||
MaxValueInt = 1000,
|
||||
UserData = pi,
|
||||
IntValue = pi.Quantity
|
||||
};
|
||||
amountInput.OnValueChanged += (numberInput) =>
|
||||
{
|
||||
PurchasedItem purchasedItem = numberInput.UserData as PurchasedItem;
|
||||
|
||||
//Attempting to buy
|
||||
if (numberInput.IntValue > purchasedItem.quantity)
|
||||
if (numberInput.IntValue > purchasedItem.Quantity)
|
||||
{
|
||||
int quantity = numberInput.IntValue - purchasedItem.quantity;
|
||||
int quantity = numberInput.IntValue - purchasedItem.Quantity;
|
||||
//Cap the numberbox based on the amount we can afford.
|
||||
quantity = campaign.Money <= 0 ?
|
||||
0 : Math.Min((int)(Campaign.Money / (float)purchasedItem.itemPrefab.Price), quantity);
|
||||
quantity = Campaign.Money <= 0 ?
|
||||
0 : Math.Min((int)(Campaign.Money / (float)priceInfo.BuyPrice), quantity);
|
||||
for (int i = 0; i < quantity; i++)
|
||||
{
|
||||
BuyItem(numberInput, purchasedItem);
|
||||
}
|
||||
numberInput.IntValue = purchasedItem.quantity;
|
||||
numberInput.IntValue = purchasedItem.Quantity;
|
||||
}
|
||||
//Attempting to sell
|
||||
else
|
||||
{
|
||||
int quantity = purchasedItem.quantity - numberInput.IntValue;
|
||||
int quantity = purchasedItem.Quantity - numberInput.IntValue;
|
||||
for (int i = 0; i < quantity; i++)
|
||||
{
|
||||
SellItem(numberInput, purchasedItem);
|
||||
@@ -294,16 +547,17 @@ namespace Barotrauma
|
||||
private bool BuyItem(GUIComponent component, object obj)
|
||||
{
|
||||
PurchasedItem pi = obj as PurchasedItem;
|
||||
if (pi == null || pi.itemPrefab == null) return false;
|
||||
if (pi == null || pi.ItemPrefab == null) return false;
|
||||
|
||||
if (GameMain.Client != null && !GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pi.itemPrefab.Price > campaign.Money) return false;
|
||||
|
||||
campaign.CargoManager.PurchaseItem(pi.itemPrefab, 1);
|
||||
PriceInfo priceInfo = pi.ItemPrefab.GetPrice(Campaign.Map.CurrentLocation);
|
||||
if (priceInfo == null || priceInfo.BuyPrice > Campaign.Money) return false;
|
||||
|
||||
Campaign.CargoManager.PurchaseItem(pi.ItemPrefab, 1);
|
||||
GameMain.Client?.SendCampaignState();
|
||||
|
||||
return false;
|
||||
@@ -312,115 +566,143 @@ namespace Barotrauma
|
||||
private bool SellItem(GUIComponent component, object obj)
|
||||
{
|
||||
PurchasedItem pi = obj as PurchasedItem;
|
||||
if (pi == null || pi.itemPrefab == null) return false;
|
||||
if (pi == null || pi.ItemPrefab == null) return false;
|
||||
|
||||
if (GameMain.Client != null && !GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
campaign.CargoManager.SellItem(pi.itemPrefab,1);
|
||||
Campaign.CargoManager.SellItem(pi, 1);
|
||||
GameMain.Client?.SendCampaignState();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void RefreshItemTab()
|
||||
private void RefreshMyItems()
|
||||
{
|
||||
selectedItemList.ClearChildren();
|
||||
foreach (PurchasedItem pi in campaign.CargoManager.PurchasedItems)
|
||||
myItemList.Content.ClearChildren();
|
||||
|
||||
foreach (PurchasedItem ip in Campaign.CargoManager.PurchasedItems)
|
||||
{
|
||||
CreateItemFrame(pi, selectedItemList, selectedItemList.Rect.Width);
|
||||
CreateItemFrame(ip, ip.ItemPrefab.GetPrice(Campaign.Map.CurrentLocation), myItemList, myItemList.Rect.Width);
|
||||
}
|
||||
selectedItemList.children.Sort((x, y) => (x.UserData as PurchasedItem).itemPrefab.Name.CompareTo((y.UserData as PurchasedItem).itemPrefab.Name));
|
||||
selectedItemList.children.Sort((x, y) => (x.UserData as PurchasedItem).itemPrefab.Category.CompareTo((y.UserData as PurchasedItem).itemPrefab.Category));
|
||||
selectedItemList.UpdateScrollBarSize();
|
||||
myItemList.Content.RectTransform.SortChildren((x, y) =>
|
||||
(x.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name.CompareTo((y.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name));
|
||||
myItemList.Content.RectTransform.SortChildren((x, y) =>
|
||||
(x.GUIComponent.UserData as PurchasedItem).ItemPrefab.Category.CompareTo((y.GUIComponent.UserData as PurchasedItem).ItemPrefab.Category));
|
||||
myItemList.UpdateScrollBarSize();
|
||||
}
|
||||
|
||||
public void SelectTab(Tab tab)
|
||||
{
|
||||
selectedTab = tab;
|
||||
for (int i = 0; i< tabs.Length; i++)
|
||||
for (int i = 0; i < tabs.Length; i++)
|
||||
{
|
||||
tabs[i].Visible = (int)selectedTab == i;
|
||||
if (tabs[i] != null)
|
||||
{
|
||||
tabs[i].Visible = (int)selectedTab == i;
|
||||
}
|
||||
}
|
||||
foreach (GUIButton button in tabButtons)
|
||||
{
|
||||
button.Selected = (Tab)button.UserData == tab;
|
||||
}
|
||||
}
|
||||
|
||||
private bool SelectItemCategory(GUIButton button, object selection)
|
||||
private bool SelectItemCategory(MapEntityCategory category)
|
||||
{
|
||||
if (!(selection is MapEntityCategory)) return false;
|
||||
|
||||
storeItemList.ClearChildren();
|
||||
|
||||
MapEntityCategory category = (MapEntityCategory)selection;
|
||||
var items = MapEntityPrefab.List.FindAll(ep => ep.Price > 0.0f && ep.Category.HasFlag(category) && ep is ItemPrefab);
|
||||
|
||||
int width = storeItemList.Rect.Width;
|
||||
|
||||
foreach (ItemPrefab ep in items)
|
||||
foreach (MapEntityPrefab mapEntityPrefab in MapEntityPrefab.List)
|
||||
{
|
||||
CreateItemFrame(new PurchasedItem((ItemPrefab)ep,0), storeItemList, width);
|
||||
var itemPrefab = mapEntityPrefab as ItemPrefab;
|
||||
if (itemPrefab == null || !itemPrefab.Category.HasFlag(category)) continue;
|
||||
|
||||
PriceInfo priceInfo = itemPrefab.GetPrice(Campaign.Map.CurrentLocation);
|
||||
if (priceInfo == null) continue;
|
||||
|
||||
CreateItemFrame(new PurchasedItem(itemPrefab, 0), priceInfo, storeItemList, width);
|
||||
}
|
||||
|
||||
storeItemList.children.Sort((x, y) => (x.UserData as PurchasedItem).itemPrefab.Name.CompareTo((y.UserData as PurchasedItem).itemPrefab.Name));
|
||||
storeItemList.Content.RectTransform.SortChildren(
|
||||
(x, y) => (x.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name.CompareTo((y.GUIComponent.UserData as PurchasedItem).ItemPrefab.Name));
|
||||
|
||||
foreach (GUIComponent child in button.Parent.children)
|
||||
foreach (GUIButton btn in itemCategoryButtons)
|
||||
{
|
||||
var otherButton = child as GUIButton;
|
||||
if (child.UserData is MapEntityCategory && otherButton != button)
|
||||
{
|
||||
otherButton.Selected = false;
|
||||
}
|
||||
btn.Selected = (MapEntityCategory)btn.UserData == category;
|
||||
}
|
||||
|
||||
button.Selected = true;
|
||||
storeItemList.BarScroll = 0.0f;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public string GetMoney()
|
||||
{
|
||||
return TextManager.Get("Credits") + ": " + ((GameMain.GameSession == null) ? "0" : string.Format(CultureInfo.InvariantCulture, "{0:N0}", campaign.Money));
|
||||
return TextManager.Get("PlayerCredits").Replace("[credits]",
|
||||
((GameMain.GameSession == null) ? "0" : string.Format(CultureInfo.InvariantCulture, "{0:N0}", Campaign.Money)));
|
||||
}
|
||||
|
||||
private bool SelectCharacter(GUIComponent component, object selection)
|
||||
{
|
||||
GUIComponent prevInfoFrame = null;
|
||||
foreach (GUIComponent child in tabs[(int)selectedTab].children)
|
||||
foreach (GUIComponent child in tabs[(int)selectedTab].Children)
|
||||
{
|
||||
if (!(child.UserData is CharacterInfo)) continue;
|
||||
if (!(child.UserData is CharacterInfo)) { continue; }
|
||||
|
||||
prevInfoFrame = child;
|
||||
}
|
||||
|
||||
if (prevInfoFrame != null) tabs[(int)selectedTab].RemoveChild(prevInfoFrame);
|
||||
|
||||
if (prevInfoFrame != null) { tabs[(int)selectedTab].RemoveChild(prevInfoFrame); }
|
||||
|
||||
CharacterInfo characterInfo = selection as CharacterInfo;
|
||||
if (characterInfo == null) return false;
|
||||
|
||||
characterList.Deselect();
|
||||
hireList.Deselect();
|
||||
|
||||
if (Character.Controlled != null && characterInfo == Character.Controlled.Info) return false;
|
||||
if (characterInfo == null) { return false; }
|
||||
if (Character.Controlled != null && characterInfo == Character.Controlled.Info) { return false; }
|
||||
|
||||
if (characterPreviewFrame == null || characterPreviewFrame.UserData != characterInfo)
|
||||
{
|
||||
int width = Math.Min(300, tabs[(int)Tab.Crew].Rect.Width - hireList.Rect.Width - characterList.Rect.Width - 50);
|
||||
|
||||
characterPreviewFrame = new GUIFrame(new Rectangle(0, 60, width, 300),
|
||||
new Color(0.0f, 0.0f, 0.0f, 0.8f),
|
||||
Alignment.TopCenter, "", tabs[(int)selectedTab]);
|
||||
characterPreviewFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);
|
||||
characterPreviewFrame.UserData = characterInfo;
|
||||
characterPreviewFrame = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.5f), tabs[(int)selectedTab].RectTransform, Anchor.TopRight, Pivot.TopLeft))
|
||||
{
|
||||
UserData = characterInfo
|
||||
};
|
||||
|
||||
characterInfo.CreateInfoFrame(characterPreviewFrame);
|
||||
}
|
||||
|
||||
if (component.Parent == hireList)
|
||||
var currentCrew = GameMain.GameSession.CrewManager.GetCharacterInfos();
|
||||
if (currentCrew.Contains(characterInfo))
|
||||
{
|
||||
GUIButton hireButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("HireButton"), Alignment.BottomCenter, "", characterPreviewFrame);
|
||||
hireButton.Enabled = campaign.Money >= characterInfo.Salary;
|
||||
hireButton.UserData = characterInfo;
|
||||
hireButton.OnClicked = HireCharacter;
|
||||
new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), characterPreviewFrame.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) },
|
||||
TextManager.Get("FireButton"))
|
||||
{
|
||||
Color = Color.Red,
|
||||
UserData = characterInfo,
|
||||
Enabled = currentCrew.Count() > 1, //can't fire if there's only one character in the crew
|
||||
OnClicked = (btn, obj) =>
|
||||
{
|
||||
var confirmDialog = new GUIMessageBox(
|
||||
TextManager.Get("FireWarningHeader"),
|
||||
TextManager.Get("FireWarningText").Replace("[charactername]", ((CharacterInfo)obj).Name),
|
||||
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
||||
confirmDialog.Buttons[0].UserData = (CharacterInfo)obj;
|
||||
confirmDialog.Buttons[0].OnClicked = FireCharacter;
|
||||
confirmDialog.Buttons[0].OnClicked += confirmDialog.Close;
|
||||
confirmDialog.Buttons[1].OnClicked = confirmDialog.Close;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), characterPreviewFrame.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) },
|
||||
TextManager.Get("HireButton"))
|
||||
{
|
||||
Enabled = Campaign.Money >= characterInfo.Salary,
|
||||
UserData = characterInfo,
|
||||
OnClicked = HireCharacter
|
||||
};
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -429,25 +711,44 @@ namespace Barotrauma
|
||||
private bool HireCharacter(GUIButton button, object selection)
|
||||
{
|
||||
CharacterInfo characterInfo = selection as CharacterInfo;
|
||||
if (characterInfo == null) return false;
|
||||
if (characterInfo == null) { return false; }
|
||||
|
||||
SinglePlayerCampaign spCampaign = campaign as SinglePlayerCampaign;
|
||||
SinglePlayerCampaign spCampaign = Campaign as SinglePlayerCampaign;
|
||||
if (spCampaign == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Characters can only be hired in the single player campaign.\n" + Environment.StackTrace);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (spCampaign.TryHireCharacter(GameMain.GameSession.Map.CurrentLocation.HireManager, characterInfo))
|
||||
if (spCampaign.TryHireCharacter(GameMain.GameSession.Map.CurrentLocation, characterInfo))
|
||||
{
|
||||
UpdateLocationTab(GameMain.GameSession.Map.CurrentLocation);
|
||||
UpdateLocationView(GameMain.GameSession.Map.CurrentLocation);
|
||||
SelectCharacter(null, null);
|
||||
characterList.Content.RemoveChild(characterList.Content.FindChild(characterInfo));
|
||||
UpdateCharacterLists();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool FireCharacter(GUIButton button, object selection)
|
||||
{
|
||||
CharacterInfo characterInfo = selection as CharacterInfo;
|
||||
if (characterInfo == null) return false;
|
||||
|
||||
SinglePlayerCampaign spCampaign = Campaign as SinglePlayerCampaign;
|
||||
if (spCampaign == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Characters can only be fired in the single player campaign.\n" + Environment.StackTrace);
|
||||
return false;
|
||||
}
|
||||
|
||||
spCampaign.FireCharacter(characterInfo);
|
||||
SelectCharacter(null, null);
|
||||
UpdateCharacterLists();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user