38f1ddb...178a853: v0.8.9.1, removed content folder

This commit is contained in:
Joonas Rikkonen
2019-03-18 19:46:58 +02:00
parent 38f1ddb6fe
commit 6c0679c297
1054 changed files with 151673 additions and 144931 deletions
@@ -5,10 +5,11 @@ namespace Barotrauma.Networking
{
partial class ChatMessage
{
public void ClientWrite(NetOutgoingMessage msg)
public virtual void ClientWrite(NetOutgoingMessage msg)
{
msg.Write((byte)ClientNetObject.CHAT_MESSAGE);
msg.Write(NetStateID);
msg.Write((byte)Type);
msg.Write(Text);
}
@@ -16,7 +17,12 @@ namespace Barotrauma.Networking
{
UInt16 ID = msg.ReadUInt16();
ChatMessageType type = (ChatMessageType)msg.ReadByte();
string txt = msg.ReadString();
string txt = "";
if (type != ChatMessageType.Order)
{
txt = msg.ReadString();
}
string senderName = msg.ReadString();
Character senderCharacter = null;
@@ -30,6 +36,54 @@ namespace Barotrauma.Networking
}
}
if (type == ChatMessageType.Order)
{
int orderIndex = msg.ReadByte();
UInt16 targetCharacterID = msg.ReadUInt16();
Character targetCharacter = Entity.FindEntityByID(targetCharacterID) as Character;
Entity targetEntity = Entity.FindEntityByID(msg.ReadUInt16());
int optionIndex = msg.ReadByte();
Order order = null;
if (orderIndex < 0 || orderIndex >= Order.PrefabList.Count)
{
DebugConsole.ThrowError("Invalid order message - order index out of bounds.");
if (NetIdUtils.IdMoreRecent(ID, LastID)) LastID = ID;
return;
}
else
{
order = Order.PrefabList[orderIndex];
}
string orderOption = "";
if (optionIndex >= 0 && optionIndex < order.Options.Length)
{
orderOption = order.Options[optionIndex];
}
txt = order.GetChatMessage(targetCharacter?.Name, senderCharacter?.CurrentHull?.RoomName, orderOption);
if (order.TargetAllCharacters)
{
GameMain.GameSession?.CrewManager?.AddOrder(
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.GetComponent<Items.Components.ItemComponent>()),
order.Prefab.FadeOutTime);
}
else if (targetCharacter != null)
{
targetCharacter.SetOrder(
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.GetComponent<Items.Components.ItemComponent>()),
orderOption, senderCharacter);
}
if (NetIdUtils.IdMoreRecent(ID, LastID))
{
GameMain.Client.AddChatMessage(
new OrderChatMessage(order, orderOption, txt, targetEntity, targetCharacter, senderCharacter));
LastID = ID;
}
return;
}
if (NetIdUtils.IdMoreRecent(ID, LastID))
{
switch (type)
@@ -51,9 +105,8 @@ namespace Barotrauma.Networking
GameMain.Client.AddChatMessage(txt, type, senderName, senderCharacter);
break;
}
LastID = ID;
}
}
}
}
}