38f1ddb...178a853: v0.8.9.1, removed content folder

This commit is contained in:
Joonas Rikkonen
2019-03-18 19:46:58 +02:00
parent 38f1ddb6fe
commit 6c0679c297
1054 changed files with 151673 additions and 144931 deletions
@@ -13,36 +13,53 @@ namespace Barotrauma.Networking
public GUIComponent CreateBanFrame(GUIComponent parent)
{
banFrame = new GUIListBox(new Rectangle(0, 0, 0, 0), "", parent);
banFrame = new GUIListBox(new RectTransform(Vector2.One, parent.RectTransform, Anchor.Center));
foreach (BannedPlayer bannedPlayer in bannedPlayers)
{
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 0, 55),
bannedPlayer.IP + " (" + bannedPlayer.Name + ")",
"",
Alignment.Left, Alignment.TopLeft, banFrame);
textBlock.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
textBlock.UserData = banFrame;
var playerFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.25f), ((GUIListBox)banFrame).Content.RectTransform) { MinSize = new Point(0, 70) }, style: null)
{
UserData = banFrame
};
var removeButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Remove", Alignment.TopRight, "", textBlock);
removeButton.UserData = bannedPlayer;
removeButton.OnClicked = RemoveBan;
var paddedPlayerFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.85f), playerFrame.RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.05f
};
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), paddedPlayerFrame.RectTransform),
bannedPlayer.IP + " (" + bannedPlayer.Name + ")");
var removeButton = new GUIButton(new RectTransform(new Vector2(0.2f, 0.4f), paddedPlayerFrame.RectTransform, Anchor.TopRight), TextManager.Get("BanListRemove"))
{
UserData = bannedPlayer,
IgnoreLayoutGroups = true,
OnClicked = RemoveBan
};
if (bannedPlayer.IP.IndexOf(".x") <= -1)
{
var rangeBanButton = new GUIButton(new Rectangle(-85, 0, 90, 20), "Ban range", Alignment.TopRight, "", textBlock);
rangeBanButton.UserData = bannedPlayer;
rangeBanButton.OnClicked = RangeBan;
var rangeBanButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.4f), paddedPlayerFrame.RectTransform, Anchor.TopRight) { RelativeOffset = new Vector2(0.22f, 0.0f) }, TextManager.Get("BanRange"))
{
UserData = bannedPlayer,
IgnoreLayoutGroups = true,
OnClicked = RangeBan
};
}
var reasonText = new GUITextBlock(new Rectangle(0, 0, 170, 20),
string.IsNullOrEmpty(bannedPlayer.Reason) ? "Reason: none" : ToolBox.LimitString("Reason: " + bannedPlayer.Reason, GUI.SmallFont, 170),
"", Alignment.BottomLeft, Alignment.TopLeft, textBlock, false, GUI.SmallFont);
reasonText.ToolTip = bannedPlayer.Reason;
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.0f), paddedPlayerFrame.RectTransform),
bannedPlayer.ExpirationTime == null ?
TextManager.Get("BanPermanent") : TextManager.Get("BanExpires").Replace("[time]", bannedPlayer.ExpirationTime.Value.ToString()),
font: GUI.SmallFont);
var reasonText = new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.0f), paddedPlayerFrame.RectTransform),
TextManager.Get("BanReason") +
(string.IsNullOrEmpty(bannedPlayer.Reason) ? TextManager.Get("None") : ToolBox.LimitString(bannedPlayer.Reason, GUI.SmallFont, 170)),
font: GUI.SmallFont, wrap: true)
{
ToolTip = bannedPlayer.Reason
};
new GUITextBlock(new Rectangle(0, 0, 100, 20),
bannedPlayer.ExpirationTime == null ? "Permanent" : "Expires " + bannedPlayer.ExpirationTime.Value.ToString(),
"", Alignment.BottomRight, Alignment.TopRight, textBlock, false, GUI.SmallFont);
}
@@ -58,8 +75,9 @@ namespace Barotrauma.Networking
if (banFrame != null)
{
banFrame.Parent.RemoveChild(banFrame);
CreateBanFrame(banFrame.Parent);
var parent = banFrame.Parent;
parent.RemoveChild(banFrame);
CreateBanFrame(parent);
}
return true;
@@ -74,8 +92,9 @@ namespace Barotrauma.Networking
if (banFrame != null)
{
banFrame.Parent.RemoveChild(banFrame);
CreateBanFrame(banFrame.Parent);
var parent = banFrame.Parent;
parent.RemoveChild(banFrame);
CreateBanFrame(parent);
}
return true;
@@ -5,10 +5,11 @@ namespace Barotrauma.Networking
{
partial class ChatMessage
{
public void ClientWrite(NetOutgoingMessage msg)
public virtual void ClientWrite(NetOutgoingMessage msg)
{
msg.Write((byte)ClientNetObject.CHAT_MESSAGE);
msg.Write(NetStateID);
msg.Write((byte)Type);
msg.Write(Text);
}
@@ -16,7 +17,12 @@ namespace Barotrauma.Networking
{
UInt16 ID = msg.ReadUInt16();
ChatMessageType type = (ChatMessageType)msg.ReadByte();
string txt = msg.ReadString();
string txt = "";
if (type != ChatMessageType.Order)
{
txt = msg.ReadString();
}
string senderName = msg.ReadString();
Character senderCharacter = null;
@@ -30,6 +36,54 @@ namespace Barotrauma.Networking
}
}
if (type == ChatMessageType.Order)
{
int orderIndex = msg.ReadByte();
UInt16 targetCharacterID = msg.ReadUInt16();
Character targetCharacter = Entity.FindEntityByID(targetCharacterID) as Character;
Entity targetEntity = Entity.FindEntityByID(msg.ReadUInt16());
int optionIndex = msg.ReadByte();
Order order = null;
if (orderIndex < 0 || orderIndex >= Order.PrefabList.Count)
{
DebugConsole.ThrowError("Invalid order message - order index out of bounds.");
if (NetIdUtils.IdMoreRecent(ID, LastID)) LastID = ID;
return;
}
else
{
order = Order.PrefabList[orderIndex];
}
string orderOption = "";
if (optionIndex >= 0 && optionIndex < order.Options.Length)
{
orderOption = order.Options[optionIndex];
}
txt = order.GetChatMessage(targetCharacter?.Name, senderCharacter?.CurrentHull?.RoomName, orderOption);
if (order.TargetAllCharacters)
{
GameMain.GameSession?.CrewManager?.AddOrder(
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.GetComponent<Items.Components.ItemComponent>()),
order.Prefab.FadeOutTime);
}
else if (targetCharacter != null)
{
targetCharacter.SetOrder(
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.GetComponent<Items.Components.ItemComponent>()),
orderOption, senderCharacter);
}
if (NetIdUtils.IdMoreRecent(ID, LastID))
{
GameMain.Client.AddChatMessage(
new OrderChatMessage(order, orderOption, txt, targetEntity, targetCharacter, senderCharacter));
LastID = ID;
}
return;
}
if (NetIdUtils.IdMoreRecent(ID, LastID))
{
switch (type)
@@ -51,9 +105,8 @@ namespace Barotrauma.Networking
GameMain.Client.AddChatMessage(txt, type, senderName, senderCharacter);
break;
}
LastID = ID;
}
}
}
}
}
@@ -98,7 +98,14 @@ namespace Barotrauma.Networking
public void ReadBytes(NetIncomingMessage inc)
{
byte[] all = inc.ReadBytes(inc.LengthBytes - inc.PositionInBytes);
int bytesToRead = inc.LengthBytes - inc.PositionInBytes;
if (Received + (ulong)(bytesToRead) > FileSize)
{
//strip out excess bytes
bytesToRead -= (int)((Received + (ulong)bytesToRead) - FileSize);
}
byte[] all = inc.ReadBytes(bytesToRead);
Received += (ulong)all.Length;
WriteStream.Write(all, 0, all.Length);
@@ -259,10 +266,15 @@ namespace Barotrauma.Networking
return;
}
if (activeTransfer.Received + (ulong)(inc.LengthBytes - inc.PositionInBytes) > activeTransfer.FileSize)
//allow one extra byte at the end for the 0 that identifies non-compressed messages
if (activeTransfer.Received + (ulong)(inc.LengthBytes - inc.PositionInBytes) > activeTransfer.FileSize + 1)
{
GameMain.Client.CancelFileTransfer(inc.SequenceChannel);
DebugConsole.ThrowError("File transfer error: Received more data than expected");
DebugConsole.ThrowError("File transfer error: Received more data than expected (total received: " + activeTransfer.Received +
", msg received: " + (inc.LengthBytes - inc.PositionInBytes) +
", msg length: " + inc.LengthBytes +
", msg read: " + inc.PositionInBytes +
", filesize: " + activeTransfer.FileSize);
activeTransfer.Status = FileTransferStatus.Error;
StopTransfer(activeTransfer);
return;
File diff suppressed because it is too large Load Diff
@@ -13,42 +13,54 @@ namespace Barotrauma.Networking
void InitProjSpecific()
{
var endRoundButton = new GUIButton(new Rectangle(GameMain.GraphicsWidth - 170, 20, 150, 20), "End round", Alignment.TopLeft, "", inGameHUD);
endRoundButton.OnClicked = (btn, userdata) => { EndGame(); return true; };
GUIButton settingsButton = new GUIButton(new Rectangle(GameMain.GraphicsWidth - 170 - 170 - 170, 20, 150, 20), "Settings", Alignment.TopLeft, "", inGameHUD);
settingsButton.OnClicked = ToggleSettingsFrame;
settingsButton.UserData = "settingsButton";
var buttonContainer = new GUILayoutGroup(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.ButtonAreaTop, inGameHUD.RectTransform),
isHorizontal: true, childAnchor: Anchor.CenterRight)
{
CanBeFocused = false
};
var endRoundButton = new GUIButton(new RectTransform(new Vector2(0.1f, 0.6f), buttonContainer.RectTransform) { MinSize = new Point(150, 0) },
TextManager.Get("EndRound"))
{
OnClicked = (btn, userdata) => { EndGame(); return true; }
};
showLogButton = new GUIButton(new RectTransform(new Vector2(0.1f, 0.6f), buttonContainer.RectTransform) { MinSize = new Point(150, 0) },
TextManager.Get("ServerLog"))
{
OnClicked = (GUIButton button, object userData) =>
{
if (ServerLog.LogFrame == null)
{
ServerLog.CreateLogFrame();
}
else
{
ServerLog.LogFrame = null;
GUI.KeyboardDispatcher.Subscriber = null;
}
return true;
}
};
GUIButton settingsButton = new GUIButton(new RectTransform(new Vector2(0.1f, 0.6f), buttonContainer.RectTransform) { MinSize = new Point(150, 0) },
TextManager.Get("ServerSettingsButton"))
{
OnClicked = ToggleSettingsFrame,
UserData = "settingsButton"
};
}
public override void AddToGUIUpdateList()
{
if (GUI.DisableHUD) return;
base.AddToGUIUpdateList();
if (settingsFrame != null) settingsFrame.AddToGUIUpdateList();
settingsFrame?.AddToGUIUpdateList();
}
public override void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
{
base.Draw(spriteBatch);
if (settingsFrame != null)
{
settingsFrame.Draw(spriteBatch);
}
else if (ServerLog.LogFrame != null)
{
ServerLog.LogFrame.Draw(spriteBatch);
}
if (Screen.Selected == GameMain.GameScreen && !GUI.DisableHUD)
{
if (EndVoteCount > 0)
{
GUI.DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - 180.0f, 40),
"Votes to end the round (y/n): " + EndVoteCount + "/" + (EndVoteMax - EndVoteCount), Color.White, null, 0, GUI.SmallFont);
}
}
if (!ShowNetStats) return;
GUI.Font.DrawString(spriteBatch, "Unique Events: " + entityEventManager.UniqueEvents.Count, new Vector2(10, 50), Color.White);
@@ -56,13 +68,11 @@ namespace Barotrauma.Networking
int width = 200, height = 300;
int x = GameMain.GraphicsWidth - width, y = (int)(GameMain.GraphicsHeight * 0.3f);
if (clientListScrollBar == null)
{
clientListScrollBar = new GUIScrollBar(new Rectangle(x + width - 10, y, 10, height), "", 1.0f);
clientListScrollBar = new GUIScrollBar(new RectTransform(new Point(10, height), GUI.Canvas) { AbsoluteOffset = new Point(x + width - 10, y) });
}
GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black * 0.7f, true);
GUI.Font.DrawString(spriteBatch, "Network statistics:", new Vector2(x + 10, y + 10), Color.White);
@@ -101,8 +111,8 @@ namespace Barotrauma.Networking
y += 40;
}
clientListScrollBar.Update(1.0f / 60.0f);
clientListScrollBar.Draw(spriteBatch);
clientListScrollBar.UpdateManually(1.0f / 60.0f);
clientListScrollBar.DrawManually(spriteBatch);
netStats.AddValue(NetStats.NetStatType.ResentMessages, Math.Max(resentMessages, 0));
netStats.AddValue(NetStats.NetStatType.SentBytes, server.Statistics.SentBytes);
@@ -116,36 +126,52 @@ namespace Barotrauma.Networking
{
var transfers = fileSender.ActiveTransfers.FindAll(t => t.Connection == client.Connection);
var clientNameBox = GameMain.NetLobbyScreen.PlayerList.FindChild(client.Name);
var clientNameBox = GameMain.NetLobbyScreen.PlayerList.Content.FindChild(client.Name);
var clientInfo = clientNameBox.FindChild("filetransfer");
if (clientInfo == null)
{
clientNameBox.ClearChildren();
clientInfo = new GUIFrame(new Rectangle(0, 0, 180, 0), Color.Transparent, Alignment.TopRight, null, clientNameBox);
clientInfo.UserData = "filetransfer";
clientInfo = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.9f), clientNameBox.RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.1f, 0.0f) }, style: null)
{
UserData = "filetransfer"
};
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), clientInfo.RectTransform),
"", textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
{
TextScale = 0.8f,
TextGetter = () =>
{
string txt = "";
if (transfers.Count > 0)
{
txt += transfers[0].FileName + " ";
if (transfers.Count > 1) txt += "+ " + (transfers.Count - 1) + " others ";
}
txt += "(" + MathUtils.GetBytesReadable(transfers.Sum(t => t.SentOffset)) + " / " + MathUtils.GetBytesReadable(transfers.Sum(t => t.Data.Length)) + ")";
return txt;
}
};
var progressBar = new GUIProgressBar(new RectTransform(new Vector2(0.8f, 0.5f), clientInfo.RectTransform, Anchor.BottomLeft),
barSize: 0.0f, color: Color.Green)
{
IsHorizontal = true,
ProgressGetter = () => { return transfers.Sum(t => t.Progress) / transfers.Count; }
};
var cancelButton = new GUIButton(new RectTransform(new Vector2(0.2f, 0.5f), clientInfo.RectTransform, Anchor.BottomRight), "X")
{
OnClicked = (GUIButton button, object userdata) =>
{
transfers.ForEach(t => fileSender.CancelTransfer(t));
return true;
}
};
}
else if (transfers.Count == 0)
{
clientInfo.Parent.RemoveChild(clientInfo);
}
clientInfo.ClearChildren();
var progressBar = new GUIProgressBar(new Rectangle(0, 4, 160, clientInfo.Rect.Height - 8), Color.Green, "", 0.0f, Alignment.Left, clientInfo);
progressBar.IsHorizontal = true;
progressBar.ProgressGetter = () => { return transfers.Sum(t => t.Progress) / transfers.Count; };
var textBlock = new GUITextBlock(new Rectangle(0, 2, 160, 0), "", "", Alignment.TopLeft, Alignment.Left | Alignment.CenterY, clientInfo, true, GUI.SmallFont);
textBlock.TextGetter = () =>
{ return MathUtils.GetBytesReadable(transfers.Sum(t => t.SentOffset)) + " / " + MathUtils.GetBytesReadable(transfers.Sum(t => t.Data.Length)); };
var cancelButton = new GUIButton(new Rectangle(-5, 0, 14, 0), "X", Alignment.Right, "", clientInfo);
cancelButton.OnClicked = (GUIButton button, object userdata) =>
{
transfers.ForEach(t => fileSender.CancelTransfer(t));
return true;
};
}
public override bool SelectCrewCharacter(Character character, GUIComponent characterFrame)
@@ -154,17 +180,24 @@ namespace Barotrauma.Networking
if (character != myCharacter)
{
var banButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Ban", Alignment.BottomRight, "", characterFrame);
banButton.UserData = character.Name;
banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
var rangebanButton = new GUIButton(new Rectangle(0, -25, 100, 20), "Ban range", Alignment.BottomRight, "", characterFrame);
rangebanButton.UserData = character.Name;
rangebanButton.OnClicked += GameMain.NetLobbyScreen.BanPlayerRange;
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.BottomLeft, "", characterFrame);
kickButton.UserData = character.Name;
kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
var banButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.15f), characterFrame.RectTransform, Anchor.BottomRight),
TextManager.Get("Ban"))
{
UserData = character.Name,
OnClicked = GameMain.NetLobbyScreen.BanPlayer
};
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.15f), characterFrame.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.0f, 0.16f) },
TextManager.Get("BanRange"))
{
UserData = character.Name,
OnClicked = GameMain.NetLobbyScreen.BanPlayerRange
};
var kickButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.15f), characterFrame.RectTransform, Anchor.BottomLeft),
TextManager.Get("Kick"))
{
UserData = character.Name,
OnClicked = GameMain.NetLobbyScreen.KickPlayer
};
}
return true;
@@ -173,9 +206,9 @@ namespace Barotrauma.Networking
private GUIMessageBox upnpBox;
void InitUPnP()
{
server.UPnP.ForwardPort(config.Port, "barotrauma");
server.UPnP.ForwardPort(NetPeerConfiguration.Port, "barotrauma");
upnpBox = new GUIMessageBox("Please wait...", "Attempting UPnP port forwarding", new string[] { "Cancel" });
upnpBox = new GUIMessageBox(TextManager.Get("PleaseWaitUPnP"), TextManager.Get("AttemptingUPnP"), new string[] { TextManager.Get("Cancel") });
upnpBox.Buttons[0].OnClicked = upnpBox.Close;
}
@@ -190,11 +223,11 @@ namespace Barotrauma.Networking
if (server.UPnP.Status == UPnPStatus.NotAvailable)
{
new GUIMessageBox("Error", "UPnP not available");
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("UPnPUnavailable"));
}
else if (server.UPnP.Status == UPnPStatus.Discovering)
{
new GUIMessageBox("Error", "UPnP discovery timed out");
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("UPnPTimedOut"));
}
}
@@ -7,187 +7,228 @@ namespace Barotrauma.Networking
{
partial class GameServer : NetworkMember, ISerializableEntity
{
private GUIFrame settingsFrame;
private GUIButton settingsFrame;
private GUIFrame[] settingsTabs;
private int settingsTabIndex;
enum SettingsTab
{
Rounds,
Server,
Banlist,
Whitelist
}
private void CreateSettingsFrame()
{
settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f, null);
settingsFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker")
{
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) ToggleSettingsFrame(btn, userdata); return true; }
};
new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null)
{
OnClicked = ToggleSettingsFrame
};
GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 400, 430), null, Alignment.Center, "", settingsFrame);
innerFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);
GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.7f), settingsFrame.RectTransform, Anchor.Center) { MinSize = new Point(400, 430) });
GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), innerFrame.RectTransform, Anchor.Center), style: null);
new GUITextBlock(new Rectangle(0, -5, 0, 20), "Settings", "", innerFrame, GUI.LargeFont);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform), "Settings", font: GUI.LargeFont);
string[] tabNames = { "Rounds", "Server", "Banlist", "Whitelist" };
var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.01f
};
var tabValues = Enum.GetValues(typeof(SettingsTab)).Cast<SettingsTab>().ToArray();
string[] tabNames = new string[tabValues.Count()];
for (int i = 0; i < tabNames.Length; i++)
{
tabNames[i] = TextManager.Get("ServerSettings" + tabValues[i] + "Tab");
}
settingsTabs = new GUIFrame[tabNames.Length];
for (int i = 0; i < tabNames.Length; i++)
{
settingsTabs[i] = new GUIFrame(new Rectangle(0, 15, 0, innerFrame.Rect.Height - 120), null, Alignment.Center, "InnerFrame", innerFrame);
settingsTabs[i].Padding = new Vector4(40.0f, 20.0f, 40.0f, 40.0f);
settingsTabs[i] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.79f), paddedFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) },
style: "InnerFrame");
var tabButton = new GUIButton(new Rectangle(85 * i, 35, 80, 20), tabNames[i], "", innerFrame);
tabButton.UserData = i;
tabButton.OnClicked = SelectSettingsTab;
var tabButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), tabNames[i])
{
UserData = i,
OnClicked = SelectSettingsTab
};
}
settingsTabs[2].Padding = Vector4.Zero;
SelectSettingsTab(null, 0);
var closeButton = new GUIButton(new Rectangle(10, 0, 100, 20), "Close", Alignment.BottomRight, "", innerFrame);
closeButton.OnClicked = ToggleSettingsFrame;
var closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), paddedFrame.RectTransform, Anchor.BottomRight), TextManager.Get("Close"))
{
OnClicked = ToggleSettingsFrame
};
//--------------------------------------------------------------------------------
// game settings
//--------------------------------------------------------------------------------
int y = 0;
settingsTabs[0].Padding = new Vector4(40.0f, 5.0f, 40.0f, 40.0f);
new GUITextBlock(new Rectangle(0, y, 100, 20), "Submarine selection:", "", settingsTabs[0]);
var selectionFrame = new GUIFrame(new Rectangle(0, y + 20, 300, 20), null, settingsTabs[0]);
for (int i = 0; i < 3; i++)
var roundsTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.Center))
{
var selectionTick = new GUITickBox(new Rectangle(i * 100, 0, 20, 20), ((SelectionMode)i).ToString(), Alignment.Left, selectionFrame);
selectionTick.Selected = i == (int)subSelectionMode;
selectionTick.OnSelected = SwitchSubSelection;
selectionTick.UserData = (SelectionMode)i;
}
y += 45;
new GUITextBlock(new Rectangle(0, y, 100, 20), "Mode selection:", "", settingsTabs[0]);
selectionFrame = new GUIFrame(new Rectangle(0, y + 20, 300, 20), null, settingsTabs[0]);
for (int i = 0; i < 3; i++)
{
var selectionTick = new GUITickBox(new Rectangle(i * 100, 0, 20, 20), ((SelectionMode)i).ToString(), Alignment.Left, selectionFrame);
selectionTick.Selected = i == (int)modeSelectionMode;
selectionTick.OnSelected = SwitchModeSelection;
selectionTick.UserData = (SelectionMode)i;
}
y += 60;
var endBox = new GUITickBox(new Rectangle(0, y, 20, 20), "End round when destination reached", Alignment.Left, settingsTabs[0]);
endBox.Selected = EndRoundAtLevelEnd;
endBox.OnSelected = (GUITickBox) => { EndRoundAtLevelEnd = GUITickBox.Selected; return true; };
y += 25;
var endVoteBox = new GUITickBox(new Rectangle(0, y, 20, 20), "End round by voting", Alignment.Left, settingsTabs[0]);
endVoteBox.Selected = Voting.AllowEndVoting;
endVoteBox.OnSelected = (GUITickBox) =>
{
Voting.AllowEndVoting = !Voting.AllowEndVoting;
GameMain.Server.UpdateVoteStatus();
return true;
Stretch = true,
RelativeSpacing = 0.02f
};
var votesRequiredText = new GUITextBlock(new Rectangle(20, y + 15, 20, 20), "Votes required: 50 %", "", settingsTabs[0], GUI.SmallFont);
var votesRequiredSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[0]);
votesRequiredSlider.UserData = votesRequiredText;
votesRequiredSlider.Step = 0.2f;
votesRequiredSlider.BarScroll = (EndVoteRequiredRatio - 0.5f) * 2.0f;
votesRequiredSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsSubSelection"));
var selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), isHorizontal: true)
{
GUITextBlock voteText = scrollBar.UserData as GUITextBlock;
Stretch = true,
RelativeSpacing = 0.05f
};
for (int i = 0; i < 3; i++)
{
var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), ((SelectionMode)i).ToString(), font: GUI.SmallFont)
{
Selected = i == (int)subSelectionMode,
OnSelected = SwitchSubSelection,
UserData = (SelectionMode)i,
};
}
GUITickBox.CreateRadioButtonGroup(selectionFrame.Children.Select(c => c as GUITickBox));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsModeSelection"));
selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
for (int i = 0; i < 3; i++)
{
var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), ((SelectionMode)i).ToString(), font: GUI.SmallFont)
{
Selected = i == (int)modeSelectionMode,
OnSelected = SwitchModeSelection,
UserData = (SelectionMode)i
};
}
GUITickBox.CreateRadioButtonGroup(selectionFrame.Children.Select(c => c as GUITickBox));
var endBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
TextManager.Get("ServerSettingsEndRoundWhenDestReached"))
{
Selected = EndRoundAtLevelEnd,
OnSelected = (GUITickBox) => { EndRoundAtLevelEnd = GUITickBox.Selected; return true; }
};
var endVoteBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
TextManager.Get("ServerSettingsEndRoundVoting"))
{
Selected = Voting.AllowEndVoting,
OnSelected = (GUITickBox) =>
{
Voting.AllowEndVoting = !Voting.AllowEndVoting;
GameMain.Server.UpdateVoteStatus();
return true;
}
};
CreateLabeledSlider(roundsTab, "ServerSettingsEndRoundVotesRequired", out GUIScrollBar slider, out GUITextBlock sliderLabel);
string endRoundLabel = sliderLabel.Text;
slider.Step = 0.2f;
slider.BarScroll = (EndVoteRequiredRatio - 0.5f) * 2.0f;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
EndVoteRequiredRatio = barScroll / 2.0f + 0.5f;
voteText.Text = "Votes required: " + (int)MathUtils.Round(EndVoteRequiredRatio * 100.0f, 10.0f) + " %";
((GUITextBlock)scrollBar.UserData).Text = endRoundLabel + (int)MathUtils.Round(EndVoteRequiredRatio * 100.0f, 10.0f) + " %";
return true;
};
votesRequiredSlider.OnMoved(votesRequiredSlider, votesRequiredSlider.BarScroll);
y += 35;
var respawnBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow respawning", Alignment.Left, settingsTabs[0]);
respawnBox.Selected = AllowRespawn;
respawnBox.OnSelected = (GUITickBox) =>
slider.OnMoved(slider, slider.BarScroll);
var respawnBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
TextManager.Get("ServerSettingsAllowRespawning"))
{
AllowRespawn = !AllowRespawn;
return true;
Selected = AllowRespawn,
OnSelected = (GUITickBox) =>
{
AllowRespawn = !AllowRespawn;
return true;
}
};
var respawnIntervalText = new GUITextBlock(new Rectangle(20, y + 13, 20, 20), "Respawn interval", "", settingsTabs[0], GUI.SmallFont);
var respawnIntervalSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]);
respawnIntervalSlider.UserData = respawnIntervalText;
respawnIntervalSlider.Step = 0.05f;
respawnIntervalSlider.BarScroll = RespawnInterval / 600.0f;
respawnIntervalSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
CreateLabeledSlider(roundsTab, "ServerSettingsRespawnInterval", out slider, out sliderLabel);
string intervalLabel = sliderLabel.Text;
slider.Step = 0.05f;
slider.BarScroll = RespawnInterval / 600.0f;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock text = scrollBar.UserData as GUITextBlock;
RespawnInterval = Math.Max(barScroll * 600.0f, 10.0f);
text.Text = "Interval: " + ToolBox.SecondsToReadableTime(RespawnInterval);
text.Text = intervalLabel + ToolBox.SecondsToReadableTime(RespawnInterval);
return true;
};
respawnIntervalSlider.OnMoved(respawnIntervalSlider, respawnIntervalSlider.BarScroll);
y += 35;
var minRespawnText = new GUITextBlock(new Rectangle(0, y, 200, 20), "Minimum players to respawn", "", settingsTabs[0]);
minRespawnText.ToolTip = "What percentage of players has to be dead/spectating until a respawn shuttle is dispatched";
var minRespawnSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]);
minRespawnSlider.ToolTip = minRespawnText.ToolTip;
minRespawnSlider.UserData = minRespawnText;
minRespawnSlider.Step = 0.1f;
minRespawnSlider.BarScroll = MinRespawnRatio;
minRespawnSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
slider.OnMoved(slider, slider.BarScroll);
var minRespawnText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
{
GUITextBlock txt = scrollBar.UserData as GUITextBlock;
ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip")
};
string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn");
CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
slider.ToolTip = minRespawnText.ToolTip;
slider.UserData = minRespawnText;
slider.Step = 0.1f;
slider.BarScroll = MinRespawnRatio;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
MinRespawnRatio = barScroll;
txt.Text = "Minimum players to respawn: " + (int)MathUtils.Round(MinRespawnRatio * 100.0f, 10.0f) + " %";
((GUITextBlock)scrollBar.UserData).Text = minRespawnLabel + (int)MathUtils.Round(MinRespawnRatio * 100.0f, 10.0f) + " %";
return true;
};
minRespawnSlider.OnMoved(minRespawnSlider, MinRespawnRatio);
y += 30;
var respawnDurationText = new GUITextBlock(new Rectangle(0, y, 200, 20), "Duration of respawn transport", "", settingsTabs[0]);
respawnDurationText.ToolTip = "The amount of time respawned players have to navigate the respawn shuttle to the main submarine. " +
"After the duration expires, the shuttle will automatically head back out of the level.";
var respawnDurationSlider = new GUIScrollBar(new Rectangle(150, y + 20, 100, 15), "", 0.1f, settingsTabs[0]);
respawnDurationSlider.ToolTip = minRespawnText.ToolTip;
respawnDurationSlider.UserData = respawnDurationText;
respawnDurationSlider.Step = 0.1f;
respawnDurationSlider.BarScroll = MaxTransportTime <= 0.0f ? 1.0f : (MaxTransportTime - 60.0f) / 600.0f;
respawnDurationSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
slider.OnMoved(slider, MinRespawnRatio);
var respawnDurationText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
{
GUITextBlock txt = scrollBar.UserData as GUITextBlock;
ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip")
};
string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration");
CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
slider.ToolTip = respawnDurationText.ToolTip;
slider.UserData = respawnDurationText;
slider.Step = 0.1f;
slider.BarScroll = MaxTransportTime <= 0.0f ? 1.0f : (MaxTransportTime - 60.0f) / 600.0f;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
if (barScroll == 1.0f)
{
MaxTransportTime = 0;
txt.Text = "Duration of respawn transport: unlimited";
((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + "unlimited";
}
else
{
MaxTransportTime = barScroll * 600.0f + 60.0f;
txt.Text = "Duration of respawn transport: " + ToolBox.SecondsToReadableTime(MaxTransportTime);
((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + ToolBox.SecondsToReadableTime(MaxTransportTime);
}
return true;
};
respawnDurationSlider.OnMoved(respawnDurationSlider, respawnDurationSlider.BarScroll);
slider.OnMoved(slider, slider.BarScroll);
var buttonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), roundsTab.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
y += 35;
var monsterButton = new GUIButton(new Rectangle(0, y, 130, 20), "Monster Spawns", "", settingsTabs[0]);
monsterButton.Enabled = !GameStarted;
var monsterFrame = new GUIListBox(new Rectangle(-290, 60, 280, 250), "", settingsTabs[0]);
monsterFrame.Visible = false;
monsterFrame.ClampMouseRectToParent = false;
var monsterButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
TextManager.Get("ServerSettingsMonsterSpawns"))
{
Enabled = !GameStarted
};
var monsterFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomLeft, Pivot.BottomRight))
{
Visible = false
};
monsterButton.UserData = monsterFrame;
monsterButton.OnClicked = (button, obj) =>
{
@@ -203,36 +244,33 @@ namespace Barotrauma.Networking
List<string> monsterNames = monsterEnabled.Keys.ToList();
foreach (string s in monsterNames)
{
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 260, 25),
s,
"",
Alignment.Left, Alignment.Left, monsterFrame);
textBlock.Padding = new Vector4(35.0f, 3.0f, 0.0f, 0.0f);
textBlock.UserData = monsterFrame;
textBlock.CanBeFocused = false;
var monsterEnabledBox = new GUITickBox(new Rectangle(-25, 0, 20, 20), "", Alignment.Left, textBlock);
monsterEnabledBox.Selected = monsterEnabled[s];
monsterEnabledBox.OnSelected = (GUITickBox) =>
var monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform) { MinSize = new Point(0, 25) },
label: s)
{
if (gameStarted)
Selected = monsterEnabled[s],
OnSelected = (GUITickBox) =>
{
monsterFrame.Visible = false;
monsterButton.Enabled = false;
if (gameStarted)
{
monsterFrame.Visible = false;
monsterButton.Enabled = false;
return true;
}
monsterEnabled[s] = !monsterEnabled[s];
return true;
}
monsterEnabled[s] = !monsterEnabled[s];
return true;
};
}
var cargoButton = new GUIButton(new Rectangle(160, y, 130, 20), "Additional Cargo", "", settingsTabs[0]);
cargoButton.Enabled = !GameStarted;
var cargoFrame = new GUIListBox(new Rectangle(300, 60, 280, 250), "", settingsTabs[0]);
cargoFrame.Visible = false;
cargoFrame.ClampMouseRectToParent = false;
var cargoButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
TextManager.Get("ServerSettingsAdditionalCargo"))
{
Enabled = !GameStarted
};
var cargoFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomRight, Pivot.BottomLeft))
{
Visible = false
};
cargoButton.UserData = cargoFrame;
cargoButton.OnClicked = (button, obj) =>
{
@@ -250,31 +288,32 @@ namespace Barotrauma.Networking
{
ItemPrefab ip = pf as ItemPrefab;
if (ip == null || (ip.Price <= 0.0f && !ip.Tags.Contains("smallitem"))) continue;
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 260, 25),
ip.Name, "",
Alignment.Left, Alignment.CenterLeft, cargoFrame, false, GUI.SmallFont);
textBlock.Padding = new Vector4(40.0f, 3.0f, 0.0f, 0.0f);
textBlock.UserData = cargoFrame;
textBlock.CanBeFocused = false;
if (ip == null || (!ip.CanBeBought && !ip.Tags.Contains("smallitem"))) continue;
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(0.9f, 0.15f), cargoFrame.Content.RectTransform) { MinSize = new Point(0, 30) },
ip.Name, font: GUI.SmallFont)
{
Padding = new Vector4(40.0f, 3.0f, 0.0f, 0.0f),
UserData = cargoFrame,
CanBeFocused = false
};
if (ip.sprite != null)
{
float scale = Math.Min(Math.Min(30.0f / ip.sprite.SourceRect.Width, 30.0f / ip.sprite.SourceRect.Height), 1.0f);
GUIImage img = new GUIImage(new Rectangle(-20 - (int)(ip.sprite.SourceRect.Width * scale * 0.5f), 12 - (int)(ip.sprite.SourceRect.Height * scale * 0.5f), 40, 40), ip.sprite, Alignment.Left, textBlock);
img.Color = ip.SpriteColor;
img.Scale = scale;
GUIImage img = new GUIImage(new RectTransform(new Point(textBlock.Rect.Height), textBlock.RectTransform), ip.sprite, scaleToFit: true)
{
Color = ip.SpriteColor
};
}
int cargoVal = 0;
extraCargo.TryGetValue(ip, out cargoVal);
var amountInput = new GUINumberInput(new Rectangle(160, 0, 50, 20), "", GUINumberInput.NumberType.Int, textBlock);
amountInput.MinValueInt = 0;
amountInput.MaxValueInt = 100;
amountInput.IntValue = cargoVal;
extraCargo.TryGetValue(ip, out int cargoVal);
var amountInput = new GUINumberInput(new RectTransform(new Vector2(0.3f, 1.0f), textBlock.RectTransform, Anchor.CenterRight),
GUINumberInput.NumberType.Int)
{
MinValueInt = 0,
MaxValueInt = 100,
IntValue = cargoVal
};
amountInput.OnValueChanged += (numberInput) =>
{
if (extraCargo.ContainsKey(ip))
@@ -292,195 +331,193 @@ namespace Barotrauma.Networking
//--------------------------------------------------------------------------------
// server settings
//--------------------------------------------------------------------------------
y = 0;
var startIntervalText = new GUITextBlock(new Rectangle(-10, y, 100, 20), "Autorestart delay", "", settingsTabs[1]);
var startIntervalSlider = new GUIScrollBar(new Rectangle(10, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);
startIntervalSlider.UserData = startIntervalText;
startIntervalSlider.Step = 0.05f;
startIntervalSlider.BarScroll = AutoRestartInterval / 300.0f;
startIntervalSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
var serverTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Server].RectTransform, Anchor.Center))
{
GUITextBlock text = scrollBar.UserData as GUITextBlock;
Stretch = true,
RelativeSpacing = 0.02f
};
AutoRestartInterval = Math.Max(barScroll * 300.0f, 10.0f);
text.Text = "Autorestart delay: " + ToolBox.SecondsToReadableTime(AutoRestartInterval);
return true;
string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay");
var startIntervalText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), autoRestartDelayLabel);
var startIntervalSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f)
{
UserData = startIntervalText,
Step = 0.05f,
BarScroll = AutoRestartInterval / 300.0f,
OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock text = scrollBar.UserData as GUITextBlock;
AutoRestartInterval = Math.Max(barScroll * 300.0f, 10.0f);
text.Text = autoRestartDelayLabel + ToolBox.SecondsToReadableTime(AutoRestartInterval);
return true;
}
};
startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll);
y += 45;
//***********************************************
var allowSpecBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow spectating", Alignment.Left, settingsTabs[1]);
allowSpecBox.Selected = AllowSpectating;
allowSpecBox.OnSelected = (GUITickBox) =>
var startWhenClientsReady = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
TextManager.Get("ServerSettingsStartWhenClientsReady"))
{
AllowSpectating = GUITickBox.Selected;
GameMain.NetLobbyScreen.LastUpdateID++;
return true;
Selected = StartWhenClientsReady,
OnSelected = (tickBox) =>
{
StartWhenClientsReady = tickBox.Selected;
return true;
}
};
y += 20;
var voteKickBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow vote kicking", Alignment.Left, settingsTabs[1]);
voteKickBox.Selected = Voting.AllowVoteKick;
voteKickBox.OnSelected = (GUITickBox) =>
CreateLabeledSlider(serverTab, "ServerSettingsStartWhenClientsReadyRatio", out slider, out sliderLabel);
string clientsReadyRequiredLabel = sliderLabel.Text;
slider.Step = 0.2f;
slider.BarScroll = (StartWhenClientsReadyRatio - 0.5f) * 2.0f;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
Voting.AllowVoteKick = !Voting.AllowVoteKick;
GameMain.Server.UpdateVoteStatus();
StartWhenClientsReadyRatio = barScroll / 2.0f + 0.5f;
((GUITextBlock)scrollBar.UserData).Text = clientsReadyRequiredLabel.Replace("[percentage]", ((int)MathUtils.Round(StartWhenClientsReadyRatio * 100.0f, 10.0f)).ToString());
return true;
};
slider.OnMoved(slider, slider.BarScroll);
var kickVotesRequiredText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), "Votes required: 50 %", "", settingsTabs[1], GUI.SmallFont);
//***********************************************
var kickVoteSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);
kickVoteSlider.UserData = kickVotesRequiredText;
kickVoteSlider.Step = 0.2f;
kickVoteSlider.BarScroll = (KickVoteRequiredRatio - 0.5f) * 2.0f;
kickVoteSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
var allowSpecBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowSpectating"))
{
GUITextBlock voteText = scrollBar.UserData as GUITextBlock;
Selected = AllowSpectating,
OnSelected = (GUITickBox) =>
{
AllowSpectating = GUITickBox.Selected;
GameMain.NetLobbyScreen.LastUpdateID++;
return true;
}
};
var voteKickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowVoteKick"))
{
Selected = Voting.AllowVoteKick,
OnSelected = (GUITickBox) =>
{
Voting.AllowVoteKick = !Voting.AllowVoteKick;
GameMain.Server.UpdateVoteStatus();
return true;
}
};
CreateLabeledSlider(serverTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel);
string votesRequiredLabel = sliderLabel.Text;
slider.Step = 0.2f;
slider.BarScroll = (KickVoteRequiredRatio - 0.5f) * 2.0f;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
KickVoteRequiredRatio = barScroll / 2.0f + 0.5f;
voteText.Text = "Votes required: " + (int)MathUtils.Round(KickVoteRequiredRatio * 100.0f, 10.0f) + " %";
((GUITextBlock)scrollBar.UserData).Text = votesRequiredLabel + (int)MathUtils.Round(KickVoteRequiredRatio * 100.0f, 10.0f) + " %";
return true;
};
kickVoteSlider.OnMoved(kickVoteSlider, kickVoteSlider.BarScroll);
slider.OnMoved(slider, slider.BarScroll);
y += 20;
var autobanTimeText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), $"Auto ban time: " + ToolBox.SecondsToReadableTime(AutoBanTime), "", settingsTabs[1], GUI.SmallFont);
var autobanTimeSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);
autobanTimeSlider.UserData = autobanTimeText;
autobanTimeSlider.Step = 0.05f;
autobanTimeSlider.BarScroll = AutoBanTime / MaxAutoBanTime;
autobanTimeSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
CreateLabeledSlider(serverTab, "ServerSettingsAutobanTime", out slider, out sliderLabel);
string autobanLabel = sliderLabel.Text;
slider.Step = 0.05f;
slider.BarScroll = AutoBanTime / MaxAutoBanTime;
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock voteText = scrollBar.UserData as GUITextBlock;
AutoBanTime = Math.Max(barScroll * MaxAutoBanTime, 0);
voteText.Text = "Auto ban time: " + ToolBox.SecondsToReadableTime(AutoBanTime);
((GUITextBlock)scrollBar.UserData).Text = autobanLabel + ToolBox.SecondsToReadableTime(AutoBanTime);
return true;
};
autobanTimeSlider.OnMoved(autobanTimeSlider, autobanTimeSlider.BarScroll);
slider.OnMoved(slider, slider.BarScroll);
y += 45;
var shareSubsBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Share submarine files with players", Alignment.Left, settingsTabs[1]);
shareSubsBox.Selected = AllowFileTransfers;
shareSubsBox.OnSelected = (GUITickBox) =>
var shareSubsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsShareSubFiles"))
{
AllowFileTransfers = GUITickBox.Selected;
return true;
Selected = AllowFileTransfers,
OnSelected = (GUITickBox) =>
{
AllowFileTransfers = GUITickBox.Selected;
return true;
}
};
y += 20;
var randomizeLevelBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Randomize level seed between rounds", Alignment.Left, settingsTabs[1]);
randomizeLevelBox.Selected = RandomizeSeed;
randomizeLevelBox.OnSelected = (GUITickBox) =>
var randomizeLevelBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsRandomizeSeed"))
{
RandomizeSeed = GUITickBox.Selected;
return true;
Selected = RandomizeSeed,
OnSelected = (GUITickBox) =>
{
RandomizeSeed = GUITickBox.Selected;
return true;
}
};
y += 20;
var saveLogsBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Save server logs", Alignment.Left, settingsTabs[1]);
saveLogsBox.Selected = SaveServerLogs;
saveLogsBox.OnSelected = (GUITickBox) =>
var saveLogsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSaveLogs"))
{
SaveServerLogs = GUITickBox.Selected;
showLogButton.Visible = SaveServerLogs;
return true;
Selected = SaveServerLogs,
OnSelected = (GUITickBox) =>
{
SaveServerLogs = GUITickBox.Selected;
showLogButton.Visible = SaveServerLogs;
return true;
}
};
y += 20;
var ragdollButtonBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Allow ragdoll button", Alignment.Left, settingsTabs[1]);
ragdollButtonBox.Selected = AllowRagdollButton;
ragdollButtonBox.OnSelected = (GUITickBox) =>
var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton"))
{
AllowRagdollButton = GUITickBox.Selected;
return true;
Selected = AllowRagdollButton,
OnSelected = (GUITickBox) =>
{
AllowRagdollButton = GUITickBox.Selected;
return true;
}
};
var traitorRatioBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsUseTraitorRatio"));
y += 20;
var traitorRatioBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Use % of players for max traitors", Alignment.Left, settingsTabs[1]);
var traitorRatioText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), "Traitor ratio: 20 %", "", settingsTabs[1], GUI.SmallFont);
var traitorRatioSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);
//Prepare the slider before the tick box
if (TraitorUseRatio)
{
traitorRatioSlider.UserData = traitorRatioText;
traitorRatioSlider.Step = 0.01f; //Lots of fine-tuning
traitorRatioSlider.BarScroll = (TraitorRatio - 0.1f) / 0.9f;
}
else
{
traitorRatioSlider.UserData = traitorRatioText;
traitorRatioSlider.Step = 1f / (maxPlayers-1);
traitorRatioSlider.BarScroll = MathUtils.Round(TraitorRatio, 1f);
}
//Slider END
CreateLabeledSlider(serverTab, "", out slider, out sliderLabel);
/*var traitorRatioText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), "Traitor ratio: 20 %", "", settingsTabs[1], GUI.SmallFont);
var traitorRatioSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);*/
var traitorRatioSlider = slider;
traitorRatioBox.Selected = TraitorUseRatio;
traitorRatioBox.OnSelected = (GUITickBox) =>
{
TraitorUseRatio = GUITickBox.Selected;
//Affect the slider graphics
if (TraitorUseRatio)
{
traitorRatioSlider.UserData = traitorRatioText;
traitorRatioSlider.Step = 0.01f; //Lots of fine-tuning
traitorRatioSlider.BarScroll = 0.2f; //default values
traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll); //Update the scroll bar
}
else
{
traitorRatioSlider.UserData = traitorRatioText;
traitorRatioSlider.Step = 1f / (maxPlayers-1);
traitorRatioSlider.BarScroll = 1; //default values
traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll); //Update the scroll bar
}
traitorRatioSlider.Step = TraitorUseRatio ? 0.01f : 1f / (maxPlayers - 1);
traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll);
return true;
};
string traitorRatioLabel = TextManager.Get("ServerSettingsTraitorRatio");
string traitorCountLabel = TextManager.Get("ServerSettingsTraitorCount");
traitorRatioSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock traitorText = scrollBar.UserData as GUITextBlock;
if (TraitorUseRatio)
{
TraitorRatio = barScroll * 0.9f + 0.1f;
traitorText.Text = "Traitor ratio: " + (int)MathUtils.Round(TraitorRatio * 100.0f, 1.0f) + " %";
traitorText.Text = traitorRatioLabel + (int)MathUtils.Round(TraitorRatio * 100.0f, 1.0f) + " %";
}
else
{
TraitorRatio = MathUtils.Round(barScroll * (maxPlayers-1), 1f) + 1;
traitorText.Text = "Traitor count: " + TraitorRatio;
traitorText.Text = traitorCountLabel + TraitorRatio;
}
return true;
};
traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll);
y += 45;
var karmaButtonBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Use Karma", Alignment.Left, settingsTabs[1]);
karmaButtonBox.Selected = KarmaEnabled;
karmaButtonBox.OnSelected = (GUITickBox) =>
traitorRatioBox.OnSelected(traitorRatioBox);
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsUseKarma"))
{
KarmaEnabled = GUITickBox.Selected;
return true;
Selected = KarmaEnabled,
OnSelected = (GUITickBox) =>
{
KarmaEnabled = GUITickBox.Selected;
return true;
}
};
//--------------------------------------------------------------------------------
// banlist
//--------------------------------------------------------------------------------
banList.CreateBanFrame(settingsTabs[2]);
//--------------------------------------------------------------------------------
@@ -491,24 +528,30 @@ namespace Barotrauma.Networking
}
private void CreateLabeledSlider(GUIComponent parent, string labelTag, out GUIScrollBar slider, out GUITextBlock label)
{
var container = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), parent.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
slider = new GUIScrollBar(new RectTransform(new Vector2(0.5f, 0.8f), container.RectTransform), barSize: 0.1f);
label = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.8f), container.RectTransform),
string.IsNullOrEmpty(labelTag) ? "" : TextManager.Get(labelTag), font: GUI.SmallFont);
//slider has a reference to the label to change the text when it's used
slider.UserData = label;
}
private bool SwitchSubSelection(GUITickBox tickBox)
{
subSelectionMode = (SelectionMode)tickBox.UserData;
foreach (GUIComponent otherTickBox in tickBox.Parent.children)
{
if (otherTickBox == tickBox) continue;
((GUITickBox)otherTickBox).Selected = false;
}
Voting.AllowSubVoting = subSelectionMode == SelectionMode.Vote;
if (subSelectionMode == SelectionMode.Random)
{
GameMain.NetLobbyScreen.SubList.Select(Rand.Range(0, GameMain.NetLobbyScreen.SubList.CountChildren));
}
return true;
}
@@ -527,20 +570,11 @@ namespace Barotrauma.Networking
private bool SwitchModeSelection(GUITickBox tickBox)
{
modeSelectionMode = (SelectionMode)tickBox.UserData;
foreach (GUIComponent otherTickBox in tickBox.Parent.children)
{
if (otherTickBox == tickBox) continue;
((GUITickBox)otherTickBox).Selected = false;
}
Voting.AllowModeVoting = modeSelectionMode == SelectionMode.Vote;
if (modeSelectionMode == SelectionMode.Random)
{
GameMain.NetLobbyScreen.ModeList.Select(Rand.Range(0, GameMain.NetLobbyScreen.ModeList.CountChildren));
}
return true;
}
@@ -562,38 +596,40 @@ namespace Barotrauma.Networking
public void ManagePlayersFrame(GUIFrame infoFrame)
{
GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 0, 300), Color.White * 0.7f, "", infoFrame);
cList.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
//crewList.OnSelected = SelectCrewCharacter;
GUIListBox cList = new GUIListBox(new RectTransform(Vector2.One, infoFrame.RectTransform));
foreach (Client c in ConnectedClients)
{
GUIFrame frame = new GUIFrame(new Rectangle(0, 0, 0, 40), Color.Transparent, null, cList);
frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
frame.Color = (c.InGame && c.Character != null && !c.Character.IsDead) ? Color.Gold * 0.2f : Color.Transparent;
frame.HoverColor = Color.LightGray * 0.5f;
frame.SelectedColor = Color.Gold * 0.5f;
var frame = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), cList.Content.RectTransform),
c.Name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")", style: "ListBoxElement")
{
Color = (c.InGame && c.Character != null && !c.Character.IsDead) ? Color.Gold * 0.2f : Color.Transparent,
HoverColor = Color.LightGray * 0.5f,
SelectedColor = Color.Gold * 0.5f
};
var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(0.45f, 0.85f), frame.RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.05f, 0.0f) },
isHorizontal: true);
var kickButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform),
TextManager.Get("Kick"))
{
UserData = c.Name,
OnClicked = GameMain.NetLobbyScreen.KickPlayer
};
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(40, 0, 0, 25),
c.Name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")",
Color.Transparent, Color.White,
Alignment.Left, Alignment.Left,
null, frame);
var banButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform),
TextManager.Get("Ban"))
{
UserData = c.Name,
OnClicked = GameMain.NetLobbyScreen.BanPlayer
};
var banButton = new GUIButton(new Rectangle(-110, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, "", frame);
banButton.UserData = c.Name;
banButton.OnClicked = GameMain.NetLobbyScreen.BanPlayer;
var rangebanButton = new GUIButton(new Rectangle(-220, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, "", frame);
rangebanButton.UserData = c.Name;
rangebanButton.OnClicked = GameMain.NetLobbyScreen.BanPlayerRange;
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, "", frame);
kickButton.UserData = c.Name;
kickButton.OnClicked = GameMain.NetLobbyScreen.KickPlayer;
textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform),
TextManager.Get("BanRange"))
{
UserData = c.Name,
OnClicked = GameMain.NetLobbyScreen.BanPlayerRange
};
}
}
}
@@ -74,7 +74,7 @@ namespace Barotrauma.Networking
//find the index of the first event the server hasn't received
int startIndex = events.Count;
while (startIndex > 0 &&
NetIdUtils.IdMoreRecent(events[startIndex-1].ID,thisClient.LastSentEntityEventID))
NetIdUtils.IdMoreRecent(events[startIndex - 1].ID, thisClient.LastSentEntityEventID))
{
startIndex--;
}
@@ -154,7 +154,7 @@ namespace Barotrauma.Networking
UInt16 thisEventID = (UInt16)(firstEventID + (UInt16)i);
UInt16 entityID = msg.ReadUInt16();
if (entityID == 0)
if (entityID == Entity.NullEntityID)
{
if (GameSettings.VerboseLogging)
{
@@ -94,82 +94,4 @@ namespace Barotrauma.Networking
#endif
}
}
class Graph
{
public const int ArraySize = 100;
private float[] values;
public Graph()
{
values = new float[ArraySize];
}
public float LargestValue()
{
float maxValue = 0.0f;
for (int i = 0; i < values.Length; i++)
{
if (values[i] > maxValue) maxValue = values[i];
}
return maxValue;
}
public float Average()
{
return values.Length == 0 ? 0.0f : values.Average();
}
public void Update(float newValue)
{
for (int i = values.Length-1; i > 0; i--)
{
values[i] = values[i - 1];
}
values[0] = newValue;
}
public void Draw(SpriteBatch spriteBatch, Rectangle rect, float? maxVal, float xOffset, Color color)
{
float graphMaxVal = 1.0f;
if (maxVal == null)
{
graphMaxVal = LargestValue();
}
else if (maxVal > 0.0f)
{
graphMaxVal = (float)maxVal;
}
GUI.DrawRectangle(spriteBatch, rect, Color.White);
if (values.Length == 0) return;
float lineWidth = (float)rect.Width / (float)(values.Length - 2);
float yScale = (float)rect.Height / graphMaxVal;
Vector2 prevPoint = new Vector2(rect.Right, rect.Bottom - (values[1] + (values[0] - values[1]) * xOffset) * yScale);
float currX = rect.Right - ((xOffset - 1.0f) * lineWidth);
for (int i = 1; i < values.Length - 1; i++)
{
currX -= lineWidth;
Vector2 newPoint = new Vector2(currX, rect.Bottom - values[i] * yScale);
GUI.DrawLine(spriteBatch, prevPoint, newPoint - new Vector2(1.0f, 0), color);
prevPoint = newPoint;
}
Vector2 lastPoint = new Vector2(rect.X,
rect.Bottom - (values[values.Length - 1] + (values[values.Length - 2] - values[values.Length - 1]) * xOffset) * yScale);
GUI.DrawLine(spriteBatch, prevPoint, lastPoint, color);
}
}
}
@@ -1,12 +1,13 @@
using Microsoft.Xna.Framework;
using Barotrauma.Items.Components;
using Microsoft.Xna.Framework;
using System;
using System.Linq;
namespace Barotrauma.Networking
{
abstract partial class NetworkMember
{
protected CharacterInfo characterInfo;
protected Character myCharacter;
public CharacterInfo CharacterInfo
@@ -22,79 +23,67 @@ namespace Barotrauma.Networking
}
protected GUIFrame inGameHUD;
protected GUIListBox chatBox;
protected GUITextBox chatMsgBox;
protected ChatBox chatBox;
protected GUIButton showLogButton;
protected GUITickBox cameraFollowsSub;
private float myCharacterFrameOpenState;
public GUIFrame InGameHUD
{
get { return inGameHUD; }
}
public ChatBox ChatBox
{
get { return chatBox; }
}
private void InitProjSpecific()
{
inGameHUD = new GUIFrame(new Rectangle(0, 0, 0, 0), null, null);
inGameHUD.CanBeFocused = false;
showLogButton = new GUIButton(new Rectangle(GameMain.GraphicsWidth - 170 - 170, 20, 150, 20), "Server Log", Alignment.TopLeft, "", inGameHUD)
inGameHUD = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null)
{
OnClicked = (GUIButton button, object userData) =>
CanBeFocused = false
};
cameraFollowsSub = new GUITickBox(new RectTransform(new Vector2(0.05f, 0.05f), inGameHUD.RectTransform, anchor: Anchor.TopCenter)
{
AbsoluteOffset = new Point(0, 5),
MaxSize = new Point(25, 25)
}, TextManager.Get("CamFollowSubmarine"))
{
Selected = Camera.FollowSub,
OnSelected = (tbox) =>
{
if (ServerLog.LogFrame == null)
{
ServerLog.CreateLogFrame();
}
else
{
ServerLog.LogFrame = null;
GUIComponent.KeyboardDispatcher.Subscriber = null;
}
Camera.FollowSub = tbox.Selected;
return true;
}
};
cameraFollowsSub.OnSelected(cameraFollowsSub);
int width = (int)MathHelper.Clamp(GameMain.GraphicsWidth * 0.35f, 350, 500);
int height = (int)MathHelper.Clamp(GameMain.GraphicsHeight * 0.15f, 100, 200);
chatBox = new GUIListBox(new Rectangle(
GameMain.GraphicsWidth - 20 - width,
GameMain.GraphicsHeight - 40 - 25 - height,
width, height),
Color.White * 0.5f, "", inGameHUD);
chatBox.Padding = Vector4.Zero;
chatBox = new ChatBox(inGameHUD, isSinglePlayer: false);
chatBox.OnEnterMessage += EnterChatMessage;
chatBox.InputBox.OnTextChanged += TypingChatMessage;
}
chatMsgBox = new GUITextBox(
new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + 20, chatBox.Rect.Width, 25),
Color.White * 0.5f, Color.Black, Alignment.TopLeft, Alignment.Left, "", inGameHUD);
chatMsgBox.Font = GUI.SmallFont;
chatMsgBox.MaxTextLength = ChatMessage.MaxLength;
chatMsgBox.Padding = Vector4.Zero;
chatMsgBox.OnEnterPressed = EnterChatMessage;
chatMsgBox.OnTextChanged = TypingChatMessage;
protected void SetRadioButtonColor()
{
if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f)
{
chatBox.RadioButton.GetChild<GUIImage>().Color = new Color(60, 60, 60, 255);
}
else
{
var radioItem = Character.Controlled?.Inventory?.Items.FirstOrDefault(i => i?.GetComponent<WifiComponent>() != null);
chatBox.RadioButton.GetChild<GUIImage>().Color =
(radioItem != null && Character.Controlled.HasEquippedItem(radioItem) && radioItem.GetComponent<WifiComponent>().CanTransmit()) ?
Color.White : new Color(60, 60, 60, 255);
}
}
public bool TypingChatMessage(GUITextBox textBox, string text)
{
string tempStr;
string command = ChatMessage.GetChatMessageCommand(text, out tempStr);
switch (command)
{
case "r":
case "radio":
textBox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Radio];
break;
case "d":
case "dead":
textBox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Dead];
break;
default:
if (command != "") //PMing
textBox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Private];
else
textBox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Default];
break;
}
return true;
return chatBox.TypingChatMessage(textBox, text);
}
public bool EnterChatMessage(GUITextBox textBox, string message)
@@ -103,7 +92,7 @@ namespace Barotrauma.Networking
if (string.IsNullOrWhiteSpace(message))
{
if (textBox == chatMsgBox) textBox.Deselect();
if (textBox == chatBox.InputBox) textBox.Deselect();
return false;
}
@@ -116,96 +105,178 @@ namespace Barotrauma.Networking
GameMain.Client.SendChatMessage(message);
}
if (textBox == chatMsgBox) textBox.Deselect();
textBox.Deselect();
textBox.Text = "";
return true;
}
public virtual void AddToGUIUpdateList()
{
if (gameStarted && Screen.Selected == GameMain.GameScreen)
if (GUI.DisableHUD) return;
if (gameStarted &&
Screen.Selected == GameMain.GameScreen)
{
inGameHUD.AddToGUIUpdateList();
if (Character.Controlled == null)
{
GameMain.NetLobbyScreen.MyCharacterFrame.AddToGUIUpdateList();
}
}
}
public void UpdateHUD(float deltaTime)
{
GUITextBox msgBox = (Screen.Selected == GameMain.GameScreen ? chatBox.InputBox : GameMain.NetLobbyScreen.TextBox);
if (gameStarted && Screen.Selected == GameMain.GameScreen)
{
if (!GUI.DisableHUD)
{
inGameHUD.UpdateManually(deltaTime);
chatBox.Update(deltaTime);
UpdateFollowSubTickBox();
if (Character.Controlled == null)
{
myCharacterFrameOpenState = GameMain.NetLobbyScreen.MyCharacterFrameOpen ? myCharacterFrameOpenState + deltaTime * 5 : myCharacterFrameOpenState - deltaTime * 5;
myCharacterFrameOpenState = MathHelper.Clamp(myCharacterFrameOpenState, 0.0f, 1.0f);
var myCharFrame = GameMain.NetLobbyScreen.MyCharacterFrame;
int padding = GameMain.GraphicsWidth - myCharFrame.Parent.Rect.Right;
myCharFrame.RectTransform.AbsoluteOffset =
Vector2.SmoothStep(new Vector2(-myCharFrame.Rect.Width - padding, 0.0f), new Vector2(-padding, 0), myCharacterFrameOpenState).ToPoint();
}
}
if (Character.Controlled == null || Character.Controlled.IsDead)
{
GameMain.GameScreen.Cam.TargetPos = Vector2.Zero;
GameMain.LightManager.LosEnabled = false;
}
}
//tab doesn't autoselect the chatbox when debug console is open,
//because tab is used for autocompleting console commands
if ((PlayerInput.KeyHit(InputType.Chat) || PlayerInput.KeyHit(InputType.RadioChat)) &&
!DebugConsole.IsOpen && (Screen.Selected != GameMain.GameScreen || msgBox.Visible))
{
if (msgBox.Selected)
{
msgBox.Text = "";
msgBox.Deselect();
}
else
{
msgBox.Select();
if (Screen.Selected == GameMain.GameScreen && PlayerInput.KeyHit(InputType.RadioChat))
{
msgBox.Text = "r; ";
}
}
}
if (ServerLog.LogFrame != null) ServerLog.LogFrame.AddToGUIUpdateList();
}
protected void UpdateFollowSubTickBox()
{
cameraFollowsSub.Visible = Character.Controlled == null;
}
public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
{
if (GUI.DisableHUD) return;
if (!gameStarted || Screen.Selected != GameMain.GameScreen || GUI.DisableHUD) return;
if (gameStarted && Screen.Selected == GameMain.GameScreen)
{
GameMain.GameSession.CrewManager.Draw(spriteBatch);
inGameHUD.DrawManually(spriteBatch);
inGameHUD.Draw(spriteBatch);
if (EndVoteCount > 0)
{
GUI.DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - 180.0f, 40),
TextManager.Get("EndRoundVotes").Replace("[y]", EndVoteCount.ToString()).Replace("[n]", (EndVoteMax - EndVoteCount).ToString()),
Color.White,
font: GUI.SmallFont);
}
if (respawnManager != null)
{
string respawnInfo = "";
if (respawnManager.CurrentState == RespawnManager.State.Waiting &&
respawnManager.CountdownStarted)
{
respawnInfo = TextManager.Get(respawnManager.UsingShuttle ? "RespawnShuttleDispatching" : "RespawningIn");
respawnInfo = respawnInfo.Replace("[time]", ToolBox.SecondsToReadableTime(respawnManager.RespawnTimer));
}
else if (respawnManager.CurrentState == RespawnManager.State.Transporting)
{
respawnInfo = respawnManager.TransportTimer <= 0.0f ?
"" :
TextManager.Get("RespawnShuttleLeavingIn").Replace("[time]", ToolBox.SecondsToReadableTime(respawnManager.TransportTimer));
}
if (respawnManager != null)
{
string respawnInfo = "";
if (respawnManager.CurrentState == RespawnManager.State.Waiting &&
respawnManager.CountdownStarted)
{
respawnInfo = respawnManager.UsingShuttle ? "Respawn Shuttle dispatching in " : "Respawning players in ";
respawnInfo = respawnManager.RespawnTimer <= 0.0f ? "" : respawnInfo + ToolBox.SecondsToReadableTime(respawnManager.RespawnTimer);
}
else if (respawnManager.CurrentState == RespawnManager.State.Transporting)
{
respawnInfo = respawnManager.TransportTimer <= 0.0f ? "" : "Shuttle leaving in " + ToolBox.SecondsToReadableTime(respawnManager.TransportTimer);
}
if (!string.IsNullOrEmpty(respawnInfo))
{
GUI.DrawString(spriteBatch,
new Vector2(120.0f, 10),
respawnInfo, Color.White, null, 0, GUI.SmallFont);
}
GUI.DrawString(spriteBatch,
new Vector2(120.0f, 10),
respawnInfo, Color.White, null, 0, GUI.SmallFont);
}
}
ServerLog.LogFrame?.Draw(spriteBatch);
}
public virtual bool SelectCrewCharacter(Character character, GUIComponent characterFrame)
{
return false;
}
public void CreateKickReasonPrompt(string clientName, bool ban, bool rangeBan = false)
{
var banReasonPrompt = new GUIMessageBox(ban ? "Reason for the ban?" : "Reason for kicking?", "", new string[] { "OK", "Cancel" }, 400, 300);
var banReasonBox = new GUITextBox(new Rectangle(0, 30, 0, 50), Alignment.TopCenter, "", banReasonPrompt.children[0]);
banReasonBox.Wrap = true;
banReasonBox.MaxTextLength = 100;
var banReasonPrompt = new GUIMessageBox(
TextManager.Get(ban ? "BanReasonPrompt" : "KickReasonPrompt"),
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, 400, 300);
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.6f), banReasonPrompt.InnerFrame.RectTransform, Anchor.Center));
var banReasonBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform))
{
Wrap = true,
MaxTextLength = 100
};
GUINumberInput durationInputDays = null, durationInputHours = null;
GUITickBox permaBanTickBox = null;
if (ban)
{
new GUITextBlock(new Rectangle(0, 80, 0, 0), "Duration:", "", banReasonPrompt.children[0]);
permaBanTickBox = new GUITickBox(new Rectangle(0, 110, 15, 15), "Permanent", Alignment.TopLeft, banReasonPrompt.children[0]);
permaBanTickBox.Selected = true;
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform), TextManager.Get("BanDuration"));
permaBanTickBox = new GUITickBox(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) },
TextManager.Get("BanPermanent"))
{
Selected = true
};
var durationContainer = new GUIFrame(new Rectangle(0, 130, 0, 40), null, banReasonPrompt.children[0]);
durationContainer.Visible = false;
var durationContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform), isHorizontal: true)
{
Visible = false
};
permaBanTickBox.OnSelected += (tickBox) =>
{
durationContainer.Visible = !tickBox.Selected;
return true;
};
new GUITextBlock(new Rectangle(0, 0, 30, 20), "Days:", "", Alignment.TopLeft, Alignment.CenterLeft, durationContainer);
durationInputDays = new GUINumberInput(new Rectangle(40, 0, 50, 20), "", GUINumberInput.NumberType.Int, durationContainer);
durationInputDays.MinValueInt = 0;
durationInputDays.MaxValueFloat = 1000;
new GUITextBlock(new Rectangle(100, 0, 30, 20), "Hours:", "", Alignment.TopLeft, Alignment.CenterLeft, durationContainer);
durationInputHours = new GUINumberInput(new Rectangle(150, 0, 50, 20), "", GUINumberInput.NumberType.Int, durationContainer);
durationInputDays.MinValueInt = 0;
durationInputDays.MaxValueFloat = 24;
durationInputDays = new GUINumberInput(new RectTransform(new Vector2(0.2f, 1.0f), durationContainer.RectTransform), GUINumberInput.NumberType.Int)
{
MinValueInt = 0,
MaxValueFloat = 1000
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), durationContainer.RectTransform), TextManager.Get("Days"));
durationInputHours = new GUINumberInput(new RectTransform(new Vector2(0.2f, 1.0f), durationContainer.RectTransform), GUINumberInput.NumberType.Int)
{
MinValueInt = 0,
MaxValueFloat = 24
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), durationContainer.RectTransform), TextManager.Get("Hours"));
}
banReasonPrompt.Buttons[0].OnClicked += (btn, userData) =>
@@ -0,0 +1,20 @@
using Lidgren.Network;
using System;
namespace Barotrauma.Networking
{
partial class OrderChatMessage : ChatMessage
{
public override void ClientWrite(NetOutgoingMessage msg)
{
msg.Write((byte)ClientNetObject.CHAT_MESSAGE);
msg.Write(NetStateID);
msg.Write((byte)ChatMessageType.Order);
msg.Write((byte)Order.PrefabList.IndexOf(Order.Prefab));
msg.Write(TargetCharacter == null ? (UInt16)0 : TargetCharacter.ID);
msg.Write(TargetEntity == null ? (UInt16)0 : TargetEntity.ID);
msg.Write((byte)Array.IndexOf(Order.Prefab.Options, OrderOption));
}
}
}
@@ -0,0 +1,181 @@
using Barotrauma.Steam;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma.Networking
{
partial class ServerInfo
{
public void CreatePreviewWindow(GUIMessageBox messageBox)
{
var title = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), messageBox.Content.RectTransform), ServerName, textAlignment: Alignment.Center, font: GUI.LargeFont, wrap: true);
var serverMsg = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), messageBox.Content.RectTransform));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), serverMsg.Content.RectTransform), ServerMessage, wrap: true);
var columnContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), messageBox.Content.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
var columnLeft = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), columnContainer.RectTransform))
{
RelativeSpacing = 0.02f,
Stretch = true
};
var columnRight = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), columnContainer.RectTransform))
{
RelativeSpacing = 0.02f,
Stretch = true
};
float elementHeight = 0.1f;
// left column -----------------------------------------------------------------------------
//new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnLeft.RectTransform), IP + ":" + Port);
new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnLeft.RectTransform),
TextManager.Get("ServerListVersion") + ": " + (string.IsNullOrEmpty(GameVersion) ? TextManager.Get("Unknown") : GameVersion));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), columnLeft.RectTransform),
TextManager.Get("ServerListContentPackages"));
var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), columnLeft.RectTransform));
if (ContentPackageNames.Count == 0)
{
new GUITextBlock(new RectTransform(Vector2.One, contentPackageList.Content.RectTransform), TextManager.Get("Unknown"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
}
else
{
List<string> availableWorkshopUrls = new List<string>();
for (int i = 0; i < ContentPackageNames.Count; i++)
{
var packageText = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.15f), contentPackageList.Content.RectTransform) { MinSize = new Point(0, 15) },
ContentPackageNames[i])
{
Enabled = false
};
if (i < ContentPackageHashes.Count)
{
if (GameMain.Config.SelectedContentPackages.Any(cp => cp.MD5hash.Hash == ContentPackageHashes[i]))
{
packageText.Selected = true;
continue;
}
//matching content package found, but it hasn't been enabled
if (ContentPackage.List.Any(cp => cp.MD5hash.Hash == ContentPackageHashes[i]))
{
packageText.TextColor = Color.Orange;
packageText.ToolTip = TextManager.Get("ServerListContentPackageNotEnabled")
.Replace("[contentpackage]", ContentPackageNames[i]);
}
//workshop download link found
else if (i < ContentPackageWorkshopUrls.Count && !string.IsNullOrEmpty(ContentPackageWorkshopUrls[i]))
{
availableWorkshopUrls.Add(ContentPackageWorkshopUrls[i]);
packageText.TextColor = Color.Yellow;
packageText.ToolTip = TextManager.Get("ServerListIncompatibleContentPackageWorkshopAvailable")
.Replace("[contentpackage]", ContentPackageNames[i]);
}
else //no package or workshop download link found, tough luck
{
packageText.TextColor = Color.Red;
packageText.ToolTip = TextManager.Get("ServerListIncompatibleContentPackage")
.Replace("[contentpackage]", ContentPackageNames[i])
.Replace("[hash]", ContentPackageHashes[i]);
}
}
}
if (availableWorkshopUrls.Count > 0 )
{
var workshopBtn = new GUIButton(new RectTransform(new Vector2(1.0f, 0.15f), columnLeft.RectTransform), TextManager.Get("ServerListSubscribeMissingPackages"))
{
ToolTip = TextManager.Get(SteamManager.IsInitialized ? "ServerListSubscribeMissingPackagesTooltip" : "ServerListSubscribeMissingPackagesTooltipNoSteam"),
Enabled = SteamManager.IsInitialized,
OnClicked = (btn, userdata) =>
{
GameMain.SteamWorkshopScreen.SubscribeToPackages(availableWorkshopUrls);
GameMain.SteamWorkshopScreen.Select();
return true;
}
};
workshopBtn.TextBlock.AutoScale = true;
}
}
// right column -----------------------------------------------------------------------------
var playerCount = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListPlayers"));
new GUITextBlock(new RectTransform(Vector2.One, playerCount.RectTransform), PlayerCount + "/" + MaxPlayers, textAlignment: Alignment.Right);
new GUITickBox(new RectTransform(new Vector2(1, elementHeight), columnRight.RectTransform), "Round running")
{
Selected = GameStarted,
CanBeFocused = false
};
var gameMode = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("GameMode"));
new GUITextBlock(new RectTransform(Vector2.One, gameMode.RectTransform), string.IsNullOrEmpty(GameMode) ? "Unknown" : GameMode, textAlignment: Alignment.Right);
var traitors = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("Traitors"));
new GUITextBlock(new RectTransform(Vector2.One, traitors.RectTransform), !TraitorsEnabled.HasValue ? "Unknown" : TraitorsEnabled.Value.ToString(), textAlignment: Alignment.Right);
var subSelection = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListSubSelection"));
new GUITextBlock(new RectTransform(Vector2.One, subSelection.RectTransform), !SubSelectionMode.HasValue ? "Unknown" : SubSelectionMode.Value.ToString(), textAlignment: Alignment.Right);
var modeSelection = new GUITextBlock(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListModeSelection"));
new GUITextBlock(new RectTransform(Vector2.One, modeSelection.RectTransform), (!ModeSelectionMode.HasValue ? "Unknown" : ModeSelectionMode.Value.ToString()), textAlignment: Alignment.Right);
var allowSpectating = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListAllowSpectating"))
{
CanBeFocused = false
};
if (!AllowSpectating.HasValue)
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), allowSpectating.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
else
allowSpectating.Selected = AllowSpectating.Value;
var allowRespawn = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), columnRight.RectTransform), "Allow respawn")
{
CanBeFocused = false
};
if (!AllowRespawn.HasValue)
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), allowRespawn.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
else
allowRespawn.Selected = AllowRespawn.Value;
new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListHasPassword"))
{
Selected = HasPassword,
CanBeFocused = false
};
var usingWhiteList = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListUsingWhitelist"))
{
CanBeFocused = false
};
if (!UsingWhiteList.HasValue)
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), usingWhiteList.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
else
usingWhiteList.Selected = UsingWhiteList.Value;
// -----------------------------------------------------------------------------
foreach (GUIComponent c in columnLeft.Children)
{
if (c is GUITextBlock textBlock) textBlock.Padding = Vector4.Zero;
}
foreach (GUIComponent c in columnRight.Children)
{
if (c is GUITextBlock textBlock) textBlock.Padding = Vector4.Zero;
}
}
}
}
@@ -6,41 +6,52 @@ namespace Barotrauma.Networking
{
partial class ServerLog
{
public GUIFrame LogFrame;
public GUIButton LogFrame;
private GUIListBox listBox;
public void CreateLogFrame()
{
LogFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f);
LogFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker")
{
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) LogFrame = null; return true; }
};
new GUIButton(new RectTransform(Vector2.One, LogFrame.RectTransform), "", style: null).OnClicked += (btn, userData) =>
{
LogFrame = null;
return true;
};
GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 600, 420), null, Alignment.Center, "", LogFrame);
innerFrame.Padding = new Vector4(10.0f, 20.0f, 10.0f, 20.0f);
GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.4f), LogFrame.RectTransform, Anchor.Center) { MinSize = new Point(600, 420) });
GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.85f), innerFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, -0.03f) }, style: null);
new GUITextBlock(new Rectangle(-200, 0, 100, 15), "Filter", "", Alignment.TopRight, Alignment.CenterRight, innerFrame, false, GUI.SmallFont);
GUITextBox searchBox = new GUITextBox(new Rectangle(-20, 0, 180, 15), Alignment.TopRight, "", innerFrame);
searchBox.Font = GUI.SmallFont;
searchBox.OnTextChanged = (textBox, text) =>
new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), "Filter", font: GUI.SmallFont);
GUITextBox searchBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), font: GUI.SmallFont);
searchBox.OnTextChanged += (textBox, text) =>
{
msgFilter = text;
FilterMessages();
return true;
};
GUIComponent.KeyboardDispatcher.Subscriber = searchBox;
GUI.KeyboardDispatcher.Subscriber = searchBox;
var clearButton = new GUIButton(new Rectangle(0, 0, 15, 15), "x", Alignment.TopRight, "", innerFrame);
clearButton.OnClicked = ClearFilter;
clearButton.UserData = searchBox;
var clearButton = new GUIButton(new RectTransform(new Vector2(0.05f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), "x")
{
OnClicked = ClearFilter,
UserData = searchBox
};
listBox = new GUIListBox(new Rectangle(0, 30, 450, 340), "", Alignment.TopRight, innerFrame);
listBox = new GUIListBox(new RectTransform(new Vector2(0.75f, 0.95f), paddedFrame.RectTransform, Anchor.BottomRight));
var tickBoxContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 0.95f), paddedFrame.RectTransform, Anchor.BottomLeft));
int y = 30;
foreach (MessageType msgType in Enum.GetValues(typeof(MessageType)))
{
var tickBox = new GUITickBox(new Rectangle(0, y, 20, 20), messageTypeName[(int)msgType], Alignment.TopLeft, GUI.SmallFont, innerFrame);
tickBox.Selected = true;
tickBox.TextColor = messageColor[(int)msgType];
var tickBox = new GUITickBox(new RectTransform(new Point(20, 20), tickBoxContainer.RectTransform), messageTypeName[(int)msgType], font: GUI.SmallFont)
{
Selected = true,
TextColor = messageColor[(int)msgType]
};
tickBox.OnSelected += (GUITickBox tb) =>
{
@@ -66,7 +77,7 @@ namespace Barotrauma.Networking
if (listBox.BarScroll == 0.0f || listBox.BarScroll == 1.0f) listBox.BarScroll = 1.0f;
GUIButton closeButton = new GUIButton(new Rectangle(-100, 10, 100, 15), "Close", Alignment.BottomRight, "", innerFrame);
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), innerFrame.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.02f, 0.03f) }, "Close");
closeButton.OnClicked = (button, userData) =>
{
LogFrame = null;
@@ -80,8 +91,8 @@ namespace Barotrauma.Networking
{
float prevSize = listBox.BarSize;
var textBlock = new GUITextBlock(new Rectangle(0, 0, 0, 0), line.Text, "", Alignment.TopLeft, Alignment.TopLeft, listBox, true, GUI.SmallFont);
textBlock.Rect = new Rectangle(textBlock.Rect.X, textBlock.Rect.Y, textBlock.Rect.Width, Math.Max(13, textBlock.Rect.Height));
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), listBox.Content.RectTransform),
line.Text, wrap: true, font: GUI.SmallFont);
textBlock.TextColor = messageColor[(int)line.Type];
textBlock.Visible = !msgTypeHidden[(int)line.Type];
textBlock.CanBeFocused = false;
@@ -94,7 +105,7 @@ namespace Barotrauma.Networking
{
string filter = msgFilter == null ? "" : msgFilter.ToLower();
foreach (GUIComponent child in listBox.children)
foreach (GUIComponent child in listBox.Content.Children)
{
var textBlock = child as GUITextBlock;
if (textBlock == null) continue;
@@ -45,7 +45,7 @@ namespace Barotrauma
GameMain.NetLobbyScreen.InfoFrame.FindChild("modevotes", true).Visible = value;
//gray out modes that can't be voted
foreach (GUITextBlock comp in GameMain.NetLobbyScreen.ModeList.children)
foreach (GUITextBlock comp in GameMain.NetLobbyScreen.ModeList.Content.Children)
{
comp.TextColor =
new Color(comp.TextColor.R, comp.TextColor.G, comp.TextColor.B,
@@ -67,36 +67,71 @@ namespace Barotrauma
public void UpdateVoteTexts(List<Client> clients, VoteType voteType)
{
GUIListBox listBox = (voteType == VoteType.Sub) ?
GameMain.NetLobbyScreen.SubList : GameMain.NetLobbyScreen.ModeList;
foreach (GUIComponent comp in listBox.children)
switch (voteType)
{
GUITextBlock voteText = comp.FindChild("votes") as GUITextBlock;
if (voteText != null) comp.RemoveChild(voteText);
}
case VoteType.Sub:
case VoteType.Mode:
GUIListBox listBox = (voteType == VoteType.Sub) ?
GameMain.NetLobbyScreen.SubList : GameMain.NetLobbyScreen.ModeList;
if (clients != null)
{
List<Pair<object, int>> voteList = GetVoteList(voteType, clients);
foreach (Pair<object, int> votable in voteList)
{
SetVoteText(listBox, votable.First, votable.Second);
}
foreach (GUIComponent comp in listBox.Content.Children)
{
if (comp.FindChild("votes") is GUITextBlock voteText) comp.RemoveChild(voteText);
}
if (clients == null) return;
List<Pair<object, int>> voteList = GetVoteList(voteType, clients);
foreach (Pair<object, int> votable in voteList)
{
SetVoteText(listBox, votable.First, votable.Second);
}
break;
case VoteType.StartRound:
if (clients == null) return;
foreach (Client client in clients)
{
var clientNameBox = GameMain.NetLobbyScreen.PlayerList.Content.FindChild(client.Name);
if (clientNameBox == null) continue;
var clientReady = clientNameBox.FindChild("clientready");
if (!client.GetVote<bool>(VoteType.StartRound))
{
if (clientReady != null) clientReady.Parent.RemoveChild(clientReady);
}
else
{
if (clientReady == null)
{
new GUITickBox(new RectTransform(new Vector2(0.05f, 0.6f), clientNameBox.RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.05f, 0.0f) }, "")
{
Selected = true,
Enabled = false,
ToolTip = "Ready to start",
UserData = "clientready"
};
}
}
}
break;
}
}
private void SetVoteText(GUIListBox listBox, object userData, int votes)
{
if (userData == null) return;
foreach (GUIComponent comp in listBox.children)
foreach (GUIComponent comp in listBox.Content.Children)
{
if (comp.UserData != userData) continue;
GUITextBlock voteText = comp.FindChild("votes") as GUITextBlock;
if (voteText == null)
{
voteText = new GUITextBlock(new Rectangle(0, 0, 30, 0), "", "", Alignment.Right, Alignment.Right, comp);
voteText.UserData = "votes";
voteText = new GUITextBlock(new RectTransform(new Point(30, comp.Rect.Height), comp.RectTransform, Anchor.CenterRight),
"", textAlignment: Alignment.CenterRight)
{
UserData = "votes"
};
}
voteText.Text = votes == 0 ? "" : votes.ToString();
@@ -120,12 +155,10 @@ namespace Barotrauma
case VoteType.Mode:
GameModePreset gameMode = data as GameModePreset;
if (gameMode == null) return;
msg.Write(gameMode.Name);
msg.Write(gameMode.Identifier);
break;
case VoteType.EndRound:
if (!(data is bool)) return;
msg.Write((bool)data);
break;
case VoteType.Kick:
@@ -134,6 +167,10 @@ namespace Barotrauma
msg.Write(votedClient.ID);
break;
case VoteType.StartRound:
if (!(data is bool)) return;
msg.Write((bool)data);
break;
}
msg.WritePadBits();
@@ -153,7 +190,7 @@ namespace Barotrauma
int votes = inc.ReadByte();
string subName = inc.ReadString();
List<Submarine> serversubs = new List<Submarine>();
foreach (GUIComponent item in GameMain.NetLobbyScreen?.SubList?.children)
foreach (GUIComponent item in GameMain.NetLobbyScreen?.SubList?.Content?.Children)
{
if (item.UserData != null && item.UserData is Submarine) serversubs.Add(item.UserData as Submarine);
}
@@ -169,8 +206,8 @@ namespace Barotrauma
for (int i = 0; i < votableCount; i++)
{
int votes = inc.ReadByte();
string modeName = inc.ReadString();
GameModePreset mode = GameModePreset.list.Find(m => m.Name == modeName);
string modeIdentifier = inc.ReadString();
GameModePreset mode = GameModePreset.List.Find(m => m.Identifier == modeIdentifier);
SetVoteText(GameMain.NetLobbyScreen.ModeList, mode, votes);
}
}
@@ -182,6 +219,16 @@ namespace Barotrauma
}
AllowVoteKick = inc.ReadBoolean();
GameMain.NetworkMember.ConnectedClients.ForEach(c => c.SetVote(VoteType.StartRound, false));
byte readyClientCount = inc.ReadByte();
for (int i = 0; i < readyClientCount; i++)
{
byte clientID = inc.ReadByte();
var matchingClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == clientID);
matchingClient?.SetVote(VoteType.StartRound, true);
}
UpdateVoteTexts(GameMain.NetworkMember.ConnectedClients, VoteType.StartRound);
inc.ReadPadBits();
}
}
@@ -9,7 +9,8 @@ namespace Barotrauma.Networking
private GUITextBox nameBox;
private GUITextBox ipBox;
private GUIButton addNewButton;
public GUIComponent CreateWhiteListFrame(GUIComponent parent)
{
if (whitelistFrame != null)
@@ -18,60 +19,96 @@ namespace Barotrauma.Networking
whitelistFrame = null;
}
parent.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
var enabledTick = new GUITickBox(new Rectangle(0, 0, 20, 20), "Enabled", Alignment.TopLeft, parent);
enabledTick.Selected = Enabled;
enabledTick.OnSelected = (GUITickBox box) =>
whitelistFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), parent.RectTransform, Anchor.Center))
{
Enabled = !Enabled;
if (Enabled)
{
foreach (Client c in GameMain.Server.ConnectedClients)
{
if (!IsWhiteListed(c.Name, c.Connection.RemoteEndPoint.Address.ToString()))
{
whitelistedPlayers.Add(new WhiteListedPlayer(c.Name, c.Connection.RemoteEndPoint.Address.ToString()));
if (whitelistFrame != null) CreateWhiteListFrame(whitelistFrame.Parent);
}
}
}
Save();
return true;
Stretch = true,
RelativeSpacing = 0.02f
};
new GUITextBlock(new Rectangle(0, -35, 90, 20), "Name:", "", Alignment.BottomLeft, Alignment.CenterLeft, parent, false, GUI.Font);
nameBox = new GUITextBox(new Rectangle(100, -35, 170, 20), Alignment.BottomLeft, "", parent);
nameBox.Font = GUI.Font;
var enabledTick = new GUITickBox(new RectTransform(new Vector2(0.1f, 0.1f), whitelistFrame.RectTransform), TextManager.Get("WhiteListEnabled"))
{
Selected = Enabled,
UpdateOrder = 1,
OnSelected = (GUITickBox box) =>
{
Enabled = !Enabled;
new GUITextBlock(new Rectangle(0, 0, 90, 20), "IP Address:", "", Alignment.BottomLeft, Alignment.CenterLeft, parent, false, GUI.Font);
ipBox = new GUITextBox(new Rectangle(100, 0, 170, 20), Alignment.BottomLeft, "", parent);
ipBox.Font = GUI.Font;
nameBox.Text = "";
nameBox.Enabled = Enabled;
ipBox.Text = "";
ipBox.Enabled = Enabled;
addNewButton.Enabled = false;
var addnewButton = new GUIButton(new Rectangle(0, 35, 150, 20), "Add to whitelist", Alignment.BottomLeft, "", parent);
addnewButton.OnClicked = AddToWhiteList;
if (Enabled)
{
foreach (Client c in GameMain.Server.ConnectedClients)
{
if (!IsWhiteListed(c.Name, c.Connection.RemoteEndPoint.Address.ToString()))
{
whitelistedPlayers.Add(new WhiteListedPlayer(c.Name, c.Connection.RemoteEndPoint.Address.ToString()));
if (whitelistFrame != null) CreateWhiteListFrame(whitelistFrame.Parent);
}
}
}
whitelistFrame = new GUIListBox(new Rectangle(0, 30, 0, parent.Rect.Height - 110), "", parent);
Save();
return true;
}
};
var listBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), whitelistFrame.RectTransform));
foreach (WhiteListedPlayer wlp in whitelistedPlayers)
{
string blockText = wlp.Name;
if (!string.IsNullOrWhiteSpace(wlp.IP)) blockText += " (" + wlp.IP + ")";
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 0, 25),
blockText,
"",
Alignment.Left, Alignment.Left, whitelistFrame);
textBlock.Padding = new Vector4(10.0f, 10.0f, 0.0f, 0.0f);
textBlock.UserData = wlp;
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), listBox.Content.RectTransform),
blockText)
{
UserData = wlp
};
var removeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, "", textBlock);
removeButton.UserData = wlp;
removeButton.OnClicked = RemoveFromWhiteList;
var removeButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.8f), textBlock.RectTransform, Anchor.CenterRight), TextManager.Get("WhiteListRemove"))
{
UserData = wlp,
OnClicked = RemoveFromWhiteList
};
}
var nameArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), whitelistFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), nameArea.RectTransform), TextManager.Get("WhiteListName"));
nameBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), nameArea.RectTransform), "");
nameBox.OnTextChanged += (textBox, text) =>
{
addNewButton.Enabled = !string.IsNullOrEmpty(ipBox.Text) && !string.IsNullOrEmpty(nameBox.Text);
return true;
};
var ipArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), whitelistFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), ipArea.RectTransform), TextManager.Get("WhiteListIP"));
ipBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), ipArea.RectTransform), "");
ipBox.OnTextChanged += (textBox, text) =>
{
addNewButton.Enabled = !string.IsNullOrEmpty(ipBox.Text) && !string.IsNullOrEmpty(nameBox.Text);
return true;
};
addNewButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.1f), whitelistFrame.RectTransform), TextManager.Get("WhiteListAdd"))
{
OnClicked = AddToWhiteList
};
nameBox.Enabled = Enabled;
ipBox.Enabled = Enabled;
addNewButton.Enabled = false;
return parent;
}
@@ -84,7 +121,6 @@ namespace Barotrauma.Networking
if (whitelistFrame != null)
{
whitelistFrame.Parent.ClearChildren();
CreateWhiteListFrame(whitelistFrame.Parent);
}