38f1ddb...178a853: v0.8.9.1, removed content folder

This commit is contained in:
Joonas Rikkonen
2019-03-18 19:46:58 +02:00
parent 38f1ddb6fe
commit 6c0679c297
1054 changed files with 151673 additions and 144931 deletions
@@ -2,20 +2,48 @@
using Lidgren.Network;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
namespace Barotrauma.Items.Components
{
partial class PowerContainer : Powered, IDrawableComponent, IServerSerializable, IClientSerializable
{
private GUIProgressBar chargeIndicator;
private GUIScrollBar rechargeSpeedSlider;
partial void InitProjSpecific()
{
if (canBeSelected)
if (GuiFrame == null) return;
GUILayoutGroup paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.7f), GuiFrame.RectTransform, Anchor.Center))
{ RelativeSpacing = 0.1f, Stretch = true };
string rechargeStr = TextManager.Get("PowerContainerRechargeRate");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), paddedFrame.RectTransform), "RechargeRate", textAlignment: Alignment.Center)
{
var button = new GUIButton(new Rectangle(160, 50, 30, 30), "-", "", GuiFrame);
button.OnClicked = (GUIButton btn, object obj) =>
TextGetter = () =>
{
RechargeSpeed = rechargeSpeed - maxRechargeSpeed * 0.1f;
return rechargeStr.Replace("[rate]", ((int)((rechargeSpeed / maxRechargeSpeed) * 100.0f)).ToString());
}
};
var sliderArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform, Anchor.BottomCenter), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), sliderArea.RectTransform),
"0 %", textAlignment: Alignment.Center);
rechargeSpeedSlider = new GUIScrollBar(new RectTransform(new Vector2(0.8f, 1.0f), sliderArea.RectTransform), barSize: 0.25f, style: "GUISlider")
{
Step = 0.1f,
OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
float newRechargeSpeed = maxRechargeSpeed * barScroll;
if (Math.Abs(newRechargeSpeed - rechargeSpeed) < 0.1f) return false;
RechargeSpeed = newRechargeSpeed;
if (GameMain.Server != null)
{
item.CreateServerEvent(this);
@@ -26,68 +54,79 @@ namespace Barotrauma.Items.Components
item.CreateClientEvent(this);
correctionTimer = CorrectionDelay;
}
return true;
};
}
};
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), sliderArea.RectTransform),
"100 %", textAlignment: Alignment.Center);
button = new GUIButton(new Rectangle(200, 50, 30, 30), "+", "", GuiFrame);
button.OnClicked = (GUIButton btn, object obj) =>
string chargeStr = TextManager.Get("PowerContainerCharge");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), paddedFrame.RectTransform), "Charge", textAlignment: Alignment.Center)
{
TextGetter = () =>
{
RechargeSpeed = rechargeSpeed + maxRechargeSpeed * 0.1f;
return chargeStr.Replace("[charge]", (int)charge + "/" + (int)capacity).Replace("[percentage]", ((int)((charge / capacity) * 100.0f)).ToString());
}
};
if (GameMain.Server != null)
{
item.CreateServerEvent(this);
GameServer.Log(Character.Controlled.LogName + " set the recharge speed of " + item.Name + " to " + (int)((rechargeSpeed / maxRechargeSpeed) * 100.0f) + " %", ServerLog.MessageType.ItemInteraction);
}
else if (GameMain.Client != null)
{
item.CreateClientEvent(this);
correctionTimer = CorrectionDelay;
}
chargeIndicator = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), barSize: 0.0f)
{
ProgressGetter = () =>
{
return charge / capacity;
}
};
}
return true;
};
public override void OnItemLoaded()
{
if (rechargeSpeedSlider != null)
{
rechargeSpeedSlider.BarScroll = rechargeSpeed / MaxRechargeSpeed;
}
}
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
float chargeRatio = charge / capacity;
chargeIndicator.Color = ToolBox.GradientLerp(chargeRatio, Color.Red, Color.Orange, Color.Green);
}
public void Draw(SpriteBatch spriteBatch, bool editing = false)
{
if (indicatorSize.X <= 1.0f || indicatorSize.Y <= 1.0f) return;
GUI.DrawRectangle(spriteBatch,
new Vector2(item.DrawPosition.X - 4, -item.DrawPosition.Y),
new Vector2(8, 22), Color.Black);
new Vector2(
item.DrawPosition.X - item.Sprite.SourceRect.Width / 2 * item.Scale + indicatorPosition.X * item.Scale,
-item.DrawPosition.Y - item.Sprite.SourceRect.Height / 2 * item.Scale + indicatorPosition.Y * item.Scale),
indicatorSize * item.Scale, Color.Black, depth: item.SpriteDepth - 0.00001f);
if (charge > 0)
GUI.DrawRectangle(spriteBatch,
new Vector2(item.DrawPosition.X - 3, -item.DrawPosition.Y + 1 + (20.0f * (1.0f - charge / capacity))),
new Vector2(6, 20 * (charge / capacity)), Color.Green, true);
{
Color indicatorColor = ToolBox.GradientLerp(charge / capacity, Color.Red, Color.Orange, Color.Green);
if (!isHorizontal)
{
GUI.DrawRectangle(spriteBatch,
new Vector2(
item.DrawPosition.X - item.Sprite.SourceRect.Width / 2 * item.Scale + indicatorPosition.X * item.Scale + 1,
-item.DrawPosition.Y - item.Sprite.SourceRect.Height / 2 * item.Scale + indicatorPosition.Y * item.Scale + 1 + ((indicatorSize.Y * item.Scale) * (1.0f - charge / capacity))),
new Vector2(indicatorSize.X * item.Scale - 2, (indicatorSize.Y * item.Scale - 2) * (charge / capacity)), indicatorColor, true,
depth: item.SpriteDepth - 0.00001f);
}
else
{
GUI.DrawRectangle(spriteBatch,
new Vector2(
item.DrawPosition.X - item.Sprite.SourceRect.Width / 2 * item.Scale + indicatorPosition.X * item.Scale + 1 ,
-item.DrawPosition.Y - item.Sprite.SourceRect.Height / 2 * item.Scale + indicatorPosition.Y * item.Scale + 1),
new Vector2((indicatorSize.X * item.Scale - 2) * (charge / capacity), indicatorSize.Y * item.Scale - 2), indicatorColor, true,
depth: item.SpriteDepth - 0.00001f);
}
}
}
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
{
GuiFrame.Draw(spriteBatch);
int x = GuiFrame.Rect.X;
int y = GuiFrame.Rect.Y;
//GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
GUI.Font.DrawString(spriteBatch,
TextManager.Get("PowerContainerCharge").Replace("[charge]", (int)charge + "/" + (int)capacity).Replace("[percentage]", ((int)((charge / capacity) * 100.0f)).ToString()),
new Vector2(x + 30, y + 30), Color.White);
GUI.Font.DrawString(spriteBatch, TextManager.Get("PowerContainerRechargeRate") + ": " + (int)((rechargeSpeed / maxRechargeSpeed) * 100.0f) + " %", new Vector2(x + 30, y + 95), Color.White);
}
public override void AddToGUIUpdateList()
{
GuiFrame.AddToGUIUpdateList();
}
public override void UpdateHUD(Character character)
{
GuiFrame.Update(1.0f / 60.0f);
}
public void ClientWrite(NetBuffer msg, object[] extraData)
{
msg.WriteRangedInteger(0, 10, (int)(rechargeSpeed / MaxRechargeSpeed * 10));