File transfers (somewhat) working. Todo: testing, show active transfers in the UI

This commit is contained in:
Regalis
2017-03-07 23:01:01 +02:00
parent 5450ff498a
commit 6bae2cf47b
5 changed files with 96 additions and 37 deletions

View File

@@ -43,6 +43,8 @@ namespace Barotrauma.Networking
private ClientEntityEventManager entityEventManager;
private FileReceiver fileReceiver;
public byte ID
{
get { return myID; }
@@ -55,6 +57,11 @@ namespace Barotrauma.Networking
return otherClients;
}
}
public FileReceiver FileReceiver
{
get { return fileReceiver; }
}
public GameClient(string newName)
{
@@ -83,6 +90,9 @@ namespace Barotrauma.Networking
name = newName;
entityEventManager = new ClientEntityEventManager(this);
fileReceiver = new FileReceiver("Submarines/Downloaded");
fileReceiver.OnFinished += OnFileReceived;
characterInfo = new CharacterInfo(Character.HumanConfigFile, name);
characterInfo.Job = null;
@@ -542,6 +552,9 @@ namespace Barotrauma.Networking
case ServerPacketHeader.PERMISSIONS:
ReadPermissions(inc);
break;
case ServerPacketHeader.FILE_TRANSFER:
fileReceiver.ReadMessage(inc);
break;
}
break;
case NetIncomingMessageType.StatusChanged:
@@ -976,6 +989,40 @@ namespace Barotrauma.Networking
chatMsgQueue.Add(chatMessage);
}
public void RequestFile(string file, FileTransferType fileType)
{
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)ClientPacketHeader.FILE_REQUEST);
msg.Write((byte)FileTransferMessageType.Initiate);
msg.Write((byte)fileType);
msg.Write(file);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
}
private void OnFileReceived(FileReceiver.FileTransferIn transfer)
{
new GUIMessageBox("Download finished", "File \"" + transfer.FileName + "\" was downloaded succesfully.");
switch (transfer.FileType)
{
case FileTransferType.Submarine:
Submarine.SavedSubmarines.RemoveAll(s => s.Name + ".sub" == transfer.FileName);
for (int i = 0; i < 2; i++)
{
var textBlock = ((i == 0) ?
GameMain.NetLobbyScreen.ShuttleList.ListBox.children.Find(c => (c.UserData as Submarine).Name + ".sub" == transfer.FileName) :
GameMain.NetLobbyScreen.SubList.children.Find(c => (c.UserData as Submarine).Name + ".sub" == transfer.FileName)) as GUITextBlock;
if (textBlock == null) continue;
textBlock.TextColor = Color.White;
var newSub = new Submarine(transfer.FilePath);
Submarine.SavedSubmarines.Add(newSub);
textBlock.UserData = newSub;
textBlock.ToolTip = newSub.Description;
}
break;
}
}
public void CreateEntityEvent(IClientSerializable entity, object[] extraData)
{
entityEventManager.CreateEvent(entity, extraData);