Unstable 0.15.11.0 + the last 2 unstables I missed
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+3
-2
@@ -282,7 +282,7 @@ namespace Barotrauma
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}
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}
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newTargetTimer -= deltaTime;
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if (!character.IsClimbing && IsSteeringFinished())
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if (!character.IsClimbing && (PathSteering == null || PathSteering.CurrentPath == null || IsSteeringFinished()))
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{
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Wander(deltaTime);
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}
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@@ -393,9 +393,10 @@ namespace Barotrauma
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hullWeights.Clear();
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foreach (var hull in Hull.hullList)
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{
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if (character.Submarine == null) { break; }
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if (HumanAIController.UnsafeHulls.Contains(hull)) { continue; }
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if (hull.Submarine == null) { continue; }
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if (character.Submarine == null) { break; }
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if (hull.Submarine.Info.IsRuin || hull.Submarine.Info.IsWreck) { continue; }
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if (character.TeamID == CharacterTeamType.FriendlyNPC && !character.IsEscorted)
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{
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if (hull.Submarine.TeamID != character.TeamID)
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