Unstable 0.15.11.0 + the last 2 unstables I missed
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@@ -84,6 +84,7 @@ namespace Barotrauma.Items.Components
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public void Draw(SpriteBatch spriteBatch, bool editing, float itemDepth = -1)
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{
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if (target == null || target.Removed) { return; }
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if (target.ParentInventory != null) { return; }
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Vector2 startPos = GetSourcePos();
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startPos.Y = -startPos.Y;
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