v0.19.0.0 (unstable)
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@@ -205,7 +205,7 @@ namespace Barotrauma
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if (!character.IsClimbing && character.CanInteractWith(target.Item, out _, checkLinked: false))
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{
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HumanAIController.FaceTarget(target.Item);
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if (character.SelectedConstruction != target.Item)
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if (character.SelectedItem != target.Item)
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{
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target.Item.TryInteract(character, forceSelectKey: true);
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}
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