v0.19.0.0 (unstable)
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@@ -695,8 +695,13 @@ namespace Barotrauma
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gamesession.StartRound(fixedSeed ? "abcd" : ToolBox.RandomSeed(8), difficulty, levelGenerationParams);
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GameMain.GameScreen.Select();
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// TODO: modding support
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string[] jobIdentifiers = new string[] { "captain", "engineer", "mechanic", "securityofficer", "medicaldoctor" };
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foreach (string job in jobIdentifiers)
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Identifier[] jobIdentifiers = new Identifier[] {
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"captain".ToIdentifier(),
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"engineer".ToIdentifier(),
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"mechanic".ToIdentifier(),
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"securityofficer".ToIdentifier(),
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"medicaldoctor".ToIdentifier() };
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foreach (Identifier job in jobIdentifiers)
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{
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var jobPrefab = JobPrefab.Get(job);
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var variant = Rand.Range(0, jobPrefab.Variants);
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