v0.19.0.0 (unstable)

This commit is contained in:
Regalis11
2022-07-20 18:47:07 +03:00
parent 2e2663a175
commit 6b55adcdd9
170 changed files with 2769 additions and 1634 deletions
@@ -311,7 +311,7 @@ namespace Barotrauma.Items.Components
Wire equippedWire = Character.Controlled.HeldItems.FirstOrDefault(it => it.GetComponent<Wire>() != null)?.GetComponent<Wire>();
if (equippedWire != null && GUI.MouseOn == null)
{
if (PlayerInput.PrimaryMouseButtonClicked() && Character.Controlled.SelectedConstruction == null)
if (PlayerInput.PrimaryMouseButtonClicked() && Character.Controlled.SelectedItem == null)
{
equippedWire.Use(1.0f, Character.Controlled);
}