v0.19.0.0 (unstable)
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@@ -25,7 +25,7 @@ namespace Barotrauma.Items.Components
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public override void Update(float deltaTime, Camera cam)
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{
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if (Character.Controlled?.SelectedConstruction != item)
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if (Character.Controlled?.SelectedItem != item)
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{
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IsActive = false;
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return;
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