v0.19.0.0 (unstable)
This commit is contained in:
+205
-22
@@ -1,4 +1,5 @@
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using Barotrauma.Extensions;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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@@ -15,6 +16,7 @@ namespace Barotrauma.Items.Components
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}
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private GUIButton activateButton;
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private GUIComponent inputInventoryHolder, outputInventoryHolder;
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private GUIListBox outputDisplayListBox;
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private GUIComponent inSufficientPowerWarning;
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@@ -44,32 +46,43 @@ namespace Barotrauma.Items.Components
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protected override void CreateGUI()
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{
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.90f, 0.80f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.88f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
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{
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Stretch = true,
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Stretch = true,
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RelativeSpacing = 0.08f
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};
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new GUITextBlock(new RectTransform(new Vector2(1f, 0.07f), paddedFrame.RectTransform), item.Name, font: GUIStyle.SubHeadingFont)
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new GUITextBlock(new RectTransform(new Vector2(1f, 0.07f), paddedFrame.RectTransform) { MinSize = new Point(0, GUI.IntScale(25)) }, item.Name, font: GUIStyle.SubHeadingFont)
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{
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TextAlignment = Alignment.Center,
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AutoScaleHorizontal = true
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};
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var topFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedFrame.RectTransform), style: null);
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var topFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.375f), paddedFrame.RectTransform), style: null);
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// === INPUT LABEL === //
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var inputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), topFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, inputLabelArea.RectTransform), TextManager.Get("deconstructor.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
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inputLabel.RectTransform.Resize(new Point((int) inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, inputLabelArea.RectTransform), style: "HorizontalLine");
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var inputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), topFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true);
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var queueLabelLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.43f, 1f), inputLabelArea.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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var queueLabel = new GUITextBlock(new RectTransform(Vector2.One, queueLabelLayout.RectTransform), TextManager.Get("deconstructor.inputqueue"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
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queueLabel.RectTransform.Resize(new Point((int) queueLabel.Font.MeasureString(queueLabel.Text).X, queueLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, queueLabelLayout.RectTransform), style: "HorizontalLine");
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var inputLabelLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.57f, 1f), inputLabelArea.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, inputLabelLayout.RectTransform), TextManager.Get("deconstructor.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
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inputLabel.RectTransform.Resize(new Point((int) inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, inputLabelLayout.RectTransform), style: "HorizontalLine");
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var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), topFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
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// === INPUT SLOTS === //
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inputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.7f, 1f), inputArea.RectTransform), style: null);
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new GUICustomComponent(new RectTransform(Vector2.One, inputInventoryHolder.RectTransform), DrawOverLay, null) { CanBeFocused = false };
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@@ -92,8 +105,8 @@ namespace Barotrauma.Items.Components
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};
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// === OUTPUT AREA === //
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var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedFrame.RectTransform), style: null);
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var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.375f), paddedFrame.RectTransform), style: null);
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// === OUTPUT LABEL === //
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var outputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), bottomFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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@@ -104,10 +117,16 @@ namespace Barotrauma.Items.Components
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outputLabel.RectTransform.Resize(new Point((int) outputLabel.Font.MeasureString(outputLabel.Text).X, outputLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, outputLabelArea.RectTransform), style: "HorizontalLine");
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var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), bottomFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
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var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), bottomFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
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// === OUTPUT SLOTS === //
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outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f - InfoAreaWidth, 1f), outputArea.RectTransform, Anchor.CenterLeft), style: null);
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// === OUTPUT SLOTS === //
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outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f - InfoAreaWidth, 1f), outputArea.RectTransform, Anchor.CenterLeft), style: null);
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GUILayoutGroup outputDisplayLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), paddedFrame.RectTransform), childAnchor: Anchor.TopCenter);
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GUILayoutGroup outDisplayTopGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.2f), outputDisplayLayout.RectTransform), isHorizontal: true);
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GUITextBlock outDisplayBlock = new GUITextBlock(new RectTransform(Vector2.One, outDisplayTopGroup.RectTransform), TextManager.Get("deconstructor.output"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
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GUILayoutGroup outDisplayBottomGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.975f, 0.8f), outputDisplayLayout.RectTransform), isHorizontal: true);
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outputDisplayListBox = new GUIListBox(new RectTransform(new Vector2(1f, 1f), outDisplayBottomGroup.RectTransform), isHorizontal: true, style: null);
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if (InfoAreaWidth >= 0.0f)
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{
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@@ -181,7 +200,7 @@ namespace Barotrauma.Items.Components
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{
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if (!(linkedTo is Item { DisplaySideBySideWhenLinked: true } linkedItem)) { continue; }
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if (!linkedItem.Components.Any()) { continue; }
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var itemContainer = linkedItem.GetComponent<ItemContainer>();
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if (itemContainer?.GuiFrame == null || itemContainer.AllowUIOverlap) { continue; }
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@@ -195,6 +214,170 @@ namespace Barotrauma.Items.Components
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return base.Select(character);
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}
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partial void OnItemSlotsChanged(ItemContainer container)
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{
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if (container.Inventory is null) { return; }
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RefreshOutputDisplay(container.Inventory.AllItems.ToImmutableArray());
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}
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private void RefreshOutputDisplay(ImmutableArray<Item> items)
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{
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const string outputItemCountUserData = "OutputItemCount";
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const string questionMarkUserData = "UnknownItemOutput";
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if (outputDisplayListBox is null || inputContainer.Inventory is null) { return; }
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Dictionary<Identifier, int> itemCounts = new Dictionary<Identifier, int>();
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Dictionary<Identifier, GUIComponent> children = new Dictionary<Identifier, GUIComponent>();
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bool addQuestionMark = false;
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foreach (GUIComponent child in outputDisplayListBox.Content.Children)
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{
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if (child.UserData is Identifier it)
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{
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children.Add(it, child);
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}
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}
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if (outputDisplayListBox.Content.FindChild(questionMarkUserData) is { } foundChild)
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{
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outputDisplayListBox.RemoveChild(foundChild);
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}
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foreach (Item it in items)
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{
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if (it.Prefab.RandomDeconstructionOutput)
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{
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addQuestionMark = true;
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continue;
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}
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foreach (DeconstructItem deconstructItem in it.Prefab.DeconstructItems)
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{
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RegisterItem(deconstructItem.ItemIdentifier);
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}
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if (it.OwnInventory is { } inventory)
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{
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foreach (Item inventoryItems in inventory.AllItems)
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{
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RegisterItem(inventoryItems.Prefab.Identifier);
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}
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}
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void RegisterItem(Identifier identifier)
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{
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if (itemCounts.ContainsKey(identifier))
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{
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itemCounts[identifier]++;
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return;
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}
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itemCounts.Add(identifier, 1);
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}
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}
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foreach (var (it, child) in children)
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{
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if (!itemCounts.ContainsKey(it))
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{
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outputDisplayListBox.RemoveChild(child);
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}
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}
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foreach (var (it, amount) in itemCounts)
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{
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if (!children.TryGetValue(it, out GUIComponent child))
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{
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child = CreateOutputDisplayItem(it, outputDisplayListBox.Content);
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}
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if (child is null) { continue; }
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UpdateOutputDisplayItemCount(child, amount);
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}
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if (addQuestionMark)
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{
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CreateQuestionMark(outputDisplayListBox.Content);
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}
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static void CreateQuestionMark(GUIComponent parent)
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{
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GUIFrame itemFrame = new GUIFrame(new RectTransform(new Vector2(0.1f, 1f), parent.RectTransform), style: null)
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{
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UserData = questionMarkUserData,
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ToolTip = TextManager.Get("deconstructor.unknownitemsoutput")
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};
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GUIFrame questionMarkFrame = new GUIFrame(new RectTransform(Vector2.One, itemFrame.RectTransform, scaleBasis: ScaleBasis.Smallest, anchor: Anchor.Center), style: "GUIFrameListBox")
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{
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CanBeFocused = false,
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};
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// question mark text
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new GUITextBlock(new RectTransform(Vector2.One, questionMarkFrame.RectTransform, anchor: Anchor.Center), text: "?", textAlignment: Alignment.Center, font: GUIStyle.LargeFont)
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{
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CanBeFocused = false
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};
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}
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static GUIComponent CreateOutputDisplayItem(Identifier identifier, GUIComponent parent)
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{
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ItemPrefab prefab = ItemPrefab.Find(null, identifier);
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if (prefab is null) { return null; }
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GUIFrame itemFrame = new GUIFrame(new RectTransform(new Vector2(0.1f, 1f), parent.RectTransform), style: null)
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{
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UserData = identifier,
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ToolTip = GetTooltip(prefab)
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};
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Sprite icon = prefab.InventoryIcon ?? prefab.Sprite;
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Color iconColor = prefab.InventoryIcon is null ? prefab.SpriteColor : prefab.InventoryIconColor;
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GUIImage itemIcon = new GUIImage(new RectTransform(Vector2.One, itemFrame.RectTransform, scaleBasis: ScaleBasis.Smallest, anchor: Anchor.Center), sprite: icon, scaleToFit: true)
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{
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Color = iconColor,
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CanBeFocused = false
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};
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// item count text
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.5f), itemIcon.RectTransform, anchor: Anchor.BottomRight), "", font: GUIStyle.Font, textAlignment: Alignment.BottomRight)
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{
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UserData = outputItemCountUserData,
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Shadow = true,
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CanBeFocused = false,
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Padding = Vector4.Zero,
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TextColor = Color.White,
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};
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return itemFrame;
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}
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static void UpdateOutputDisplayItemCount(GUIComponent component, int count)
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{
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if (!(component.FindChild(outputItemCountUserData, recursive: true) is GUITextBlock textBlock)) { return; }
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textBlock.Text = TextManager.GetWithVariable("campaignstore.quantity", "[amount]", count.ToString());
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}
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static RichString GetTooltip(ItemPrefab prefab)
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{
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LocalizedString toolTip = $"‖color:{Color.White.ToStringHex()}‖{prefab.Name}‖color:end‖";
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LocalizedString description = prefab.Description;
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if (!description.IsNullOrEmpty()) { toolTip += '\n' + description; }
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if (prefab.ContentPackage != GameMain.VanillaContent && prefab.ContentPackage != null)
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{
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toolTip += $"\n‖color:{Color.MediumPurple.ToStringHex()}‖{prefab.ContentPackage.Name}‖color:end‖";
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}
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return RichString.Rich(toolTip);
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}
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}
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partial void OnItemLoadedProjSpecific()
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{
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inputContainer.AllowUIOverlap = true;
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@@ -208,7 +391,7 @@ namespace Barotrauma.Items.Components
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overlayComponent.RectTransform.SetAsLastChild();
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if (!(inputContainer?.Inventory?.visualSlots is { } visualSlots)) { return; }
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if (DeconstructItemsSimultaneously)
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{
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for (int i = 0; i < InputContainer.Inventory.Capacity; i++)
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