v0.19.0.0 (unstable)

This commit is contained in:
Regalis11
2022-07-20 18:47:07 +03:00
parent 2e2663a175
commit 6b55adcdd9
170 changed files with 2769 additions and 1634 deletions
@@ -23,11 +23,10 @@ namespace Barotrauma.Items.Components
public void ExtractJobPrefab(IReadOnlyDictionary<Identifier, string> tags)
{
if (!tags.TryGetValue("jobid".ToIdentifier(), out string jobId)) { return; }
if (!tags.TryGetValue("jobid".ToIdentifier(), out string jobId)) { return; }
if (!jobId.IsNullOrEmpty())
{
JobPrefab = JobPrefab.Get(jobId);
JobPrefab = JobPrefab.Get(jobId.ToIdentifier());
}
}
@@ -522,13 +522,11 @@ namespace Barotrauma.Items.Components
if (soundSelectionModes == null) soundSelectionModes = new Dictionary<ActionType, SoundSelectionMode>();
if (!soundSelectionModes.ContainsKey(type) || soundSelectionModes[type] == SoundSelectionMode.Random)
{
SoundSelectionMode selectionMode = SoundSelectionMode.Random;
Enum.TryParse(subElement.GetAttributeString("selectionmode", "Random"), out selectionMode);
Enum.TryParse(subElement.GetAttributeString("selectionmode", "Random"), out SoundSelectionMode selectionMode);
soundSelectionModes[type] = selectionMode;
}
List<ItemSound> soundList = null;
if (!sounds.TryGetValue(itemSound.Type, out soundList))
if (!sounds.TryGetValue(itemSound.Type, out List<ItemSound> soundList))
{
soundList = new List<ItemSound>();
sounds.Add(itemSound.Type, soundList);
@@ -566,6 +564,9 @@ namespace Barotrauma.Items.Components
}
string style = GuiFrameSource.Attribute("style") == null ? null : GuiFrameSource.GetAttributeString("style", "");
GuiFrame = new GUIFrame(RectTransform.Load(GuiFrameSource, GUI.Canvas, Anchor.Center), style, color);
TryCreateDragHandle();
DefaultLayout = GUILayoutSettings.Load(GuiFrameSource);
if (GuiFrame != null)
{
@@ -574,6 +575,22 @@ namespace Barotrauma.Items.Components
GameMain.Instance.ResolutionChanged += OnResolutionChanged;
}
protected void TryCreateDragHandle()
{
if (GuiFrame != null && GuiFrameSource.GetAttributeBool("draggable", true))
{
var handle = new GUIDragHandle(new RectTransform(Vector2.One, GuiFrame.RectTransform, Anchor.Center),
GuiFrame.RectTransform, style: null)
{
DragArea = HUDLayoutSettings.ItemHUDArea
};
int iconHeight = GUIStyle.ItemFrameMargin.Y / 4;
new GUIImage(new RectTransform(new Point(GuiFrame.Rect.Width, iconHeight), handle.RectTransform, Anchor.TopCenter) { AbsoluteOffset = new Point(0, iconHeight / 2) },
style: "GUIDragIndicatorHorizontal");
}
}
/// <summary>
/// Overload this method and implement. The method is automatically called when the resolution changes.
/// </summary>
@@ -189,7 +189,7 @@ namespace Barotrauma.Items.Components
onDraw: (SpriteBatch spriteBatch, GUICustomComponent component) => { Inventory.Draw(spriteBatch); },
onUpdate: null)
{
CanBeFocused = false
CanBeFocused = true
};
// Expand the frame vertically if it's too small to fit the text
@@ -381,10 +381,15 @@ namespace Barotrauma.Items.Components
guiCustomComponent.RectTransform.Parent = Inventory.RectTransform;
}
if (item.ParentInventory?.Owner == character && character.SelectedItem == item)
{
character.SelectedItem = null;
}
//if the item is in the character's inventory, no need to update the item's inventory
//because the player can see it by hovering the cursor over the item
guiCustomComponent.Visible = item.ParentInventory?.Owner != character && DrawInventory;
if (!guiCustomComponent.Visible) { return; }
//because the player can see it by hovering the cursor over the item
guiCustomComponent.Visible = DrawInventory && item.ParentInventory?.Owner != character;
if (!guiCustomComponent.Visible) { return; }
Inventory.Update(deltaTime, cam);
}
@@ -1,4 +1,5 @@
using Barotrauma.Extensions;
using System.Collections.Generic;
using System.Collections.Immutable;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
@@ -15,6 +16,7 @@ namespace Barotrauma.Items.Components
}
private GUIButton activateButton;
private GUIComponent inputInventoryHolder, outputInventoryHolder;
private GUIListBox outputDisplayListBox;
private GUIComponent inSufficientPowerWarning;
@@ -44,32 +46,43 @@ namespace Barotrauma.Items.Components
protected override void CreateGUI()
{
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.90f, 0.80f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.88f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
Stretch = true,
Stretch = true,
RelativeSpacing = 0.08f
};
new GUITextBlock(new RectTransform(new Vector2(1f, 0.07f), paddedFrame.RectTransform), item.Name, font: GUIStyle.SubHeadingFont)
new GUITextBlock(new RectTransform(new Vector2(1f, 0.07f), paddedFrame.RectTransform) { MinSize = new Point(0, GUI.IntScale(25)) }, item.Name, font: GUIStyle.SubHeadingFont)
{
TextAlignment = Alignment.Center,
AutoScaleHorizontal = true
};
var topFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedFrame.RectTransform), style: null);
var topFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.375f), paddedFrame.RectTransform), style: null);
// === INPUT LABEL === //
var inputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), topFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, inputLabelArea.RectTransform), TextManager.Get("deconstructor.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
inputLabel.RectTransform.Resize(new Point((int) inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
new GUIFrame(new RectTransform(Vector2.One, inputLabelArea.RectTransform), style: "HorizontalLine");
var inputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), topFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true);
var queueLabelLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.43f, 1f), inputLabelArea.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
var queueLabel = new GUITextBlock(new RectTransform(Vector2.One, queueLabelLayout.RectTransform), TextManager.Get("deconstructor.inputqueue"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
queueLabel.RectTransform.Resize(new Point((int) queueLabel.Font.MeasureString(queueLabel.Text).X, queueLabel.RectTransform.Rect.Height));
new GUIFrame(new RectTransform(Vector2.One, queueLabelLayout.RectTransform), style: "HorizontalLine");
var inputLabelLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.57f, 1f), inputLabelArea.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, inputLabelLayout.RectTransform), TextManager.Get("deconstructor.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
inputLabel.RectTransform.Resize(new Point((int) inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
new GUIFrame(new RectTransform(Vector2.One, inputLabelLayout.RectTransform), style: "HorizontalLine");
var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), topFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
// === INPUT SLOTS === //
inputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.7f, 1f), inputArea.RectTransform), style: null);
new GUICustomComponent(new RectTransform(Vector2.One, inputInventoryHolder.RectTransform), DrawOverLay, null) { CanBeFocused = false };
@@ -92,8 +105,8 @@ namespace Barotrauma.Items.Components
};
// === OUTPUT AREA === //
var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedFrame.RectTransform), style: null);
var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.375f), paddedFrame.RectTransform), style: null);
// === OUTPUT LABEL === //
var outputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), bottomFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
@@ -104,10 +117,16 @@ namespace Barotrauma.Items.Components
outputLabel.RectTransform.Resize(new Point((int) outputLabel.Font.MeasureString(outputLabel.Text).X, outputLabel.RectTransform.Rect.Height));
new GUIFrame(new RectTransform(Vector2.One, outputLabelArea.RectTransform), style: "HorizontalLine");
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), bottomFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), bottomFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
// === OUTPUT SLOTS === //
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f - InfoAreaWidth, 1f), outputArea.RectTransform, Anchor.CenterLeft), style: null);
// === OUTPUT SLOTS === //
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f - InfoAreaWidth, 1f), outputArea.RectTransform, Anchor.CenterLeft), style: null);
GUILayoutGroup outputDisplayLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), paddedFrame.RectTransform), childAnchor: Anchor.TopCenter);
GUILayoutGroup outDisplayTopGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.2f), outputDisplayLayout.RectTransform), isHorizontal: true);
GUITextBlock outDisplayBlock = new GUITextBlock(new RectTransform(Vector2.One, outDisplayTopGroup.RectTransform), TextManager.Get("deconstructor.output"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
GUILayoutGroup outDisplayBottomGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.975f, 0.8f), outputDisplayLayout.RectTransform), isHorizontal: true);
outputDisplayListBox = new GUIListBox(new RectTransform(new Vector2(1f, 1f), outDisplayBottomGroup.RectTransform), isHorizontal: true, style: null);
if (InfoAreaWidth >= 0.0f)
{
@@ -181,7 +200,7 @@ namespace Barotrauma.Items.Components
{
if (!(linkedTo is Item { DisplaySideBySideWhenLinked: true } linkedItem)) { continue; }
if (!linkedItem.Components.Any()) { continue; }
var itemContainer = linkedItem.GetComponent<ItemContainer>();
if (itemContainer?.GuiFrame == null || itemContainer.AllowUIOverlap) { continue; }
@@ -195,6 +214,170 @@ namespace Barotrauma.Items.Components
return base.Select(character);
}
partial void OnItemSlotsChanged(ItemContainer container)
{
if (container.Inventory is null) { return; }
RefreshOutputDisplay(container.Inventory.AllItems.ToImmutableArray());
}
private void RefreshOutputDisplay(ImmutableArray<Item> items)
{
const string outputItemCountUserData = "OutputItemCount";
const string questionMarkUserData = "UnknownItemOutput";
if (outputDisplayListBox is null || inputContainer.Inventory is null) { return; }
Dictionary<Identifier, int> itemCounts = new Dictionary<Identifier, int>();
Dictionary<Identifier, GUIComponent> children = new Dictionary<Identifier, GUIComponent>();
bool addQuestionMark = false;
foreach (GUIComponent child in outputDisplayListBox.Content.Children)
{
if (child.UserData is Identifier it)
{
children.Add(it, child);
}
}
if (outputDisplayListBox.Content.FindChild(questionMarkUserData) is { } foundChild)
{
outputDisplayListBox.RemoveChild(foundChild);
}
foreach (Item it in items)
{
if (it.Prefab.RandomDeconstructionOutput)
{
addQuestionMark = true;
continue;
}
foreach (DeconstructItem deconstructItem in it.Prefab.DeconstructItems)
{
RegisterItem(deconstructItem.ItemIdentifier);
}
if (it.OwnInventory is { } inventory)
{
foreach (Item inventoryItems in inventory.AllItems)
{
RegisterItem(inventoryItems.Prefab.Identifier);
}
}
void RegisterItem(Identifier identifier)
{
if (itemCounts.ContainsKey(identifier))
{
itemCounts[identifier]++;
return;
}
itemCounts.Add(identifier, 1);
}
}
foreach (var (it, child) in children)
{
if (!itemCounts.ContainsKey(it))
{
outputDisplayListBox.RemoveChild(child);
}
}
foreach (var (it, amount) in itemCounts)
{
if (!children.TryGetValue(it, out GUIComponent child))
{
child = CreateOutputDisplayItem(it, outputDisplayListBox.Content);
}
if (child is null) { continue; }
UpdateOutputDisplayItemCount(child, amount);
}
if (addQuestionMark)
{
CreateQuestionMark(outputDisplayListBox.Content);
}
static void CreateQuestionMark(GUIComponent parent)
{
GUIFrame itemFrame = new GUIFrame(new RectTransform(new Vector2(0.1f, 1f), parent.RectTransform), style: null)
{
UserData = questionMarkUserData,
ToolTip = TextManager.Get("deconstructor.unknownitemsoutput")
};
GUIFrame questionMarkFrame = new GUIFrame(new RectTransform(Vector2.One, itemFrame.RectTransform, scaleBasis: ScaleBasis.Smallest, anchor: Anchor.Center), style: "GUIFrameListBox")
{
CanBeFocused = false,
};
// question mark text
new GUITextBlock(new RectTransform(Vector2.One, questionMarkFrame.RectTransform, anchor: Anchor.Center), text: "?", textAlignment: Alignment.Center, font: GUIStyle.LargeFont)
{
CanBeFocused = false
};
}
static GUIComponent CreateOutputDisplayItem(Identifier identifier, GUIComponent parent)
{
ItemPrefab prefab = ItemPrefab.Find(null, identifier);
if (prefab is null) { return null; }
GUIFrame itemFrame = new GUIFrame(new RectTransform(new Vector2(0.1f, 1f), parent.RectTransform), style: null)
{
UserData = identifier,
ToolTip = GetTooltip(prefab)
};
Sprite icon = prefab.InventoryIcon ?? prefab.Sprite;
Color iconColor = prefab.InventoryIcon is null ? prefab.SpriteColor : prefab.InventoryIconColor;
GUIImage itemIcon = new GUIImage(new RectTransform(Vector2.One, itemFrame.RectTransform, scaleBasis: ScaleBasis.Smallest, anchor: Anchor.Center), sprite: icon, scaleToFit: true)
{
Color = iconColor,
CanBeFocused = false
};
// item count text
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.5f), itemIcon.RectTransform, anchor: Anchor.BottomRight), "", font: GUIStyle.Font, textAlignment: Alignment.BottomRight)
{
UserData = outputItemCountUserData,
Shadow = true,
CanBeFocused = false,
Padding = Vector4.Zero,
TextColor = Color.White,
};
return itemFrame;
}
static void UpdateOutputDisplayItemCount(GUIComponent component, int count)
{
if (!(component.FindChild(outputItemCountUserData, recursive: true) is GUITextBlock textBlock)) { return; }
textBlock.Text = TextManager.GetWithVariable("campaignstore.quantity", "[amount]", count.ToString());
}
static RichString GetTooltip(ItemPrefab prefab)
{
LocalizedString toolTip = $"‖color:{Color.White.ToStringHex()}‖{prefab.Name}‖color:end‖";
LocalizedString description = prefab.Description;
if (!description.IsNullOrEmpty()) { toolTip += '\n' + description; }
if (prefab.ContentPackage != GameMain.VanillaContent && prefab.ContentPackage != null)
{
toolTip += $"\n‖color:{Color.MediumPurple.ToStringHex()}‖{prefab.ContentPackage.Name}‖color:end‖";
}
return RichString.Rich(toolTip);
}
}
partial void OnItemLoadedProjSpecific()
{
inputContainer.AllowUIOverlap = true;
@@ -208,7 +391,7 @@ namespace Barotrauma.Items.Components
overlayComponent.RectTransform.SetAsLastChild();
if (!(inputContainer?.Inventory?.visualSlots is { } visualSlots)) { return; }
if (DeconstructItemsSimultaneously)
{
for (int i = 0; i < InputContainer.Inventory.Capacity; i++)
@@ -246,6 +246,7 @@ namespace Barotrauma.Items.Components
protected override void CreateGUI()
{
GuiFrame.ClearChildren();
TryCreateDragHandle();
GuiFrame.RectTransform.RelativeOffset = new Vector2(0.05f, 0.0f);
GuiFrame.CanBeFocused = true;
@@ -25,7 +25,7 @@ namespace Barotrauma.Items.Components
public override void Update(float deltaTime, Camera cam)
{
if (Character.Controlled?.SelectedConstruction != item)
if (Character.Controlled?.SelectedItem != item)
{
IsActive = false;
return;
@@ -871,13 +871,11 @@ namespace Barotrauma.Items.Components
posToMaintain = item.Submarine.WorldPosition;
}
MaintainPos = true;
if (userdata is Vector2)
if (userdata is Vector2 nudgeAmount)
{
Sonar sonar = item.GetComponent<Sonar>();
Vector2 nudgeAmount = (Vector2)userdata;
if (sonar != null)
if (item.GetComponent<Sonar>() is Sonar sonar)
{
nudgeAmount *= sonar == null ? 500.0f : 500.0f / sonar.Zoom;
nudgeAmount *= 500.0f / sonar.Zoom;
}
PosToMaintain += nudgeAmount;
}
@@ -59,7 +59,7 @@ namespace Barotrauma.Items.Components
public override bool ShouldDrawHUD(Character character)
{
if (item.HiddenInGame) { return false; }
if (!HasRequiredItems(character, false) || character.SelectedConstruction != item) { return false; }
if (!HasRequiredItems(character, false) || character.SelectedItem != item) { return false; }
if (character.IsTraitor && item.ConditionPercentage > MinSabotageCondition) { return true; }
float defaultMaxCondition = item.MaxCondition / item.MaxRepairConditionMultiplier;
@@ -110,6 +110,7 @@ namespace Barotrauma.Items.Components
if (GuiFrame != null)
{
GuiFrame.ClearChildren();
TryCreateDragHandle();
CreateGUI();
}
}
@@ -265,7 +266,7 @@ namespace Barotrauma.Items.Components
}
}
if (CurrentFixer != null && CurrentFixer.SelectedConstruction == item)
if (CurrentFixer != null && CurrentFixer.SelectedItem == item)
{
if (repairSoundChannel == null || !repairSoundChannel.IsPlaying)
{
@@ -33,10 +33,16 @@ namespace Barotrauma.Items.Components
originalMaxSize = GuiFrame.RectTransform.MaxSize;
originalRelativeSize = GuiFrame.RectTransform.RelativeSize;
CheckForLabelOverlap();
new GUICustomComponent(new RectTransform(Vector2.One, GuiFrame.RectTransform), DrawConnections, null)
var content = new GUICustomComponent(new RectTransform(Vector2.One, GuiFrame.RectTransform), DrawConnections, null)
{
UserData = this
};
content.RectTransform.SetAsFirstChild();
//prevents inputs from going through the GUICustomComponent to the drag handle
var blocker = new GUIFrame(new RectTransform(GuiFrame.Rect.Size - GUIStyle.ItemFrameMargin, GuiFrame.RectTransform, Anchor.Center)
{ AbsoluteOffset = GUIStyle.ItemFrameOffset },
style: null);
}
public void TriggerRewiringSound()
@@ -62,7 +68,7 @@ namespace Barotrauma.Items.Components
}
rewireSoundTimer -= deltaTime;
if (user != null && user.SelectedConstruction == item && rewireSoundTimer > 0.0f)
if (user != null && user.SelectedItem == item && rewireSoundTimer > 0.0f)
{
if (rewireSoundChannel == null || !rewireSoundChannel.IsPlaying)
{
@@ -85,12 +91,12 @@ namespace Barotrauma.Items.Components
public override bool ShouldDrawHUD(Character character)
{
return character == Character.Controlled && character == user && character.SelectedConstruction == item;
return character == Character.Controlled && character == user && character.SelectedItem == item;
}
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
if (character != Character.Controlled || character != user || character.SelectedConstruction != item) { return; }
if (character != Character.Controlled || character != user || character.SelectedItem != item) { return; }
if (HighlightedWire != null)
{
@@ -311,7 +311,7 @@ namespace Barotrauma.Items.Components
Wire equippedWire = Character.Controlled.HeldItems.FirstOrDefault(it => it.GetComponent<Wire>() != null)?.GetComponent<Wire>();
if (equippedWire != null && GUI.MouseOn == null)
{
if (PlayerInput.PrimaryMouseButtonClicked() && Character.Controlled.SelectedConstruction == null)
if (PlayerInput.PrimaryMouseButtonClicked() && Character.Controlled.SelectedItem == null)
{
equippedWire.Use(1.0f, Character.Controlled);
}