v0.19.0.0 (unstable)
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@@ -528,7 +528,7 @@ namespace Barotrauma
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if (characterInfo.PersonalityTrait is NPCPersonalityTrait trait)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("PersonalityTrait"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get("personalitytrait." + trait.Name.Replace(" ".ToIdentifier(), Identifier.Empty)));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), trait.DisplayName);
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}
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infoLabelGroup.Recalculate();
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infoValueGroup.Recalculate();
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