v0.19.0.0 (unstable)
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@@ -32,12 +32,12 @@ namespace Barotrauma
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private static bool shouldFadeToBlack;
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private bool IsBlockedByAnotherConversation(IEnumerable<Entity> _)
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private bool IsBlockedByAnotherConversation(IEnumerable<Entity> _, float duration)
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{
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return
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lastActiveAction != null &&
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lastActiveAction.ParentEvent != ParentEvent &&
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Timing.TotalTime < lastActiveAction.lastActiveTime + BlockOtherConversationsDuration;
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Timing.TotalTime < lastActiveAction.lastActiveTime + duration;
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}
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partial void ShowDialog(Character speaker, Character targetCharacter)
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