Unstable v0.10.6.0 (October 13th 2020)
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@@ -1340,6 +1340,9 @@ namespace Barotrauma
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decalsCleaned = true;
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#if SERVER
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decalUpdatePending = true;
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#elif CLIENT
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pendingDecalUpdates.Add(decal);
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networkUpdatePending = true;
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#endif
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}
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}
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@@ -833,7 +833,7 @@ namespace Barotrauma
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if (location.Discovered)
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{
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#if CLIENT
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RemoveFogOfWar(StartLocation);
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RemoveFogOfWar(location);
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#endif
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if (furthestDiscoveredLocation == null || location.MapPosition.X > furthestDiscoveredLocation.MapPosition.X)
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{
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@@ -50,7 +50,7 @@ namespace Barotrauma
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//observable collection because some entities may need to be notified when the collection is modified
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public readonly ObservableCollection<MapEntity> linkedTo = new ObservableCollection<MapEntity>();
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private bool flippedX, flippedY;
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protected bool flippedX, flippedY;
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public bool FlippedX { get { return flippedX; } }
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public bool FlippedY { get { return flippedY; } }
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@@ -534,7 +534,7 @@ namespace Barotrauma
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public virtual void FlipX(bool relativeToSub)
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{
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flippedX = !flippedX;
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if (!relativeToSub || Submarine == null) return;
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if (!relativeToSub || Submarine == null) { return; }
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Vector2 relative = WorldPosition - Submarine.WorldPosition;
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relative.Y = 0.0f;
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@@ -548,7 +548,7 @@ namespace Barotrauma
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public virtual void FlipY(bool relativeToSub)
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{
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flippedY = !flippedY;
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if (!relativeToSub || Submarine == null) return;
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if (!relativeToSub || Submarine == null) { return; }
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Vector2 relative = WorldPosition - Submarine.WorldPosition;
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relative.X = 0.0f;
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