Unstable v0.10.6.0 (October 13th 2020)
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+5
-2
@@ -342,7 +342,7 @@ namespace Barotrauma
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SteeringManager.SteeringManual(deltaTime, Vector2.Normalize(Target.WorldPosition - character.WorldPosition));
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if (character.AnimController.InWater)
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{
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SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: 5, weight: 15);
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SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: 5, weight: 2);
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}
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}
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}
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@@ -360,7 +360,10 @@ namespace Barotrauma
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else
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{
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SteeringManager.SteeringSeek(character.GetRelativeSimPosition(Target), 10);
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SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: 5, weight: 15);
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if (character.AnimController.InWater)
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{
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SteeringManager.SteeringAvoid(deltaTime, lookAheadDistance: 5, weight: 15);
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}
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}
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}
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}
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