This commit is contained in:
EvilFactory
2023-06-21 10:36:16 -03:00
30 changed files with 242 additions and 137 deletions
@@ -1152,7 +1152,7 @@ namespace Barotrauma
}
}
foreach (KeyValuePair<Identifier, float> treatment in affliction.Prefab.TreatmentSuitability)
foreach (KeyValuePair<Identifier, float> treatment in affliction.Prefab.TreatmentSuitabilities)
{
float suitability = treatment.Value * strength;
if (treatment.Value > strength)