(3f196aed7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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@@ -397,7 +397,7 @@ namespace Barotrauma
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MouseOn.DrawToolTip(spriteBatch);
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}
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Cursor.Draw(spriteBatch, PlayerInput.LatestMousePosition, 0, Scale);
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Cursor.Draw(spriteBatch, PlayerInput.LatestMousePosition, 0, Scale / 2f);
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}
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public static void DrawBackgroundSprite(SpriteBatch spriteBatch, Sprite backgroundSprite, float blurAmount = 1.0f, float aberrationStrength = 1.0f)
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