Build 0.21.1.0
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@@ -12,15 +12,22 @@ namespace Microsoft.Xna.Framework.Graphics
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{
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public interface ISpriteBatch
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{
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public void Draw(Texture2D texture,
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Vector2 position,
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Rectangle? sourceRectangle,
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Color color,
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float rotation,
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Vector2 origin,
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Vector2 scale,
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SpriteEffects effects,
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float layerDepth);
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public void Draw(
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Texture2D texture,
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Vector2 position,
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Rectangle? sourceRectangle,
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Color color,
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float rotation,
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Vector2 origin,
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Vector2 scale,
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SpriteEffects effects,
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float layerDepth);
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public void Draw(
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Texture2D texture,
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VertexPositionColorTexture[] vertices,
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float layerDepth,
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int? count = null);
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}
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/// <summary>
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