Build 0.21.1.0

This commit is contained in:
Markus Isberg
2023-01-13 18:10:35 +02:00
parent 2f7205fb4b
commit 697ec52120
155 changed files with 2423 additions and 1237 deletions
@@ -210,7 +210,7 @@ namespace Barotrauma.Items.Components
if (!(GameMain.NetworkMember is { IsClient: true }))
{
//Stun grenades, flares, etc. all have their throw-related things handled in "onSecondaryUse"
ApplyStatusEffects(ActionType.OnSecondaryUse, deltaTime, CurrentThrower, user: CurrentThrower);
ApplyStatusEffects(ActionType.OnSecondaryUse, deltaTime, CurrentThrower, useTarget: CurrentThrower, user: CurrentThrower);
}
throwState = ThrowState.None;
}