Build 0.21.1.0
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+12
@@ -602,6 +602,18 @@ namespace Barotrauma
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break;
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}
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}
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for (int i = 0; i < effects.Count; i++)
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{
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for (int j = i + 1; j < effects.Count; j++)
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{
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var a = effects[i];
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var b = effects[j];
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if (a.MinStrength < b.MaxStrength && b.MinStrength < a.MaxStrength)
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{
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DebugConsole.AddWarning($"Affliction \"{Identifier}\" contains effects with overlapping strength ranges. Only one effect can be active at a time, meaning one of the effects won't work.");
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}
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}
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}
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}
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public void ClearEffects()
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