Build 0.21.1.0

This commit is contained in:
Markus Isberg
2023-01-13 18:10:35 +02:00
parent 2f7205fb4b
commit 697ec52120
155 changed files with 2423 additions and 1237 deletions
@@ -293,11 +293,11 @@ namespace Barotrauma
GUI.DrawRectangle(spriteBatch,
new Vector2(drawRect.X, -drawRect.Y),
new Vector2(rect.Width, rect.Height),
Color.Blue * alpha, false, (ID % 255) * 0.000001f, (int)Math.Max(1.5f / Screen.Selected.Cam.Zoom, 1.0f));
Color.Blue * alpha, false, (ID % 255) * 0.000001f, (int)Math.Max(MathF.Ceiling(1.5f / Screen.Selected.Cam.Zoom), 1.0f));
GUI.DrawRectangle(spriteBatch,
new Rectangle(drawRect.X, -drawRect.Y, rect.Width, rect.Height),
GUIStyle.Red * ((100.0f - OxygenPercentage) / 400.0f) * alpha, true, 0, (int)Math.Max(1.5f / Screen.Selected.Cam.Zoom, 1.0f));
GUIStyle.Red * ((100.0f - OxygenPercentage) / 400.0f) * alpha, true, 0, (int)Math.Max(MathF.Ceiling(1.5f / Screen.Selected.Cam.Zoom), 1.0f));
if (GameMain.DebugDraw)
{