Simplify how None is handled and fixed libs getting loaded too late
This commit is contained in:
@@ -3,6 +3,7 @@ local RegisterBarotrauma = LuaSetup.LuaUserData.RegisterTypeBarotrauma
|
||||
|
||||
Register("System.TimeSpan")
|
||||
Register("System.Exception")
|
||||
Register("System.Console")
|
||||
|
||||
RegisterBarotrauma("Success`2[[Barotrauma.ContentPackage],[System.Exception]]")
|
||||
RegisterBarotrauma("Failure`2[[Barotrauma.ContentPackage],[System.Exception]]")
|
||||
@@ -17,7 +18,6 @@ RegisterBarotrauma("LuaInt64")
|
||||
RegisterBarotrauma("LuaUInt64")
|
||||
RegisterBarotrauma("LuaSingle")
|
||||
RegisterBarotrauma("LuaDouble")
|
||||
RegisterBarotrauma("LuaNone")
|
||||
|
||||
RegisterBarotrauma("GameMain")
|
||||
RegisterBarotrauma("Networking.BanList")
|
||||
|
||||
Reference in New Issue
Block a user