Simplify how None is handled and fixed libs getting loaded too late

This commit is contained in:
EvilFactory
2023-03-17 20:24:54 -03:00
parent cf88aa4c5d
commit 6974c5338a
6 changed files with 16 additions and 20 deletions
@@ -10,6 +10,8 @@ for key, value in pairs(localizedStrings) do
RegisterBarotrauma(value)
end
Register("Steamworks.SteamServer")
RegisterBarotrauma("Character+TeamChangeEventData")
RegisterBarotrauma("Networking.GameServer")