v0.12.0.2
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@@ -35,6 +35,11 @@ namespace Barotrauma
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public readonly int InitialDepth;
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/// <summary>
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/// Determined during level generation based on the size of the submarine. Null if the level hasn't been generated.
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/// </summary>
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public int? MinMainPathWidth;
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public readonly List<EventPrefab> EventHistory = new List<EventPrefab>();
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public readonly List<EventPrefab> NonRepeatableEvents = new List<EventPrefab>();
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