v0.12.0.2
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@@ -58,6 +58,13 @@ namespace Barotrauma.Items.Components
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}
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}
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[Serialize(1.0f, false, description: "How much the position of the item can vary from the wall the item spawns on.")]
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public float RandomOffsetFromWall
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{
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get;
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set;
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}
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public bool Attached
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{
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get { return holdable != null && holdable.Attached; }
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