v0.12.0.2

This commit is contained in:
Joonas Rikkonen
2021-02-10 17:08:21 +02:00
parent 5c80a59bdd
commit 694cdfee7b
353 changed files with 12897 additions and 5028 deletions
@@ -24,7 +24,7 @@ namespace Barotrauma
public Mission Mission { get; private set; }
public Character.TeamType? WinningTeam;
public CharacterTeamType? WinningTeam;
public bool IsRunning { get; private set; }
@@ -107,7 +107,7 @@ namespace Barotrauma
{
this.SavePath = savePath;
CrewManager = new CrewManager(gameModePreset != null && gameModePreset.IsSinglePlayer);
GameMode = InstantiateGameMode(gameModePreset, seed, missionType: missionType);
GameMode = InstantiateGameMode(gameModePreset, seed, submarineInfo, missionType: missionType);
}
/// <summary>
@@ -117,7 +117,7 @@ namespace Barotrauma
: this(submarineInfo)
{
CrewManager = new CrewManager(gameModePreset != null && gameModePreset.IsSinglePlayer);
GameMode = InstantiateGameMode(gameModePreset, seed, missionPrefab: missionPrefab);
GameMode = InstantiateGameMode(gameModePreset, seed, submarineInfo, missionPrefab: missionPrefab);
}
/// <summary>
@@ -158,7 +158,7 @@ namespace Barotrauma
}
}
private GameMode InstantiateGameMode(GameModePreset gameModePreset, string seed, MissionPrefab missionPrefab = null, MissionType missionType = MissionType.None)
private GameMode InstantiateGameMode(GameModePreset gameModePreset, string seed, SubmarineInfo selectedSub, MissionPrefab missionPrefab = null, MissionType missionType = MissionType.None)
{
if (gameModePreset.GameModeType == typeof(CoOpMode))
{
@@ -174,12 +174,22 @@ namespace Barotrauma
}
else if (gameModePreset.GameModeType == typeof(MultiPlayerCampaign))
{
return MultiPlayerCampaign.StartNew(seed ?? ToolBox.RandomSeed(8));
var campaign = MultiPlayerCampaign.StartNew(seed ?? ToolBox.RandomSeed(8), selectedSub);
if (campaign != null && selectedSub != null)
{
campaign.Money = Math.Max(MultiPlayerCampaign.MinimumInitialMoney, campaign.Money - selectedSub.Price);
}
return campaign;
}
#if CLIENT
else if (gameModePreset.GameModeType == typeof(SinglePlayerCampaign))
{
return SinglePlayerCampaign.StartNew(seed ?? ToolBox.RandomSeed(8));
var campaign = SinglePlayerCampaign.StartNew(seed ?? ToolBox.RandomSeed(8), selectedSub);
if (campaign != null && selectedSub != null)
{
campaign.Money = Math.Max(SinglePlayerCampaign.MinimumInitialMoney, campaign.Money - selectedSub.Price);
}
return campaign;
}
else if (gameModePreset.GameModeType == typeof(TutorialMode))
{
@@ -230,7 +240,7 @@ namespace Barotrauma
/// <summary>
/// Switch to another submarine. The sub is loaded when the next round starts.
/// </summary>
public void SwitchSubmarine(SubmarineInfo newSubmarine, int cost)
public SubmarineInfo SwitchSubmarine(SubmarineInfo newSubmarine, int cost)
{
if (!OwnedSubmarines.Any(s => s.Name == newSubmarine.Name))
{
@@ -252,6 +262,7 @@ namespace Barotrauma
Campaign.Money -= cost;
((CampaignMode)GameMode).PendingSubmarineSwitch = newSubmarine;
return newSubmarine;
}
public void PurchaseSubmarine(SubmarineInfo newSubmarine)
@@ -306,7 +317,7 @@ namespace Barotrauma
Submarine = Submarine.MainSub = new Submarine(SubmarineInfo);
foreach (Submarine sub in Submarine.GetConnectedSubs())
{
sub.TeamID = Character.TeamType.Team1;
sub.TeamID = CharacterTeamType.Team1;
foreach (Item item in Item.ItemList)
{
if (item.Submarine != sub) { continue; }
@@ -316,7 +327,7 @@ namespace Barotrauma
}
}
}
if (GameMode.Mission != null && GameMode.Mission.TeamCount > 1 && Submarine.MainSubs[1] == null)
if (GameMode is PvPMode && Submarine.MainSubs[1] == null)
{
Submarine.MainSubs[1] = new Submarine(SubmarineInfo, true);
}
@@ -438,6 +449,8 @@ namespace Barotrauma
}
}
GameMain.Config.RecentlyEncounteredCreatures.Clear();
GameMain.GameScreen.Cam.Position = Character.Controlled?.WorldPosition ?? Submarine.MainSub.WorldPosition;
RoundStartTime = Timing.TotalTime;
GameMain.ResetFrameTime();
@@ -573,7 +586,7 @@ namespace Barotrauma
if (GameMain.NetLobbyScreen != null) GameMain.NetLobbyScreen.OnRoundEnded();
TabMenu.OnRoundEnded();
GUIMessageBox.MessageBoxes.RemoveAll(mb => mb.UserData as string == "ConversationAction");
GUIMessageBox.MessageBoxes.RemoveAll(mb => mb.UserData as string == "ConversationAction" || ReadyCheck.IsReadyCheck(mb));
#endif
SteamAchievementManager.OnRoundEnded(this);