v0.12.0.2
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@@ -125,7 +125,7 @@ namespace Barotrauma
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foreach (var monster in monsters)
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{
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monster.Enabled = false;
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if (monster.Params.AI.EnforceAggressiveBehaviorForMissions)
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if (monster.Params.AI != null && monster.Params.AI.EnforceAggressiveBehaviorForMissions)
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{
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foreach (var targetParam in monster.Params.AI.Targets)
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{
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